Player Matchup

Sol
Sol
Briemetz
Sol
Level 99
God Stats
77W - 50L
1,646 SR
Queue Stats
221W - 208L
1,599 Elo+
Party 1
Loki
Loki
ChocoSuhpreme
Loki
Level 159
God Stats
92W - 75L
1,562 SR
Queue Stats
445W - 447L
1,456 Elo+
Party 1
Apollo
Apollo
Martian Vertex
Apollo
Level 89
God Stats
5W - 3L
1,516 SR
Queue Stats
695W - 718L
1,457 Elo+
Party 1
Persephone
Persephone
StrafeWind
Persephone
Level 128
God Stats
8W - 13L
1,464 SR
Queue Stats
29W - 38L
1,410 Elo+
Solo
Tyr
Tyr
XShenronX
Tyr
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
68W - 64L
1,499 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,484 Elo+

VS

Team Averages
Level 113
1,608 SR
1,530 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Iam0t0Man
Apollo
Level 128
God Stats
3W - 2L
1,883 SR
Queue Stats
96W - 116L
1,572 Elo+
Solo
Izanami
Izanami
JRIGS
Izanami
Level 105
God Stats
18W - 23L
1,507 SR
Queue Stats
200W - 192L
1,471 Elo+
Party 2
Mercury
Mercury
LebronTravels
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,568 Elo+
Solo
Scylla
Scylla
Sirwin5
Scylla
Level 128
God Stats
17W - 9L
1,652 SR
Queue Stats
688W - 650L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,441
555
1,617
5,848
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 2 / 1
4,716
590
2,080
5,290
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,571
571
2,017
3,055
823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
StrafeWind
Persephone
9
1 / 1 / 0
5,186
648
1,331
2,696
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 1
5,013
627
3,444
4,514
2,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 0 / 0
4,589
574
3,090
5,331
2,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Iam0t0Man
Apollo
8
0 / 2 / 1
4,962
620
1,854
5,859
1,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
JRIGS
Izanami
1
0 / 0 / 0
1,556
195
0
0
0
Mercury
9
2 / 1 / 0
4,869
609
2,128
5,169
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Sirwin5
Scylla
9
2 / 0 / 0
5,123
640
2,730
2,462
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
5
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
0
1
0
0
W
1
2
1
0.75
L
Apollo
Iam0t0Man
Apollo
0
2
1
0.25
L
Izanami
JRIGS
Izanami
0
0
0
0
L
Mercury
2
1
0
2
W
0
0
0
0
L
Scylla
Sirwin5
Scylla
2
0
0
2
W
Persephone
StrafeWind
Persephone
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,489
Damage
9,802
21,403
Taken
18,821
6,529
Mitigated
6,036
8,986
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,090
158
0
3,560
5,331
2,228
0
1,479
3,852
21,797
0
W
1,617
613
73
1,872
5,848
1,590
48
2,070
3,778
15,225
0
W
2,080
425
0
2,776
5,290
1,243
0
986
4,304
0
19,051
L
Apollo
Iam0t0Man
Apollo
1,854
833
0
1,616
5,859
1,546
0
0
5,859
0
19,899
L
Izanami
JRIGS
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
2,128
758
0
505
5,169
1,678
0
245
4,924
0
25,347
W
2,017
1,304
111
1,603
3,055
823
0
1,332
1,723
0
22,476
L
Scylla
Sirwin5
Scylla
2,730
424
0
656
2,462
584
0
1,126
1,238
29,914
0
W
Persephone
StrafeWind
Persephone
1,331
71
0
892
2,696
819
0
1,431
1,264
26,510
0
W
3,444
731
0
1,659
4,514
2,054
0
0
4,514
0
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
21,099
228
Minions Killed
202
0
Camps Cleared
0
750,466
Distance Traveled
650,886
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,589
574
48
6
0
170,661
2
W
Sol
4,441
555
26
3
0
140,887
1
W
Loki
4,716
590
42
5
0
158,875
3
L
Apollo
4,962
620
43
5
0
139,960
3
L
Izanami
1,556
195
0
0
0
0
0
L
Mercury
4,869
609
49
6
0
180,854
3
W
Apollo
4,571
571
55
7
0
138,073
3
L
Scylla
5,123
640
62
8
0
159,411
2
W
Persephone
5,186
648
56
7
0
150,715
0
W
Tyr
5,013
627
49
6
0
161,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role