Player Matchup

Mulan
Mulan
EUsouEscuridão
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo
Tiamat
Tiamat
PGskate2019
Tiamat
Level 23
God Stats
1W - 2L
1,081 SR
Queue Stats
40W - 53L
1,083 Elo+
Solo
Hel
Hel
TitanSh4rk
Hel
Level 110
God Stats
9W - 24L
1,319 SR
Queue Stats
515W - 608L
1,399 Elo+
Party 1
Nemesis
Nemesis
brujita28
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,652 Elo+
Solo
Medusa
Medusa
toroboni
Medusa
Level 7
God Stats
8W - 11L
1,562 SR
Queue Stats
15W - 25L
1,324 Elo+
Party 1
Team Averages
Level 35
1,392 SR
1,387 Elo+

VS

Team Averages
Level 18
1,558 SR
1,373 Elo+
Bellona
Bellona
AN73D3GU3MON
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
MlssWonderIand
Hel
Level 26
God Stats
15W - 10L
1,745 SR
Queue Stats
74W - 50L
1,549 Elo+
Solo
Xbalanque
Xbalanque
NacifBre2803
Xbalanque
Level 29
God Stats
32W - 32L
1,574 SR
Queue Stats
301W - 328L
1,357 Elo+
Solo
Hades
Hades
Z9_WiZdArCk_YT
Hades
Level 7
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 10L
1,010 Elo+
Solo
Nemesis
Nemesis
criKONG
Nemesis
Level 26
God Stats
6W - 3L
1,570 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 1
10,410
694
15,343
15,279
12,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
9
2 / 6 / 4
7,040
469
3,557
10,226
5,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 2
6,997
466
3,262
11,235
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
brujita28
Nemesis
10
1 / 3 / 4
7,143
476
3,689
10,633
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
toroboni
Medusa
8
0 / 8 / 2
5,942
396
4,284
9,029
2,666
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AN73D3GU3MON
Bellona
10
0 / 8 / 0
6,263
418
4,112
12,019
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
14 / 2 / 6
8,881
592
18,387
12,114
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
NacifBre2803
Xbalanque
12
7 / 3 / 9
8,248
550
11,819
10,395
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
6,363
424
623
7,230
2,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
criKONG
Nemesis
10
3 / 1 / 3
7,009
467
4,412
7,816
2,786
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
24
24
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
AN73D3GU3MON
Bellona
0
8
0
0
L
13
1
1
13.5
W
14
2
6
8.5
W
Xbalanque
NacifBre2803
Xbalanque
7
3
9
3.83
L
Tiamat
2
6
4
0.67
L
0
6
2
0.17
W
0
2
4
1
L
Nemesis
brujita28
Nemesis
1
3
4
1
W
Nemesis
criKONG
Nemesis
3
1
3
4.5
L
Medusa
toroboni
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
39,353
56,402
Taken
49,574
30,515
Mitigated
22,241
15,210
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AN73D3GU3MON
Bellona
4,112
1,408
0
1,081
12,019
9,062
559
138
11,881
0
25,686
L
15,343
2,383
0
5,712
15,279
12,085
0
3,302
11,977
0
60,195
W
18,387
852
2,037
6,359
12,114
4,613
36
3,118
8,977
49,162
0
W
Xbalanque
NacifBre2803
Xbalanque
11,819
3,495
0
1,776
10,395
3,433
950
2,672
7,723
0
43,710
L
Tiamat
3,557
308
0
800
10,226
5,908
208
4,519
5,707
15,043
0
L
3,262
125
1,710
3,360
11,235
6,063
567
4,355
6,880
25,609
0
W
623
61
276
1,355
7,230
2,347
194
170
7,026
22,449
0
L
Nemesis
brujita28
Nemesis
3,689
1,596
0
3,202
10,633
3,793
36
3,080
7,553
0
35,933
W
Nemesis
criKONG
Nemesis
4,412
1,861
0
685
7,816
2,786
0
668
7,148
0
35,237
L
Medusa
toroboni
Medusa
4,284
2,545
0
426
9,029
2,666
1,049
3,754
5,275
0
15,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
36,764
270
Minions Killed
271
0
Camps Cleared
0
1,452,763
Distance Traveled
1,456,061
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,263
418
47
3
0
285,584
1
L
Mulan
10,410
694
116
8
0
295,303
3
W
Hel
8,881
592
58
4
0
326,939
3
W
Xbalanque
8,248
550
54
4
0
285,610
2
L
Tiamat
7,040
469
18
1
0
272,874
0
L
Hel
6,997
466
41
3
0
267,173
0
W
Hades
6,363
424
46
3
0
245,384
1
L
Nemesis
7,143
476
57
4
0
337,031
0
W
Nemesis
7,009
467
66
4
0
312,544
4
L
Medusa
5,942
396
38
3
0
280,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role