Player Matchup

Medusa
Medusa
DrasticJl
Medusa
Level 146
God Stats
3W - 4L
1,516 SR
Queue Stats
147W - 137L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
YuriTehCat
Ratatoskr
Level 119
God Stats
27W - 19L
1,586 SR
Queue Stats
39W - 35L
1,513 Elo+
Party 2
Kuzenbo
Kuzenbo
Zeg0ta
Kuzenbo
Level 61
God Stats
2W - 0L
1,512 SR
Queue Stats
120W - 108L
1,497 Elo+
Solo
Bellona
Bellona
nightghost62
Bellona
Level 79
God Stats
12W - 7L
1,630 SR
Queue Stats
101W - 99L
1,505 Elo+
Solo
Scylla
Scylla
realdavidcoto
Scylla
Level 117
God Stats
16W - 17L
1,552 SR
Queue Stats
41W - 39L
1,503 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,508 Elo+

VS

Team Averages
Level 99
1,593 SR
1,559 Elo+
Ah Puch
Ah Puch
DNA0425
Ah Puch
Level 105
God Stats
20W - 20L
1,642 SR
Queue Stats
457W - 440L
1,536 Elo+
Solo
Chernobog
Chernobog
Jevaxx
Chernobog
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 90L
1,502 Elo+
Solo
Sobek
Sobek
OhSoPro96
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,588 Elo+
Party 1
Ravana
Ravana
YesUSuck
Ravana
Level 107
God Stats
3W - 2L
1,664 SR
Queue Stats
21W - 18L
1,641 Elo+
Party 1
Hercules
Hercules
specialsacuey
Hercules
Level 128
God Stats
7W - 10L
1,660 SR
Queue Stats
136W - 111L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrasticJl
Medusa
20
8 / 3 / 4
15,128
796
24,188
13,848
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
YuriTehCat
Ratatoskr
20
9 / 6 / 11
14,442
760
25,126
28,920
24,990
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Zeg0ta
Kuzenbo
20
2 / 4 / 17
14,021
738
19,668
25,196
49,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
nightghost62
Bellona
19
2 / 6 / 11
12,839
676
14,975
21,444
17,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 14
13,084
689
26,102
9,888
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DNA0425
Ah Puch
20
11 / 4 / 6
14,833
781
22,260
21,672
11,322
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Jevaxx
Chernobog
19
3 / 6 / 6
12,218
643
13,037
19,538
7,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
OhSoPro96
Sobek
17
1 / 6 / 9
11,051
582
11,140
26,429
35,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
YesUSuck
Ravana
18
5 / 7 / 8
12,536
660
19,309
18,381
13,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
specialsacuey
Hercules
18
1 / 3 / 6
11,210
590
15,131
37,931
33,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
25
Kills
21
21
Deaths
26
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DNA0425
Ah Puch
11
4
6
3.5
W
Medusa
DrasticJl
Medusa
8
3
4
3.33
L
Chernobog
Jevaxx
Chernobog
3
6
6
1
L
Sobek
OhSoPro96
Sobek
1
6
9
0.92
L
Ravana
YesUSuck
Ravana
5
7
8
1.29
W
Ratatoskr
YuriTehCat
Ratatoskr
9
6
11
2.42
W
Kuzenbo
Zeg0ta
Kuzenbo
2
4
17
2.63
W
Bellona
nightghost62
Bellona
2
6
11
1.25
W
4
2
14
5.5
L
Hercules
specialsacuey
Hercules
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,059
Damage
80,877
99,296
Taken
123,951
101,679
Mitigated
100,462
32,015
Healing
33,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DNA0425
Ah Puch
22,260
1,001
587
7,536
21,672
11,322
1
6,414
14,650
52,778
0
W
Medusa
DrasticJl
Medusa
24,188
10,077
0
1,370
13,848
5,671
2,226
6,283
7,565
0
86,380
L
Chernobog
Jevaxx
Chernobog
13,037
9,329
0
3,494
19,538
7,107
176
8,877
10,142
0
50,391
L
Sobek
OhSoPro96
Sobek
11,140
513
0
3,755
26,429
35,148
13
8,029
17,293
24,697
0
L
Ravana
YesUSuck
Ravana
19,309
4,767
0
2,053
18,381
13,792
0
4,883
13,117
0
36,230
W
Ratatoskr
YuriTehCat
Ratatoskr
25,126
6,296
0
13,839
28,920
24,990
441
10,490
18,430
0
49,824
W
Kuzenbo
Zeg0ta
Kuzenbo
19,668
7,308
0
6,803
25,196
49,594
178
6,077
19,119
33,884
0
W
Bellona
nightghost62
Bellona
14,975
5,900
668
5,749
21,444
17,394
1,288
6,511
14,933
0
42,506
W
26,102
1,576
1,236
2,350
9,888
4,030
294
4,711
5,177
48,042
0
L
Hercules
specialsacuey
Hercules
15,131
3,469
0
16,444
37,931
33,093
0
17,152
19,971
0
44,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,514
Gold Earned
61,848
378
Minions Killed
318
4
Camps Cleared
8
1,764,300
Distance Traveled
1,659,904
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,833
781
74
4
3
349,244
5
W
Medusa
15,128
796
148
8
4
334,920
2
L
Chernobog
12,218
643
100
5
2
299,777
0
L
Sobek
11,051
582
20
1
1
337,127
0
L
Ravana
12,536
660
47
2
1
344,207
4
W
Ratatoskr
14,442
760
55
3
0
350,787
0
W
Kuzenbo
14,021
738
33
2
0
350,443
1
W
Bellona
12,839
676
70
4
0
372,808
0
W
Scylla
13,084
689
72
4
0
355,342
0
L
Hercules
11,210
590
77
4
1
329,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role