Player Matchup

Xing Tian
Xing Tian
Bdony
Xing Tian
Level 88
God Stats
5W - 6L
1,574 SR
Queue Stats
94W - 124L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Carlile
Gilgamesh
Level 144
God Stats
16W - 11L
1,635 SR
Queue Stats
507W - 518L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
DxJD
Ah Puch
Level 121
God Stats
23W - 14L
1,658 SR
Queue Stats
309W - 330L
1,492 Elo+
Party 1
Cupid
Cupid
Hundredth GSR
Cupid
Level 126
God Stats
5W - 8L
1,770 SR
Queue Stats
255W - 277L
1,450 Elo+
Party 1
Awilix
Awilix
polosportsman
Awilix
Level 122
God Stats
38W - 39L
1,557 SR
Queue Stats
333W - 329L
1,553 Elo+
Party 1
Team Averages
Level 120
1,639 SR
1,490 Elo+

VS

Team Averages
Level 119
1,494 SR
1,524 Elo+
Danzaburou
Danzaburou
FosterWalrus586
Danzaburou
Level 141
God Stats
1W - 5L
1,314 SR
Queue Stats
330W - 308L
1,541 Elo+
Party 3
Da Ji
Da Ji
Qin Shelby
Da Ji
Level 120
God Stats
9W - 5L
1,632 SR
Queue Stats
798W - 750L
1,511 Elo+
Party 2
Izanami
Izanami
SilverFuryDXB
Izanami
Level 54
God Stats
4W - 6L
1,596 SR
Queue Stats
19W - 24L
1,487 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vellidana
Cu Chulainn
Level 123
God Stats
6W - 8L
1,725 SR
Queue Stats
983W - 897L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
thatguy1359
Aphrodite
Level 157
God Stats
3W - 6L
1,204 SR
Queue Stats
436W - 394L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bdony
Xing Tian
13
2 / 4 / 7
9,159
482
5,097
18,416
20,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Carlile
Gilgamesh
15
3 / 6 / 4
9,826
517
10,836
17,645
14,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
DxJD
Ah Puch
16
4 / 5 / 7
10,261
540
11,375
16,757
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 2
9,888
520
7,380
12,144
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 4 / 6
10,489
552
8,286
13,956
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FosterWalrus586
Danzaburou
17
5 / 4 / 6
10,900
574
14,371
14,302
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
16
7 / 4 / 4
10,546
555
12,059
15,870
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
6
0 / 3 / 2
6,098
321
533
4,007
1,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Vellidana
Cu Chulainn
15
5 / 5 / 6
9,749
513
14,138
18,664
18,282
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
thatguy1359
Aphrodite
14
5 / 3 / 3
9,372
493
14,365
10,546
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
22
22
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bdony
Xing Tian
2
4
7
1.38
W
Gilgamesh
Carlile
Gilgamesh
3
6
4
0.83
W
Ah Puch
DxJD
Ah Puch
4
5
7
1.5
L
Danzaburou
FosterWalrus586
Danzaburou
5
4
6
2
W
4
3
2
1.67
L
Da Ji
7
4
4
2.25
L
Izanami
0
3
2
0.33
L
Cu Chulainn
Vellidana
Cu Chulainn
5
5
6
1.6
W
6
4
6
2.25
L
Aphrodite
thatguy1359
Aphrodite
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
55,466
78,918
Taken
63,389
51,032
Mitigated
39,960
25,707
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bdony
Xing Tian
5,097
251
883
4,752
18,416
20,045
455
4,047
14,369
24,660
0
W
Gilgamesh
Carlile
Gilgamesh
10,836
3,354
0
4,115
17,645
14,265
932
1,704
15,941
0
51,596
W
Ah Puch
DxJD
Ah Puch
11,375
584
0
7,537
16,757
7,625
1,076
2,309
14,448
59,192
0
L
Danzaburou
FosterWalrus586
Danzaburou
14,371
5,933
0
2,797
14,302
5,739
935
5,614
8,589
0
74,352
W
7,380
4,599
432
3,886
12,144
4,107
1,691
5,513
6,631
0
66,881
L
Da Ji
12,059
1,988
0
905
15,870
6,404
824
2,294
13,295
0
67,209
L
Izanami
533
414
0
426
4,007
1,043
240
507
3,500
0
8,886
L
Cu Chulainn
Vellidana
Cu Chulainn
14,138
2,823
0
2,737
18,664
18,282
278
3,752
14,515
520
55,025
W
8,286
2,285
0
4,102
13,956
4,990
718
1,160
12,796
0
58,864
L
Aphrodite
thatguy1359
Aphrodite
14,365
928
4,418
6,416
10,546
8,492
75
4,305
6,192
49,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
46,665
427
Minions Killed
437
0
Camps Cleared
0
1,859,291
Distance Traveled
1,486,298
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,159
482
43
2
0
361,138
6
W
Gilgamesh
9,826
517
87
5
0
368,038
6
W
Ah Puch
10,261
540
108
6
0
361,214
4
L
Danzaburou
10,900
574
132
7
0
345,740
5
W
Cupid
9,888
520
104
5
0
351,109
2
L
Da Ji
10,546
555
113
6
0
364,929
2
L
Izanami
6,098
321
21
1
0
93,493
0
L
Cu Chulainn
9,749
513
98
5
0
369,011
3
W
Awilix
10,489
552
85
4
0
417,792
1
L
Aphrodite
9,372
493
73
4
0
313,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role