Player Matchup

Ymir
Ymir
ChrisArt
Ymir
Level 40
God Stats
26W - 27L
1,525 SR
Queue Stats
69W - 85L
1,434 Elo+
Party 2
Ares
Ares
PatrickAvenger
Ares
Level 129
God Stats
2W - 1L
1,242 SR
Queue Stats
150W - 174L
1,489 Elo+
Party 2
Sol
Sol
RoknarDK
Sol
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,559 Elo+
Party 2
Team Averages
Level 89
1,422 SR
1,494 Elo+

VS

Team Averages
Level 58
1,506 SR
1,350 Elo+
Neith
Neith
AnderMutant
Neith
Level 67
God Stats
0W - 1L
1,643 SR
Queue Stats
8W - 18L
1,302 Elo+
Solo
Sobek
Sobek
EL_RECOJE_PALMAS
Sobek
Level 61
God Stats
1W - 3L
1,710 SR
Queue Stats
27W - 47L
1,377 Elo+
Party 1
Agni
Agni
HoIIowBandit
Agni
Level 45
God Stats
0W - 2L
1,165 SR
Queue Stats
26W - 51L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 8
9,611
801
3,339
12,790
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 14
9,393
783
11,983
13,129
10,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 0 / 8
10,212
851
13,229
11,595
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,048
587
10,505
10,677
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 0
7,269
606
7,958
14,686
18,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 1
7,126
594
7,630
10,238
3,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Ymir
4
1
8
8
L
1
3
0
0.33
L
0
8
1
0.06
W
4
0
14
11
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
26,093
37,514
Taken
35,601
28,756
Mitigated
26,777
12,502
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,505
4,476
0
1,824
10,677
4,353
0
9,038
1,639
0
32,156
W
Ymir
3,339
609
270
3,796
12,790
13,142
0
5,366
7,424
13,984
0
L
7,958
418
0
2,217
14,686
18,475
0
10,737
3,949
16,451
0
L
7,630
715
0
373
10,238
3,949
0
8,776
1,462
29,038
0
W
11,983
402
0
575
13,129
10,663
318
4,602
8,527
26,960
0
W
13,229
4,430
0
7,861
11,595
4,951
2,482
5,620
5,975
51,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
21,443
115
Minions Killed
103
0
Camps Cleared
0
685,896
Distance Traveled
614,773
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,048
587
44
4
0
184,084
4
W
Ymir
9,611
801
24
2
0
212,063
1
L
Sobek
7,269
606
12
1
0
233,597
1
L
Agni
7,126
594
47
4
0
197,092
0
W
Ares
9,393
783
25
2
0
245,039
0
W
Sol
10,212
851
66
6
0
228,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role