Player Matchup

Vulcan
Vulcan
Cerulean-Shade
Vulcan
Level 156
God Stats
4W - 3L
1,834 SR
Queue Stats
336W - 293L
1,529 Elo+
Party 1
Loki
Loki
Isiahsnake
Loki
Level 142
God Stats
7W - 4L
1,612 SR
Queue Stats
314W - 282L
1,516 Elo+
Party 1
Sobek
Sobek
Realistic_Vibe
Sobek
Level 159
God Stats
19W - 11L
1,734 SR
Queue Stats
855W - 554L
1,740 Elo+
Party 1
Team Averages
Level 152
1,726 SR
1,595 Elo+

VS

Team Averages
Level 83
1,434 SR
1,403 Elo+
Cabrakan
Cabrakan
Balam
Cabrakan
Level 41
God Stats
13W - 45L
1,302 SR
Queue Stats
40W - 99L
1,205 Elo+
Solo
Ah Puch
Ah Puch
Dov-Alduin
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,497 Elo+
Party 2
Arachne
Arachne
sskilers
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,879
788
9,362
4,468
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 4
7,305
731
2,813
4,306
2,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 8
7,225
723
4,793
11,416
11,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balam
Cabrakan
9
1 / 6 / 1
6,257
626
1,816
9,562
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Dov-Alduin
Ah Puch
10
1 / 5 / 1
6,278
628
8,361
6,502
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
sskilers
Arachne
9
0 / 1 / 2
5,741
574
3,145
5,486
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Balam
Cabrakan
1
6
1
0.25
W
5
0
7
8.5
L
Ah Puch
Dov-Alduin
Ah Puch
1
5
1
0.3
W
4
1
4
6
W
3
1
8
7
L
Arachne
sskilers
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
13,322
20,190
Taken
21,550
15,205
Mitigated
9,612
4,122
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Balam
Cabrakan
1,816
551
0
408
9,562
5,411
80
6,090
3,275
11,459
0
W
9,362
3,267
0
1,884
4,468
1,708
541
2,406
1,933
37,278
0
L
Ah Puch
Dov-Alduin
Ah Puch
8,361
708
0
855
6,502
2,181
129
4,742
1,634
27,572
0
W
2,813
766
0
89
4,306
2,053
0
1,908
2,219
0
12,569
W
4,793
735
0
2,149
11,416
11,444
0
5,113
5,861
12,386
0
L
Arachne
sskilers
Arachne
3,145
2,241
120
823
5,486
2,020
412
2,921
2,486
0
8,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
18,276
136
Minions Killed
92
0
Camps Cleared
0
498,824
Distance Traveled
500,050
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,257
626
17
2
0
145,510
2
W
Vulcan
7,879
788
80
8
0
185,516
0
L
Ah Puch
6,278
628
55
6
0
162,390
2
W
Loki
7,305
731
25
3
0
142,155
0
W
Sobek
7,225
723
31
3
0
171,153
1
L
Arachne
5,741
574
20
2
0
192,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role