Player Matchup

Cthulhu
Cthulhu
Khaos4856
Cthulhu
Level 28
God Stats
2W - 2L
1,524 SR
Queue Stats
25W - 52L
1,233 Elo+
Party 1
Jormungandr
Jormungandr
blizzyslayer420
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 149L
1,289 Elo+
Party 1
Hel
Hel
daenydracarys
Hel
Level 47
God Stats
4W - 1L
1,462 SR
Queue Stats
117W - 139L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
endoflist
Sun Wukong
Level 61
God Stats
0W - 1L
1,462 SR
Queue Stats
100W - 178L
1,350 Elo+
Party 1
Anhur
Anhur
xBIGxBOSSxDOGGx
Anhur
Level 8
God Stats
2W - 8L
1,220 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,316 Elo+

VS

Team Averages
Level 45
1,462 SR
1,396 Elo+
Aphrodite
Aphrodite
CrazyCanadian55
Aphrodite
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 122L
1,443 Elo+
Party 2
Baba Yaga
Baba Yaga
DrDGrimm3342
Baba Yaga
Level 40
God Stats
1W - 1L
1,305 SR
Queue Stats
95W - 115L
1,389 Elo+
Solo
Hercules
Hercules
MayaNormousbutt
Hercules
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
113W - 110L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
MysticKelp
Baron Samedi
Level 24
God Stats
45W - 29L
1,557 SR
Queue Stats
133W - 169L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
Tbone8950
Danzaburou
Level 38
God Stats
2W - 2L
1,448 SR
Queue Stats
27W - 36L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khaos4856
Cthulhu
20
0 / 7 / 7
12,579
899
16,660
31,780
47,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
blizzyslayer420
Jormungandr
20
0 / 14 / 10
13,030
931
23,143
39,232
29,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 8 / 4
13,722
980
13,246
19,785
13,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
endoflist
Sun Wukong
20
7 / 13 / 3
13,895
993
23,598
32,629
31,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 7 / 6
13,932
995
16,862
19,455
7,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrazyCanadian55
Aphrodite
20
6 / 0 / 28
14,511
1,037
14,366
14,449
11,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
DrDGrimm3342
Baba Yaga
20
7 / 6 / 28
15,416
1,101
26,319
20,287
9,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
20
7 / 0 / 27
14,959
1,069
12,821
21,019
25,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
MysticKelp
Baron Samedi
20
14 / 3 / 27
16,197
1,157
43,783
17,846
9,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tbone8950
Danzaburou
20
15 / 6 / 19
15,280
1,091
38,069
27,311
11,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
178
15
Kills
49
49
Deaths
15
30
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrazyCanadian55
Aphrodite
6
0
28
20
W
Baba Yaga
DrDGrimm3342
Baba Yaga
7
6
28
3.5
L
Cthulhu
Khaos4856
Cthulhu
0
7
7
0.5
W
Hercules
7
0
27
20.5
W
Baron Samedi
MysticKelp
Baron Samedi
14
3
27
9.17
W
Danzaburou
Tbone8950
Danzaburou
15
6
19
4.08
L
Jormungandr
blizzyslayer420
Jormungandr
0
14
10
0.36
L
4
8
4
0.75
L
Sun Wukong
endoflist
Sun Wukong
7
13
3
0.65
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,509
Damage
135,358
142,881
Taken
100,912
129,843
Mitigated
67,438
13,599
Healing
36,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrazyCanadian55
Aphrodite
14,366
2,375
9,403
6,882
14,449
11,641
0
9,178
5,271
24,789
0
W
Baba Yaga
DrDGrimm3342
Baba Yaga
26,319
3,909
0
2,590
20,287
9,501
0
7,720
12,567
63,000
0
L
Cthulhu
Khaos4856
Cthulhu
16,660
850
886
0
31,780
47,855
0
17,146
14,634
35,316
0
W
Hercules
12,821
2,975
0
6,446
21,019
25,276
0
11,578
9,441
0
38,666
W
Baron Samedi
MysticKelp
Baron Samedi
43,783
4,931
6,684
3,238
17,846
9,302
0
9,845
8,001
64,109
0
W
Danzaburou
Tbone8950
Danzaburou
38,069
16,881
0
1,721
27,311
11,718
0
14,728
12,583
0
55,330
L
Jormungandr
blizzyslayer420
Jormungandr
23,143
3,174
301
1,719
39,232
29,717
0
21,351
17,881
52,671
0
L
13,246
1,943
2,009
3,201
19,785
13,100
0
12,095
7,690
43,518
0
L
Sun Wukong
endoflist
Sun Wukong
23,598
3,971
0
4,429
32,629
31,359
0
18,924
13,705
0
34,001
L
16,862
9,810
0
1,054
19,455
7,812
0
14,952
4,503
0
47,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
76,363
271
Minions Killed
239
3
Camps Cleared
7
1,323,966
Distance Traveled
1,331,729
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,511
1,037
34
2
1
280,424
0
W
Baba Yaga
15,416
1,101
83
6
3
262,139
0
L
Cthulhu
12,579
899
60
4
0
290,657
0
W
Hercules
14,959
1,069
46
3
0
305,463
0
W
Baron Samedi
16,197
1,157
38
3
2
248,403
0
W
Danzaburou
15,280
1,091
38
3
1
235,300
0
L
Jormungandr
13,030
931
60
4
1
236,196
0
L
Hel
13,722
980
76
5
0
278,861
0
L
Sun Wukong
13,895
993
18
1
0
275,471
0
L
Anhur
13,932
995
57
4
2
242,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role