Player Matchup

Athena
Athena
Bemoh
Athena
Level 72
God Stats
18W - 17L
1,612 SR
Queue Stats
160W - 125L
1,631 Elo+
Party 2
Scylla
Scylla
CIaMir
Scylla
Level 126
God Stats
43W - 39L
1,693 SR
Queue Stats
451W - 416L
1,599 Elo+
Solo
Cernunnos
Cernunnos
HarvM169
Cernunnos
Level 144
God Stats
1W - 1L
1,221 SR
Queue Stats
364W - 375L
1,574 Elo+
Solo
Merlin
Merlin
JLadd05
Merlin
Level 89
God Stats
4W - 5L
1,486 SR
Queue Stats
290W - 260L
1,576 Elo+
Solo
Medusa
Medusa
freakkxx
Medusa
Level 102
God Stats
1W - 2L
1,856 SR
Queue Stats
332W - 285L
1,621 Elo+
Party 2
Team Averages
Level 107
1,574 SR
1,600 Elo+

VS

Team Averages
Level 136
1,633 SR
1,561 Elo+
Ne Zha
Ne Zha
Angello287
Ne Zha
Level 86
God Stats
36W - 31L
1,526 SR
Queue Stats
380W - 386L
1,538 Elo+
Solo
Vulcan
Vulcan
CHUM CHUM2020
Vulcan
Level 160
God Stats
9W - 6L
1,744 SR
Queue Stats
287W - 297L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
KevMora07
Cthulhu
Level 158
God Stats
2W - 3L
1,682 SR
Queue Stats
233W - 234L
1,617 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrMcNuggiesIII
Ah Muzen Cab
Level 118
God Stats
12W - 9L
1,709 SR
Queue Stats
379W - 377L
1,578 Elo+
Solo
Bellona
Bellona
N7 Nitro
Bellona
Level 160
God Stats
6W - 9L
1,505 SR
Queue Stats
332W - 322L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bemoh
Athena
20
3 / 3 / 9
14,262
751
10,516
28,302
40,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
CIaMir
Scylla
20
4 / 4 / 8
12,816
675
11,816
13,912
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
HarvM169
Cernunnos
20
4 / 3 / 6
13,585
715
8,876
17,462
8,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JLadd05
Merlin
17
0 / 7 / 7
10,975
578
10,634
15,389
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
freakkxx
Medusa
20
6 / 7 / 7
13,949
734
30,379
21,177
11,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angello287
Ne Zha
20
2 / 6 / 11
13,344
702
12,718
16,197
7,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 2 / 10
13,385
704
18,209
14,430
7,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KevMora07
Cthulhu
20
5 / 3 / 8
14,717
775
13,088
21,221
30,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MrMcNuggiesIII
Ah Muzen Cab
20
8 / 2 / 7
15,105
795
22,856
15,559
7,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
N7 Nitro
Bellona
20
6 / 4 / 12
14,296
752
19,405
23,410
32,224
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
17
Kills
24
24
Deaths
17
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Angello287
Ne Zha
2
6
11
1.25
L
Athena
Bemoh
Athena
3
3
9
2.5
W
3
2
10
4
L
Scylla
CIaMir
Scylla
4
4
8
2
L
Cernunnos
HarvM169
Cernunnos
4
3
6
2.33
L
Merlin
JLadd05
Merlin
0
7
7
0.5
W
Cthulhu
KevMora07
Cthulhu
5
3
8
3
W
Ah Muzen Cab
MrMcNuggiesIII
Ah Muzen Cab
8
2
7
5.75
W
Bellona
N7 Nitro
Bellona
6
4
12
3
L
Medusa
freakkxx
Medusa
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,221
Damage
86,276
96,242
Taken
90,817
72,314
Mitigated
86,394
10,589
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Angello287
Ne Zha
12,718
1,725
0
3,527
16,197
7,685
56
6,019
9,734
0
57,073
L
Athena
Bemoh
Athena
10,516
3,083
708
1,211
28,302
40,611
0
10,740
17,002
24,772
0
W
18,209
6,946
411
3,922
14,430
7,792
507
7,444
6,618
60,676
0
L
Scylla
CIaMir
Scylla
11,816
848
0
1,250
13,912
5,533
257
4,147
9,729
46,269
0
L
Cernunnos
HarvM169
Cernunnos
8,876
2,685
0
2,983
17,462
8,180
0
6,073
11,274
0
49,694
L
Merlin
JLadd05
Merlin
10,634
220
0
500
15,389
6,295
0
3,409
11,956
46,176
0
W
Cthulhu
KevMora07
Cthulhu
13,088
363
542
3,057
21,221
30,843
312
4,959
15,852
40,510
0
W
Ah Muzen Cab
MrMcNuggiesIII
Ah Muzen Cab
22,856
8,107
0
5,285
15,559
7,850
3,439
6,110
9,163
0
82,634
W
Bellona
N7 Nitro
Bellona
19,405
6,599
0
3,167
23,410
32,224
935
6,938
15,892
0
44,449
L
Medusa
freakkxx
Medusa
30,379
14,202
0
3,937
21,177
11,695
0
7,180
13,907
0
94,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
70,847
506
Minions Killed
463
6
Camps Cleared
10
1,732,844
Distance Traveled
1,863,737
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,344
702
104
5
3
318,962
4
L
Athena
14,262
751
43
2
0
401,871
3
W
Vulcan
13,385
704
110
6
2
431,466
4
L
Scylla
12,816
675
107
6
0
335,974
1
L
Cernunnos
13,585
715
98
5
3
334,991
4
L
Merlin
10,975
578
95
5
1
320,255
3
W
Cthulhu
14,717
775
67
4
0
377,480
2
W
Ah Muzen Cab
15,105
795
125
7
3
371,845
0
W
Bellona
14,296
752
57
3
2
363,984
1
L
Medusa
13,949
734
163
9
2
339,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role