Player Matchup

Tiamat
Tiamat
ChainingWall616
Tiamat
Level 128
God Stats
1W - 0L
1,541 SR
Queue Stats
15W - 6L
1,613 Elo+
Party 3
Chaac
Chaac
Dhrogoooo
Chaac
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,613 Elo+
Party 3
Nox
Nox
HugoSpaceman
Nox
Level 101
God Stats
2W - 2L
1,617 SR
Queue Stats
50W - 46L
1,510 Elo+
Solo
Heimdallr
Heimdallr
NickMomBigSmell
Heimdallr
Level 17
God Stats
5W - 1L
1,640 SR
Queue Stats
5W - 1L
1,613 Elo+
Party 3
Achilles
Achilles
TheAbsoluteChad
Achilles
Level 68
God Stats
2W - 0L
1,838 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 3
Team Averages
Level 93
1,627 SR
1,593 Elo+

VS

Team Averages
Level 63
1,627 SR
1,439 Elo+
Jing Wei
Jing Wei
Aljandro3
Jing Wei
Level 127
God Stats
0W - 1L
1,763 SR
Queue Stats
24W - 28L
1,442 Elo+
Solo
Ullr
Ullr
Blu817
Ullr
Level 42
God Stats
2W - 1L
1,690 SR
Queue Stats
27W - 28L
1,399 Elo+
Party 1
Freya
Freya
Don del Bano
Freya
Level 52
God Stats
1W - 5L
1,528 SR
Queue Stats
146W - 151L
1,419 Elo+
Party 2
Artemis
Artemis
TheTouchyDr
Artemis
Level 53
God Stats
2W - 3L
1,544 SR
Queue Stats
121W - 134L
1,433 Elo+
Party 2
Awilix
Awilix
ZPShiv
Awilix
Level 43
God Stats
13W - 10L
1,611 SR
Queue Stats
38W - 30L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,331
1,066
3,801
2,566
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Dhrogoooo
Chaac
10
3 / 0 / 4
5,338
1,068
4,587
3,656
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 4
5,407
1,081
1,786
1,590
786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NickMomBigSmell
Heimdallr
9
1 / 1 / 6
4,746
949
1,781
3,280
1,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
8
0 / 0 / 5
4,139
828
1,364
1,346
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aljandro3
Jing Wei
10
1 / 2 / 0
4,533
907
1,235
4,721
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Blu817
Ullr
8
0 / 2 / 0
3,795
759
1,847
4,222
1,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 0
3,669
734
1,066
2,135
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TheTouchyDr
Artemis
7
0 / 1 / 0
3,627
725
530
1,585
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ZPShiv
Awilix
9
0 / 2 / 1
4,159
832
2,355
3,348
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
9
Kills
1
1
Deaths
9
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aljandro3
Jing Wei
1
2
0
0.5
L
Ullr
Blu817
Ullr
0
2
0
0
W
3
0
3
4.5
W
Chaac
Dhrogoooo
Chaac
3
0
4
5
L
0
2
0
0
W
2
0
4
4
W
Heimdallr
NickMomBigSmell
Heimdallr
1
1
6
4
W
Achilles
0
0
5
2.5
L
Artemis
TheTouchyDr
Artemis
0
1
0
0
L
Awilix
ZPShiv
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
7,033
12,438
Taken
16,011
7,248
Mitigated
5,356
4,508
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aljandro3
Jing Wei
1,235
494
18
750
4,721
1,757
0
1,172
3,260
0
14,105
L
Ullr
Blu817
Ullr
1,847
761
0
470
4,222
1,282
0
1,095
2,849
0
8,335
W
3,801
279
0
1,118
2,566
1,802
216
334
2,232
20,063
0
W
Chaac
Dhrogoooo
Chaac
4,587
435
0
2,348
3,656
2,660
251
315
3,341
0
7,974
L
1,066
323
0
229
2,135
673
0
1,001
1,053
4,658
0
W
1,786
116
0
655
1,590
786
0
162
1,428
16,201
0
W
Heimdallr
NickMomBigSmell
Heimdallr
1,781
264
0
235
3,280
1,152
745
526
2,754
0
5,056
W
Achilles
1,364
174
0
152
1,346
848
266
0
1,346
0
2,483
L
Artemis
TheTouchyDr
Artemis
530
152
0
250
1,585
474
0
709
796
0
3,445
L
Awilix
ZPShiv
Awilix
2,355
569
0
270
3,348
1,170
0
1,610
1,656
0
10,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
19,783
113
Minions Killed
95
6
Camps Cleared
2
520,661
Distance Traveled
435,244
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,533
907
38
8
0
117,301
2
L
Ullr
3,795
759
22
4
1
116,894
0
W
Tiamat
5,331
1,066
48
10
6
114,026
0
W
Chaac
5,338
1,068
13
3
0
122,160
1
L
Freya
3,669
734
14
3
0
49,416
2
W
Nox
5,407
1,081
40
8
0
100,126
1
W
Heimdallr
4,746
949
7
1
0
105,532
0
W
Achilles
4,139
828
5
1
0
78,817
0
L
Artemis
3,627
725
5
1
0
50,399
0
L
Awilix
4,159
832
16
3
1
101,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role