Player Matchup

Bacchus
Bacchus
Edmund5780
Bacchus
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 1
Cupid
Cupid
corrosivefaun6
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
xEbullient
Danzaburou
Level 6
God Stats
0W - 2L
1,645 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Team Averages
Level 10
1,623 SR
1,398 Elo+

VS

Team Averages
Level 25
1,447 SR
1,533 Elo+
Rama
Rama
MadaraUchiha5
Rama
Level 6
God Stats
2W - 0L
1,638 SR
Queue Stats
2W - 0L
1,783 Elo+
Party 2
Arachne
Arachne
OrochimarUchiha
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheyCallMeItachi
Morgan Le Fay
Level 6
God Stats
1W - 4L
1,205 SR
Queue Stats
6W - 16L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edmund5780
Bacchus
9
0 / 5 / 4
6,158
770
3,342
10,429
7,169
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 7 / 1
5,914
739
2,611
6,263
1,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
xEbullient
Danzaburou
10
3 / 6 / 0
6,929
866
3,935
7,590
2,663
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 4
8,249
1,031
8,067
5,515
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 8
7,716
965
6,543
7,434
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheyCallMeItachi
Morgan Le Fay
9
1 / 1 / 12
6,490
811
3,529
3,359
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
18
18
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Edmund5780
Bacchus
0
5
4
0.4
W
11
1
4
13
W
6
2
8
5
W
Morgan Le Fay
TheyCallMeItachi
Morgan Le Fay
1
1
12
7
L
1
7
1
0.21
L
Danzaburou
xEbullient
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,888
Damage
18,139
24,282
Taken
16,308
11,493
Mitigated
6,820
3,359
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Edmund5780
Bacchus
3,342
865
0
1,690
10,429
7,169
0
1,433
8,996
9,844
0
W
8,067
3,868
0
388
5,515
2,282
1,305
1,584
3,931
0
33,459
W
6,543
5,183
0
1,561
7,434
3,448
1,091
1,263
6,171
0
20,553
W
Morgan Le Fay
TheyCallMeItachi
Morgan Le Fay
3,529
301
0
652
3,359
1,090
0
495
2,864
14,688
0
L
2,611
1,439
142
60
6,263
1,661
0
1,233
5,030
0
8,281
L
Danzaburou
xEbullient
Danzaburou
3,935
1,705
0
1,467
7,590
2,663
0
863
6,727
0
19,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,001
Gold Earned
22,455
66
Minions Killed
116
0
Camps Cleared
0
364,331
Distance Traveled
432,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,158
770
7
1
0
149,749
2
W
Rama
8,249
1,031
60
8
0
122,539
1
W
Arachne
7,716
965
38
5
0
178,238
3
W
Morgan Le Fay
6,490
811
18
2
0
131,792
0
L
Cupid
5,914
739
19
2
0
99,261
0
L
Danzaburou
6,929
866
40
5
0
115,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role