Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Arisharkk
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,364 Elo+
Solo
Arachne
Arachne
Bomor
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Artemis
Artemis
Draydiann
Artemis
Level 18
God Stats
39W - 41L
1,501 SR
Queue Stats
44W - 52L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
Level 29
God Stats
18W - 26L
1,414 SR
Queue Stats
94W - 134L
1,328 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,342 Elo+

VS

Team Averages
Level 31
1,419 SR
1,274 Elo+
Morgan Le Fay
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
Level 5
God Stats
2W - 2L
1,269 SR
Queue Stats
2W - 2L
1,162 Elo+
Party 2
Guan Yu
Guan Yu
Samlovely
Guan Yu
Level 5
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Danzaburou
Danzaburou
Siilkeh
Danzaburou
Level 15
God Stats
6W - 17L
1,324 SR
Queue Stats
76W - 78L
1,083 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syvrus
Ah Muzen Cab
Level 124
God Stats
10W - 6L
1,710 SR
Queue Stats
35W - 34L
1,497 Elo+
Party 2
Ymir
Ymir
xSnartx
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
6 / 7 / 3
10,754
448
5,904
14,925
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
18
19 / 8 / 4
12,906
538
27,869
21,280
10,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Bomor
Arachne
15
3 / 8 / 3
10,015
417
4,424
19,708
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Draydiann
Artemis
13
1 / 12 / 7
8,728
364
13,434
23,319
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
15
0 / 8 / 9
9,738
406
7,839
24,958
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
18
10 / 7 / 17
12,893
537
18,384
17,204
6,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Samlovely
Guan Yu
15
4 / 18 / 7
11,058
461
7,152
24,414
20,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Siilkeh
Danzaburou
19
7 / 3 / 13
14,943
623
16,889
19,290
7,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Syvrus
Ah Muzen Cab
20
14 / 1 / 17
14,340
598
23,364
18,014
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
xSnartx
Ymir
20
8 / 3 / 13
13,812
576
15,227
20,342
9,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
29
Kills
43
43
Deaths
32
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
7
3
1.07
L
Zeus
19
8
4
2.63
W
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
10
7
17
2.64
L
Arachne
Bomor
Arachne
3
8
3
0.56
L
Artemis
Draydiann
Artemis
1
12
7
0.38
W
Guan Yu
Samlovely
Guan Yu
4
18
7
0.42
W
Danzaburou
Siilkeh
Danzaburou
7
3
13
4.5
W
Ah Muzen Cab
Syvrus
Ah Muzen Cab
14
1
17
22.5
L
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
0
8
9
0.56
W
Ymir
xSnartx
Ymir
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
81,016
104,190
Taken
99,264
49,722
Mitigated
49,829
23,863
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,904
333
2,398
1,960
14,925
12,626
270
7,514
7,411
18,747
0
L
Zeus
27,869
5,499
0
2,492
21,280
10,149
0
6,526
14,754
77,809
0
W
Morgan Le Fay
AsianCthulhu
Morgan Le Fay
18,384
2,115
0
4,569
17,204
6,284
1,221
7,115
9,799
52,997
0
L
Arachne
Bomor
Arachne
4,424
2,876
0
5,784
19,708
10,224
0
5,748
13,960
0
65,499
L
Artemis
Draydiann
Artemis
13,434
5,096
246
4,419
23,319
6,431
974
7,548
15,659
0
53,156
W
Guan Yu
Samlovely
Guan Yu
7,152
1,006
692
1,103
24,414
20,022
765
8,862
15,258
0
29,752
W
Danzaburou
Siilkeh
Danzaburou
16,889
7,330
0
2,236
19,290
7,360
2,407
6,128
13,045
272
57,048
W
Ah Muzen Cab
Syvrus
Ah Muzen Cab
23,364
7,940
0
7,271
18,014
6,596
4,585
4,267
13,657
0
117,945
L
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
7,839
1,461
0
6,564
24,958
10,292
0
6,119
18,693
0
49,867
W
Ymir
xSnartx
Ymir
15,227
1,706
908
4,452
20,342
9,567
1,635
6,764
13,415
92,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
67,046
472
Minions Killed
478
0
Camps Cleared
0
1,850,016
Distance Traveled
2,083,697
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,754
448
36
2
0
362,249
1
L
Zeus
12,906
538
143
6
0
373,298
2
W
Morgan Le Fay
12,893
537
71
3
0
432,057
0
L
Arachne
10,015
417
115
5
0
379,354
2
L
Artemis
8,728
364
79
3
0
330,772
0
W
Guan Yu
11,058
461
37
2
0
336,884
1
W
Danzaburou
14,943
623
101
4
0
405,371
0
W
Ah Muzen Cab
14,340
598
135
6
0
504,347
0
L
Cu Chulainn
9,738
406
99
4
0
404,343
1
W
Ymir
13,812
576
134
6
0
405,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role