Player Matchup

Cabrakan
Cabrakan
Bahzinghaaa
Cabrakan
Level 45
God Stats
1W - 1L
1,494 SR
Queue Stats
25W - 24L
1,487 Elo+
Solo
Anhur
Anhur
Jeff_A819
Anhur
Level 66
God Stats
1W - 5L
1,470 SR
Queue Stats
59W - 134L
1,230 Elo+
Solo
Merlin
Merlin
Masiina
Merlin
Level 137
God Stats
10W - 20L
1,433 SR
Queue Stats
668W - 678L
1,642 Elo+
Solo
Team Averages
Level 83
1,466 SR
1,453 Elo+

VS

Team Averages
Level 139
1,593 SR
1,697 Elo+
Merlin
Merlin
Eoljjang
Merlin
Level 109
God Stats
20W - 18L
1,596 SR
Queue Stats
474W - 531L
1,466 Elo+
Solo
Skadi
Skadi
Nunij
Skadi
Level 148
God Stats
1W - 0L
1,296 SR
Queue Stats
66W - 43L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
ZPiuhSenSei
Gilgamesh
Level 160
God Stats
54W - 22L
1,885 SR
Queue Stats
466W - 183L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bahzinghaaa
Cabrakan
15
0 / 4 / 6
11,930
597
9,012
20,802
37,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Jeff_A819
Anhur
14
2 / 7 / 2
10,990
550
5,991
16,425
7,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Masiina
Merlin
17
4 / 3 / 2
12,153
608
17,862
11,505
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eoljjang
Merlin
18
2 / 1 / 9
12,449
622
12,959
10,223
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Nunij
Skadi
17
2 / 4 / 12
12,507
625
16,021
17,396
5,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ZPiuhSenSei
Gilgamesh
19
10 / 1 / 3
15,101
755
15,446
19,236
16,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bahzinghaaa
Cabrakan
0
4
6
0.75
W
Merlin
Eoljjang
Merlin
2
1
9
6.5
L
Anhur
Jeff_A819
Anhur
2
7
2
0.43
L
Merlin
Masiina
Merlin
4
3
2
1.67
W
Skadi
Nunij
Skadi
2
4
12
2
W
Gilgamesh
ZPiuhSenSei
Gilgamesh
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
44,426
48,732
Taken
46,855
50,193
Mitigated
24,785
7,735
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bahzinghaaa
Cabrakan
9,012
754
0
3,404
20,802
37,492
0
6,726
14,076
23,697
0
W
Merlin
Eoljjang
Merlin
12,959
691
407
1,930
10,223
3,259
795
7,864
2,319
70,221
0
L
Anhur
Jeff_A819
Anhur
5,991
1,671
0
2,990
16,425
7,141
0
4,321
11,944
0
26,882
L
Merlin
Masiina
Merlin
17,862
1,707
142
1,199
11,505
5,560
0
1,912
9,398
71,433
0
W
Skadi
Nunij
Skadi
16,021
5,605
0
5,403
17,396
5,318
1,690
8,622
8,650
0
52,751
W
Gilgamesh
ZPiuhSenSei
Gilgamesh
15,446
4,357
0
1,222
19,236
16,208
1,212
9,983
9,012
0
78,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
40,057
194
Minions Killed
275
0
Camps Cleared
0
1,003,057
Distance Traveled
1,066,537
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,930
597
35
2
0
344,463
3
W
Merlin
12,449
622
119
6
0
370,166
0
L
Anhur
10,990
550
67
3
0
321,746
5
L
Merlin
12,153
608
92
5
0
336,848
4
W
Skadi
12,507
625
80
4
0
314,543
3
W
Gilgamesh
15,101
755
76
4
0
381,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role