Player Matchup

Neith
Neith
GwiggleWiggle
Neith
Level 18
God Stats
1W - 0L
1,443 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hordsuc
Da Ji
Level 24
God Stats
8W - 15L
1,334 SR
Queue Stats
88W - 82L
1,414 Elo+
Solo
Hades
Hades
Wrathhh3
Hades
Level 40
God Stats
3W - 3L
1,665 SR
Queue Stats
13W - 10L
1,682 Elo+
Party 1
Ares
Ares
Xavrion
Ares
Level 8
God Stats
3W - 1L
1,253 SR
Queue Stats
6W - 10L
1,179 Elo+
Party 2
Baba Yaga
Baba Yaga
sumGambit
Baba Yaga
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 10L
1,179 Elo+
Party 2
Team Averages
Level 23
1,439 SR
1,391 Elo+

VS

Team Averages
Level 24
1,317 SR
1,269 Elo+
Ymir
Ymir
ForbiddenMAGE1
Ymir
Level 10
God Stats
20W - 25L
1,453 SR
Queue Stats
163W - 207L
1,318 Elo+
Party 4
Mulan
Mulan
Lov3-LDJK
Mulan
Level 14
God Stats
7W - 20L
1,295 SR
Queue Stats
97W - 135L
1,060 Elo+
Party 3
Heimdallr
Heimdallr
Pawofdoom
Heimdallr
Level 67
God Stats
8W - 12L
1,108 SR
Queue Stats
503W - 590L
1,325 Elo+
Party 4
Hel
Hel
Spinel-ExE
Hel
Level 21
God Stats
21W - 18L
1,606 SR
Queue Stats
452W - 499L
1,347 Elo+
Party 3
King Arthur
King Arthur
ZetMH
King Arthur
Level 6
God Stats
2W - 3L
1,121 SR
Queue Stats
13W - 15L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,534
502
7,376
5,312
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Hordsuc
Da Ji
18
7 / 4 / 4
10,655
561
8,288
12,412
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Wrathhh3
Hades
15
7 / 1 / 4
9,480
499
8,230
10,140
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Xavrion
Ares
15
4 / 2 / 11
9,266
488
8,640
12,280
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
sumGambit
Baba Yaga
17
10 / 1 / 5
10,853
571
16,976
11,674
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
8,279
436
3,942
13,093
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Lov3-LDJK
Mulan
11
1 / 4 / 1
7,633
402
5,740
12,852
8,473
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Pawofdoom
Heimdallr
15
3 / 5 / 3
9,843
518
12,396
13,668
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 0
8,526
449
5,399
15,457
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
ZetMH
King Arthur
14
1 / 8 / 1
8,314
438
2,728
14,360
11,839
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
32
Kills
8
8
Deaths
32
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
4
0
8
8
W
Da Ji
Hordsuc
Da Ji
7
4
4
2.25
L
Mulan
Lov3-LDJK
Mulan
1
4
1
0.38
L
Heimdallr
Pawofdoom
Heimdallr
3
5
3
0.9
L
0
9
0
0
W
Hades
Wrathhh3
Hades
7
1
4
9
W
Ares
Xavrion
Ares
4
2
11
4.75
L
King Arthur
ZetMH
King Arthur
1
8
1
0.19
W
Baba Yaga
sumGambit
Baba Yaga
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
30,205
51,818
Taken
69,430
28,457
Mitigated
38,257
13,176
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,942
2,426
0
1,142
13,093
8,038
302
4,558
8,535
23,715
2,531
W
7,376
4,096
0
2,034
5,312
2,138
2,392
1,743
3,569
0
44,883
W
Da Ji
Hordsuc
Da Ji
8,288
2,165
0
1,128
12,412
6,453
1,857
811
11,601
0
60,179
L
Mulan
Lov3-LDJK
Mulan
5,740
1,628
0
457
12,852
8,473
29
5,626
7,226
0
34,365
L
Heimdallr
Pawofdoom
Heimdallr
12,396
6,504
0
2,575
13,668
4,536
682
8,627
5,041
164
62,100
L
5,399
905
474
3,574
15,457
5,371
1,328
9,090
6,367
57,160
0
W
Hades
Wrathhh3
Hades
8,230
373
288
3,995
10,140
6,516
664
3,069
7,071
38,436
0
W
Ares
Xavrion
Ares
8,640
1,234
0
2,402
12,280
8,630
171
1,453
10,827
29,556
0
L
King Arthur
ZetMH
King Arthur
2,728
369
0
0
14,360
11,839
474
5,945
8,415
0
36,352
W
Baba Yaga
sumGambit
Baba Yaga
16,976
3,267
134
3,195
11,674
4,720
173
1,941
9,733
70,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
42,595
396
Minions Killed
393
0
Camps Cleared
0
1,848,120
Distance Traveled
1,603,083
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,279
436
45
2
0
339,864
2
W
Neith
9,534
502
87
5
0
409,442
0
W
Da Ji
10,655
561
110
6
0
343,432
4
L
Mulan
7,633
402
49
3
0
370,375
2
L
Heimdallr
9,843
518
116
6
0
346,256
6
L
Hel
8,526
449
103
5
0
254,195
3
W
Hades
9,480
499
65
3
0
360,921
0
W
Ares
9,266
488
26
1
0
378,779
0
L
King Arthur
8,314
438
80
4
0
292,393
0
W
Baba Yaga
10,853
571
108
6
0
355,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role