Player Matchup

Vamana
Vamana
Diamond IV
 
Vamana
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
AniBet
Chaac
Gold I
Level 93
God Stats
44W - 55L
1,666 SR
Queue Stats
449W - 502L
1,704 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Guamerican
The Morrigan
Platinum IV
Level 130
God Stats
14W - 11L
1,597 SR
Queue Stats
279W - 204L
1,707 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,588 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,721 SR
1,745 MMR
Ymir
Ymir
Gold IV
Jesus Juice II
Ymir
Gold IV
Level 128
God Stats
0W - 1L
1,722 SR
Queue Stats
18W - 17L
1,744 MMR
Party 1
Janus
Janus
Gold I
Redhead1899
Janus
Gold I
Level 124
God Stats
5W - 6L
1,628 SR
Queue Stats
160W - 176L
1,629 MMR
Solo
Bellona
Bellona
Gold II
UnbindingBlock6
Bellona
Gold II
Level 160
God Stats
0W - 1L
1,812 SR
Queue Stats
13W - 9L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
8 / 2 / 8
10,372
798
13,160
15,965
13,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
AniBet
Chaac
14
4 / 5 / 10
10,016
770
9,767
13,255
11,046
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Guamerican
The Morrigan
15
7 / 3 / 10
10,920
840
12,601
8,454
3,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SolTiamatAthenaCthulhuMorgan Le Fay

VS

Bans
GilgameshThothCupidAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 8
8,541
657
6,158
15,786
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 9 / 4
8,413
647
7,723
11,879
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 4 / 1
9,574
736
16,892
14,846
11,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
10
10
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
2
8
6
W
Chaac
AniBet
Chaac
4
5
10
1.8
W
The Morrigan
Guamerican
The Morrigan
7
3
10
4
L
0
6
8
0.67
L
2
9
4
0.44
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
30,773
37,674
Taken
42,511
27,926
Mitigated
32,955
10,362
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,160
4,499
0
4,120
15,965
13,776
186
5,339
10,626
5,423
29,243
W
Chaac
AniBet
Chaac
9,767
1,791
311
3,393
13,255
11,046
444
5,666
7,589
0
30,191
W
The Morrigan
Guamerican
The Morrigan
12,601
2,019
0
2,538
8,454
3,104
988
2,876
5,578
37,470
3,866
L
6,158
1,719
0
1,493
15,786
17,453
0
3,934
11,852
17,634
0
L
7,723
537
0
885
11,879
3,627
25
4,146
7,733
42,156
0
L
16,892
7,921
0
1,096
14,846
11,875
90
3,692
11,154
0
40,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
26,528
136
Minions Killed
128
0
Camps Cleared
0
755,374
Distance Traveled
668,876
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,372
798
34
3
0
282,152
3
W
Chaac
10,016
770
43
3
0
240,731
2
W
The Morrigan
10,920
840
59
5
0
232,491
2
L
Ymir
8,541
657
15
1
0
210,127
0
L
Janus
8,413
647
54
4
0
228,215
4
L
Bellona
9,574
736
59
5
0
230,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role