Player Matchup

Neith
Neith
BeastMcGauley
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,693 Elo+
Party 1
Kali
Kali
JessbaitedU
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,555 Elo+
Party 1
Cerberus
Cerberus
Johansenn
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Party 2
Amaterasu
Amaterasu
SothTheGod
Amaterasu
Level 29
God Stats
10W - 8L
1,614 SR
Queue Stats
49W - 44L
1,519 Elo+
Party 2
Artemis
Artemis
alixdepoche26
Artemis
Level 5
God Stats
4W - 2L
1,849 SR
Queue Stats
4W - 8L
1,285 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,564 Elo+

VS

Team Averages
Level 25
1,690 SR
1,544 Elo+
Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Judejeppe
Fafnir
Level 26
God Stats
4W - 1L
1,908 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 3
Odin
Odin
PIPIXIAaaa
Odin
Level 27
God Stats
0W - 1L
1,730 SR
Queue Stats
71W - 75L
1,491 Elo+
Solo
Fenrir
Fenrir
TakenKingh
Fenrir
Level 29
God Stats
25W - 23L
1,640 SR
Queue Stats
96W - 112L
1,550 Elo+
Solo
Izanami
Izanami
slazen
Izanami
Level 27
God Stats
2W - 2L
1,670 SR
Queue Stats
16W - 10L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,114
611
3,099
4,624
1,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 1 / 0
5,961
596
1,917
5,302
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Johansenn
Cerberus
8
1 / 0 / 2
5,160
516
1,913
5,242
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SothTheGod
Amaterasu
11
2 / 1 / 0
5,839
584
3,037
7,033
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
10
1 / 1 / 2
5,457
546
3,235
4,156
1,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
5,542
554
2,163
4,418
1,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Judejeppe
Fafnir
8
1 / 0 / 0
4,815
482
1,139
3,550
1,816
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 1
5,831
583
3,839
5,131
3,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
TakenKingh
Fenrir
5
1 / 1 / 1
4,629
463
704
3,232
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
slazen
Izanami
7
0 / 3 / 1
4,457
446
3,282
4,264
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
0
0
1
0.5
W
3
1
0
3
W
Cerberus
Johansenn
Cerberus
1
0
2
2
L
Fafnir
Judejeppe
Fafnir
1
0
0
1
L
1
3
1
0.5
W
Amaterasu
SothTheGod
Amaterasu
2
1
0
2
L
Fenrir
TakenKingh
Fenrir
1
1
1
1.5
W
Artemis
1
1
2
2
L
Izanami
slazen
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
11,127
26,357
Taken
20,595
9,439
Mitigated
8,306
10,976
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,163
50
0
2,369
4,418
1,689
0
455
3,963
39,331
0
W
3,099
1,609
0
2,214
4,624
1,431
772
1,086
3,538
0
44,022
W
1,917
1,070
0
2,494
5,302
2,375
0
136
5,166
0
32,888
W
Cerberus
Johansenn
Cerberus
1,913
89
0
811
5,242
2,033
305
1,769
3,473
6,943
0
L
Fafnir
Judejeppe
Fafnir
1,139
170
98
895
3,550
1,816
0
926
2,624
5,978
0
L
3,839
1,476
0
425
5,131
3,000
0
0
5,131
0
27,182
W
Amaterasu
SothTheGod
Amaterasu
3,037
1,793
0
3,505
7,033
2,531
992
0
7,033
0
25,324
L
Fenrir
TakenKingh
Fenrir
704
74
0
1,814
3,232
832
0
31
3,201
0
12,458
W
Artemis
3,235
1,948
0
1,952
4,156
1,069
730
311
3,845
0
34,392
L
Izanami
slazen
Izanami
3,282
2,259
0
502
4,264
969
0
501
3,763
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
25,274
309
Minions Killed
240
0
Camps Cleared
0
950,499
Distance Traveled
799,951
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,542
554
82
8
0
179,053
2
W
Neith
6,114
611
101
10
0
179,395
3
W
Kali
5,961
596
65
7
0
201,112
0
W
Cerberus
5,160
516
19
2
0
194,309
0
L
Fafnir
4,815
482
19
2
0
178,874
0
L
Odin
5,831
583
58
6
0
170,752
0
W
Amaterasu
5,839
584
60
6
0
205,533
3
L
Fenrir
4,629
463
33
3
0
106,505
2
W
Artemis
5,457
546
64
6
0
170,150
3
L
Izanami
4,457
446
48
5
0
164,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role