Player Matchup

Zeus
Zeus
BIGBOWKS12
Zeus
Level 6
God Stats
9W - 9L
1,416 SR
Queue Stats
22W - 18L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
Ericasayshi
Kukulkan
Level 4
God Stats
47W - 72L
1,500 SR
Queue Stats
58W - 87L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlappMeee
Morgan Le Fay
Level 29
God Stats
25W - 12L
1,918 SR
Queue Stats
83W - 76L
1,446 Elo+
Party 1
Ares
Ares
e pirates
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 73L
1,428 Elo+
Party 1
Merlin
Merlin
jmaccing
Merlin
Level 29
God Stats
17W - 16L
1,583 SR
Queue Stats
166W - 167L
1,509 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,451 Elo+

VS

Team Averages
Level 18
1,594 SR
1,493 Elo+
Bellona
Bellona
Kingstarry4764
Bellona
Level 16
God Stats
8W - 10L
1,528 SR
Queue Stats
40W - 43L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kr4ken8_8
Morgan Le Fay
Level 16
God Stats
10W - 6L
1,559 SR
Queue Stats
130W - 135L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Nukeca_121
Danzaburou
Level 17
God Stats
45W - 35L
1,699 SR
Queue Stats
115W - 102L
1,532 Elo+
Party 2
Chang'e
Chang'e
Zeeks Here
Chang'e
Level 13
God Stats
19W - 13L
1,570 SR
Queue Stats
78W - 75L
1,471 Elo+
Solo
Izanami
Izanami
jaskylarr
Izanami
Level 26
God Stats
28W - 21L
1,613 SR
Queue Stats
149W - 141L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 6
11,016
1,001
18,232
16,603
5,742
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ericasayshi
Kukulkan
16
0 / 16 / 4
9,295
845
5,322
20,624
8,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SlappMeee
Morgan Le Fay
17
6 / 10 / 6
12,489
1,135
20,145
21,919
9,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
17
1 / 10 / 7
10,348
941
6,595
31,257
22,863
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
jmaccing
Merlin
16
2 / 6 / 4
10,344
940
11,617
12,971
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 14
13,025
1,184
16,374
13,538
8,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Kr4ken8_8
Morgan Le Fay
20
4 / 3 / 25
11,649
1,059
18,323
16,405
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Nukeca_121
Danzaburou
19
12 / 3 / 18
13,375
1,216
24,343
11,853
4,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Zeeks Here
Chang'e
19
10 / 1 / 18
12,155
1,105
15,219
13,775
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
jaskylarr
Izanami
20
11 / 3 / 22
12,870
1,170
19,575
12,031
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
149
12
Kills
52
52
Deaths
12
27
Assists
97
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
L
Kukulkan
Ericasayshi
Kukulkan
0
16
4
0.13
W
15
2
14
11
W
Morgan Le Fay
Kr4ken8_8
Morgan Le Fay
4
3
25
5.5
W
Danzaburou
Nukeca_121
Danzaburou
12
3
18
7
L
Morgan Le Fay
SlappMeee
Morgan Le Fay
6
10
6
0.9
W
Chang'e
Zeeks Here
Chang'e
10
1
18
19
L
Ares
1
10
7
0.45
W
Izanami
jaskylarr
Izanami
11
3
22
7.33
L
Merlin
jmaccing
Merlin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
93,834
103,374
Taken
67,602
51,176
Mitigated
31,716
1,142
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,232
2,927
0
0
16,603
5,742
0
6,158
10,165
36,407
0
L
Kukulkan
Ericasayshi
Kukulkan
5,322
2,525
0
81
20,624
8,227
0
6,752
13,530
16,802
0
W
16,374
4,887
0
192
13,538
8,163
0
12,055
1,483
0
27,005
W
Morgan Le Fay
Kr4ken8_8
Morgan Le Fay
18,323
1,567
436
3,414
16,405
6,168
0
15,086
1,319
27,393
0
W
Danzaburou
Nukeca_121
Danzaburou
24,343
17,717
0
803
11,853
4,354
0
10,927
926
0
42,457
L
Morgan Le Fay
SlappMeee
Morgan Le Fay
20,145
1,416
0
1,056
21,919
9,343
0
6,493
15,101
37,033
0
W
Chang'e
Zeeks Here
Chang'e
15,219
2,549
7,082
7,027
13,775
5,107
0
13,192
583
29,937
0
L
Ares
6,595
419
0
0
31,257
22,863
0
8,957
21,617
19,811
0
W
Izanami
jaskylarr
Izanami
19,575
9,820
0
0
12,031
7,924
0
10,651
1,380
0
43,906
L
Merlin
jmaccing
Merlin
11,617
709
0
5
12,971
5,001
0
3,382
9,419
40,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
63,074
169
Minions Killed
180
1
Camps Cleared
4
850,347
Distance Traveled
965,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,016
1,001
45
4
0
155,185
0
L
Kukulkan
9,295
845
27
2
0
158,329
1
W
Bellona
13,025
1,184
19
2
1
209,977
2
W
Morgan Le Fay
11,649
1,059
16
1
1
194,547
2
W
Danzaburou
13,375
1,216
47
4
0
170,829
0
L
Morgan Le Fay
12,489
1,135
40
4
0
167,155
0
W
Chang'e
12,155
1,105
33
3
2
200,637
0
L
Ares
10,348
941
8
1
0
171,117
0
W
Izanami
12,870
1,170
65
6
0
189,960
0
L
Merlin
10,344
940
49
4
1
198,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role