Player Matchup

Ganesha
Ganesha
Platinum V
Alysm
Ganesha
Platinum V
Level 156
God Stats
0W - 1L
1,550 SR
Queue Stats
37W - 36L
1,796 MMR
Party 1
Artio
Artio
Platinum I
Chinguala
Artio
Platinum I
Level 153
God Stats
2W - 4L
1,576 SR
Queue Stats
81W - 76L
1,850 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Sylite
Hou Yi
Gold II
Level 159
God Stats
3W - 2L
1,761 SR
Queue Stats
124W - 114L
1,815 MMR
Solo
Raijin
Raijin
Platinum I
alexmatagodsfx
Raijin
Platinum I
Level 158
God Stats
21W - 15L
1,719 SR
Queue Stats
355W - 353L
1,765 MMR
Party 3
Set
Set
Platinum II
chrislol123
Set
Platinum II
Level 160
God Stats
7W - 4L
1,649 SR
Queue Stats
238W - 237L
1,852 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,651 SR
1,816 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,690 SR
1,842 MMR
Geb
Geb
Platinum V
JayBirdy
Geb
Platinum V
Level 126
God Stats
1W - 0L
1,714 SR
Queue Stats
64W - 48L
1,793 MMR
Solo
Pele
Pele
Platinum III
MoonxWalker
Pele
Platinum III
Level 159
God Stats
11W - 10L
1,819 SR
Queue Stats
146W - 137L
1,800 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
Rhemyren
Guan Yu
Platinum III
Level 42
God Stats
4W - 0L
1,921 SR
Queue Stats
26W - 13L
2,055 MMR
Party 4
Discordia
Discordia
Gold II
Rhenyrem
Discordia
Gold II
Level 159
God Stats
1W - 1L
1,336 SR
Queue Stats
5W - 6L
1,796 MMR
Party 4
Heimdallr
Heimdallr
Platinum IV
Texity
Heimdallr
Platinum IV
Level 142
God Stats
9W - 9L
1,662 SR
Queue Stats
132W - 121L
1,766 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alysm
Ganesha
12
0 / 5 / 5
8,147
453
5,013
17,608
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Chinguala
Artio
15
3 / 6 / 0
9,157
509
9,222
21,685
20,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Sylite
Hou Yi
15
1 / 4 / 2
9,204
511
9,997
13,848
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 0
8,327
463
6,340
12,464
4,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 2
9,238
513
10,712
17,566
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TsukuyomiMorgan Le FayTiamatSolAthena

VS

Bans
GilgameshZhong KuiArtemisScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 17
10,439
580
7,576
15,144
11,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 4 / 9
12,817
712
17,448
18,416
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Rhemyren
Guan Yu
18
5 / 0 / 12
11,964
665
14,570
18,439
23,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Rhenyrem
Discordia
17
5 / 3 / 6
11,060
614
14,081
9,745
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Texity
Heimdallr
18
5 / 1 / 11
11,720
651
12,586
13,446
5,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
28
28
Deaths
8
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alysm
Ganesha
0
5
5
0.5
L
Artio
Chinguala
Artio
3
6
0
0.5
W
0
0
17
8.5
W
13
4
9
4.38
W
Guan Yu
Rhemyren
Guan Yu
5
0
12
11
W
Discordia
Rhenyrem
Discordia
5
3
6
2.67
L
Hou Yi
Sylite
Hou Yi
1
4
2
0.5
W
Heimdallr
Texity
Heimdallr
5
1
11
10.5
L
1
6
0
0.17
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
66,261
83,171
Taken
75,190
54,878
Mitigated
50,361
21,408
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alysm
Ganesha
5,013
452
0
2,344
17,608
16,028
0
7,943
8,998
19,443
0
L
Artio
Chinguala
Artio
9,222
559
724
6,746
21,685
20,325
0
5,331
15,164
58,705
0
W
7,576
1,277
0
2,728
15,144
11,552
301
6,508
8,618
20,322
0
W
17,448
4,107
0
4,640
18,416
6,683
2,847
5,137
13,149
0
92,934
W
Guan Yu
Rhemyren
Guan Yu
14,570
2,586
4,522
13,179
18,439
23,092
802
6,065
12,374
0
76,286
W
Discordia
Rhenyrem
Discordia
14,081
1,134
0
3,351
9,745
3,590
1,169
4,493
5,252
71,369
0
L
Hou Yi
Sylite
Hou Yi
9,997
6,486
0
3,096
13,848
4,430
999
2,397
11,341
0
72,609
W
Heimdallr
Texity
Heimdallr
12,586
5,907
0
5,119
13,446
5,444
7,597
2,464
10,972
0
96,424
L
6,340
938
0
2,475
12,464
4,616
0
2,469
9,923
65,183
0
L
10,712
4,777
0
6,023
17,566
9,479
0
2,854
14,414
0
71,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
58,000
513
Minions Killed
552
0
Camps Cleared
0
1,696,444
Distance Traveled
1,895,232
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,147
453
7
0
0
340,003
4
L
Artio
9,157
509
113
6
0
296,783
4
W
Geb
10,439
580
28
2
0
409,871
7
W
Pele
12,817
712
123
7
0
377,049
7
W
Guan Yu
11,964
665
143
8
0
411,855
4
W
Discordia
11,060
614
109
6
0
343,638
4
L
Hou Yi
9,204
511
127
7
0
355,011
7
W
Heimdallr
11,720
651
149
8
0
352,819
3
L
Raijin
8,327
463
139
8
0
321,497
7
L
Set
9,238
513
127
7
0
383,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role