Player Matchup

Scylla
Scylla
Jdw321
Scylla
Level 22
God Stats
7W - 11L
1,252 SR
Queue Stats
33W - 48L
1,320 Elo+
Party 1
Fafnir
Fafnir
LightAj
Fafnir
Level 67
God Stats
13W - 14L
1,329 SR
Queue Stats
106W - 143L
1,417 Elo+
Party 1
Rama
Rama
fairbully
Rama
Level 98
God Stats
2W - 1L
1,104 SR
Queue Stats
71W - 94L
1,446 Elo+
Party 1
Team Averages
Level 62
1,228 SR
1,394 Elo+

VS

Team Averages
Level 13
1,408 SR
1,487 Elo+
Ra
Ra
Asp9999
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,341 Elo+
Solo
Chiron
Chiron
maxpikachu1
Chiron
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,666 Elo+
Party 2
Hel
Hel
steffybab
Hel
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
15W - 36L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jdw321
Scylla
11
0 / 2 / 17
7,471
830
5,077
4,120
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
LightAj
Fafnir
11
9 / 2 / 6
8,704
967
4,686
5,168
6,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
11 / 1 / 8
9,168
1,019
9,333
7,789
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,545
727
2,478
6,587
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
10
4 / 8 / 1
7,502
834
4,308
9,936
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 7 / 3
5,853
650
2,532
7,339
4,275
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Scylla
Jdw321
Scylla
0
2
17
4.25
W
Fafnir
LightAj
Fafnir
9
2
6
6
W
Rama
11
1
8
15
L
Chiron
4
8
1
0.56
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,096
Damage
9,318
17,077
Taken
23,862
9,857
Mitigated
10,312
2,950
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
463
72
200
6,587
2,737
0
2,064
4,393
19,187
0
W
Scylla
Jdw321
Scylla
5,077
615
0
474
4,120
1,137
698
1,061
3,059
21,890
0
W
Fafnir
LightAj
Fafnir
4,686
1,050
0
576
5,168
6,100
119
1,314
3,854
7,904
0
W
Rama
9,333
7,277
0
1,900
7,789
2,620
2,049
2,635
5,154
0
35,899
L
Chiron
4,308
1,430
293
853
9,936
3,300
13
3,883
5,894
0
16,706
L
2,532
836
302
937
7,339
4,275
0
3,300
3,803
5,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
19,900
94
Minions Killed
62
0
Camps Cleared
0
445,342
Distance Traveled
411,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,545
727
27
3
0
149,989
0
W
Scylla
7,471
830
39
4
0
153,059
0
W
Fafnir
8,704
967
8
1
0
125,610
0
W
Rama
9,168
1,019
47
5
0
166,673
1
L
Chiron
7,502
834
27
3
0
133,989
0
L
Hel
5,853
650
8
1
0
127,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role