Player Matchup

Hercules
Hercules
BryGuyTSG
Hercules
Level 65
God Stats
2W - 0L
1,646 SR
Queue Stats
18W - 7L
1,750 Elo+
Party 2
Loki
Loki
WizardTheriz
Loki
Level 124
God Stats
3W - 0L
1,804 SR
Queue Stats
18W - 9L
1,711 Elo+
Party 2
Vulcan
Vulcan
drucktriver3324
Vulcan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,783 Elo+
Party 2
Team Averages
Level 67
1,650 SR
1,748 Elo+

VS

Team Averages
Level 88
1,525 SR
1,540 Elo+
Sobek
Sobek
Dachexmexy
Sobek
Level 27
God Stats
15W - 16L
1,512 SR
Queue Stats
87W - 63L
1,619 Elo+
Solo
Hou Yi
Hou Yi
Royal_INFamous2
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 141L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
jovanny300
The Morrigan
Level 109
God Stats
3W - 2L
1,563 SR
Queue Stats
155W - 137L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BryGuyTSG
Hercules
14
6 / 2 / 9
9,398
783
7,685
14,392
8,816
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 4 / 9
10,214
851
12,162
9,496
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 4 / 9
9,063
755
6,785
6,207
1,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
3 / 7 / 5
8,571
714
6,237
15,579
14,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 7 / 3
8,625
719
6,518
11,133
3,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
jovanny300
The Morrigan
13
3 / 4 / 6
8,816
735
9,480
6,157
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
10
10
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
BryGuyTSG
Hercules
6
2
9
5.25
L
Sobek
3
7
5
0.79
L
4
7
3
0.79
W
7
4
9
2.88
W
5
4
9
2.38
L
The Morrigan
jovanny300
The Morrigan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
22,235
30,095
Taken
32,869
14,641
Mitigated
19,306
3,355
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BryGuyTSG
Hercules
7,685
1,685
0
2,735
14,392
8,816
168
7,700
6,692
0
24,689
L
Sobek
6,237
313
11
1,907
15,579
14,695
81
3,347
12,232
12,681
0
L
6,518
2,295
0
620
11,133
3,066
474
1,412
9,721
0
25,082
W
12,162
4,435
0
225
9,496
3,869
761
4,398
5,098
0
55,993
W
6,785
3,215
0
395
6,207
1,956
0
3,024
3,183
22,373
0
L
The Morrigan
jovanny300
The Morrigan
9,480
2,281
300
1,228
6,157
1,545
222
2,026
4,064
24,629
3,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
26,012
137
Minions Killed
96
0
Camps Cleared
0
655,767
Distance Traveled
589,895
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,398
783
27
2
0
239,963
2
L
Sobek
8,571
714
8
1
0
213,033
3
L
Hou Yi
8,625
719
51
4
0
183,093
3
W
Loki
10,214
851
67
6
0
219,225
1
W
Vulcan
9,063
755
43
4
0
196,579
2
L
The Morrigan
8,816
735
37
3
0
193,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role