Player Matchup

Olorun
Olorun
CoomDoctor420
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,713 Elo+
Party 2
Odin
Odin
Th3Dawg
Odin
Level 12
God Stats
3W - 1L
1,760 SR
Queue Stats
38W - 6L
2,156 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VERvvxGOTTEM
Morgan Le Fay
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 9L
1,788 Elo+
Party 2
Gilgamesh
Gilgamesh
Vert69er
Gilgamesh
Level 7
God Stats
2W - 3L
1,779 SR
Queue Stats
25W - 12L
1,835 Elo+
Party 2
Cthulhu
Cthulhu
lxelusivexl
Cthulhu
Level 85
God Stats
4W - 1L
1,748 SR
Queue Stats
50W - 49L
1,553 Elo+
Party 2
Team Averages
Level 25
1,657 SR
1,809 Elo+

VS

Team Averages
Level 33
1,593 SR
1,585 Elo+
Bellona
Bellona
Intreuxia
Bellona
Level 18
God Stats
2W - 1L
1,270 SR
Queue Stats
53W - 43L
1,585 Elo+
Solo
Artemis
Artemis
LordransWolf
Artemis
Level 7
God Stats
0W - 1L
1,830 SR
Queue Stats
7W - 9L
1,621 Elo+
Party 1
Bacchus
Bacchus
MooGoesThaCow
Bacchus
Level 98
God Stats
12W - 7L
1,675 SR
Queue Stats
338W - 345L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
PepitoNoob123
Kukulkan
Level 15
God Stats
3W - 4L
1,690 SR
Queue Stats
84W - 83L
1,608 Elo+
Solo
Arachne
Arachne
Sempaibrn25
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 155L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,558
578
10,001
14,376
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Th3Dawg
Odin
18
5 / 5 / 9
11,150
558
9,664
17,894
13,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
VERvvxGOTTEM
Morgan Le Fay
18
10 / 2 / 6
11,944
597
15,897
12,729
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Vert69er
Gilgamesh
17
6 / 6 / 7
11,436
572
15,288
16,248
10,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lxelusivexl
Cthulhu
17
1 / 2 / 8
10,638
532
5,359
16,989
16,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Intreuxia
Bellona
17
3 / 5 / 5
10,488
524
13,854
16,280
15,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
LordransWolf
Artemis
15
1 / 6 / 3
9,326
466
6,793
12,517
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
11
0 / 5 / 7
8,925
446
5,408
17,256
14,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PepitoNoob123
Kukulkan
18
6 / 6 / 5
11,629
581
15,961
12,457
4,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Sempaibrn25
Arachne
15
7 / 6 / 5
10,603
530
9,853
21,059
8,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
28
Kills
17
18
Deaths
28
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Bellona
Intreuxia
Bellona
3
5
5
1.1
L
Artemis
LordransWolf
Artemis
1
6
3
0.42
L
Bacchus
0
5
7
0.7
L
Kukulkan
PepitoNoob123
Kukulkan
6
6
5
1.42
L
Arachne
Sempaibrn25
Arachne
7
6
5
1.58
W
Odin
Th3Dawg
Odin
5
5
9
1.9
W
Morgan Le Fay
VERvvxGOTTEM
Morgan Le Fay
10
2
6
6.5
W
Gilgamesh
Vert69er
Gilgamesh
6
6
7
1.58
W
Cthulhu
lxelusivexl
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,209
Damage
51,869
78,236
Taken
79,569
52,363
Mitigated
47,603
18,989
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,001
3,960
447
7,531
14,376
5,563
908
4,194
10,182
96,641
0
L
Bellona
Intreuxia
Bellona
13,854
4,201
0
2,001
16,280
15,607
1,052
8,890
7,390
905
69,190
L
Artemis
LordransWolf
Artemis
6,793
2,922
0
1,333
12,517
4,389
140
4,231
8,212
0
63,421
L
Bacchus
5,408
966
0
2,820
17,256
14,471
69
7,900
9,168
26,765
0
L
Kukulkan
PepitoNoob123
Kukulkan
15,961
1,815
0
1,590
12,457
4,968
574
5,919
6,446
91,242
0
L
Arachne
Sempaibrn25
Arachne
9,853
5,967
0
5,030
21,059
8,168
290
6,985
14,074
0
55,072
W
Odin
Th3Dawg
Odin
9,664
1,668
0
2,618
17,894
13,912
0
5,754
12,140
11,328
55,685
W
Morgan Le Fay
VERvvxGOTTEM
Morgan Le Fay
15,897
1,667
0
3,400
12,729
5,679
564
4,501
8,228
76,176
0
W
Gilgamesh
Vert69er
Gilgamesh
15,288
5,166
0
3,695
16,248
10,331
0
3,437
12,811
0
92,707
W
Cthulhu
lxelusivexl
Cthulhu
5,359
503
15
1,283
16,989
16,878
0
4,592
11,573
57,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
50,971
652
Minions Killed
524
0
Camps Cleared
0
1,919,284
Distance Traveled
1,853,357
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,558
578
151
8
0
362,795
5
L
Bellona
10,488
524
135
7
0
386,685
4
L
Artemis
9,326
466
93
5
0
323,773
0
L
Bacchus
8,925
446
36
2
0
344,526
1
L
Kukulkan
11,629
581
174
9
0
382,729
5
L
Arachne
10,603
530
86
4
0
415,644
1
W
Odin
11,150
558
108
5
0
384,645
0
W
Morgan Le Fay
11,944
597
138
7
0
409,427
5
W
Gilgamesh
11,436
572
134
7
0
405,979
2
W
Cthulhu
10,638
532
121
6
0
356,438
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role