Player Matchup

Thoth
Thoth
Masters
SiIence NA
Thoth
Masters
Level 157
God Stats
14W - 10L
1,788 SR
Queue Stats
70W - 32L
2,574 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,788 SR
2,574 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,675 SR
1,841 MMR
Izanami
Izanami
Platinum V
AlduinSK20
Izanami
Platinum V
Level 124
God Stats
32W - 15L
1,675 SR
Queue Stats
42W - 39L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
10 / 0 / 0
11,132
1,012
13,282
6,988
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetTsukuyomiBellonaFenrir

VS

Bans
GilgameshSkadiCabrakanBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlduinSK20
Izanami
14
0 / 10 / 0
8,157
742
2,600
15,894
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
10
Kills
0
0
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlduinSK20
Izanami
0
10
0
0
W
Thoth
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,282
Damage
2,600
6,988
Taken
15,894
2,656
Mitigated
4,126
1,909
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlduinSK20
Izanami
2,600
1,590
0
2,886
15,894
4,126
0
12,742
2,612
0
48,138
W
Thoth
13,282
1,231
0
1,909
6,988
2,656
1,818
0
6,988
63,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,132
Gold Earned
8,157
124
Minions Killed
105
0
Camps Cleared
0
233,519
Distance Traveled
196,627
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,157
742
105
10
0
196,627
4
W
Thoth
11,132
1,012
124
11
0
233,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role