Player Matchup

Fenrir
Fenrir
KOpsy59
Fenrir
Level 8
God Stats
12W - 13L
1,515 SR
Queue Stats
15W - 28L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
TTommyBoye
Jormungandr
Level 4
God Stats
5W - 4L
1,658 SR
Queue Stats
5W - 4L
1,620 Elo+
Solo
Susano
Susano
VyPe Fayrox
Susano
Level 7
God Stats
4W - 6L
1,448 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 1
Sol
Sol
pandacaat
Sol
Level 24
God Stats
12W - 8L
1,504 SR
Queue Stats
120W - 78L
1,556 Elo+
Solo
Neith
Neith
snakekidiggi
Neith
Level 26
God Stats
1W - 8L
1,289 SR
Queue Stats
86W - 100L
1,275 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,433 Elo+

VS

Team Averages
Level 17
1,456 SR
1,434 Elo+
Sol
Sol
BuyHBAR
Sol
Level 24
God Stats
52W - 43L
1,556 SR
Queue Stats
125W - 124L
1,492 Elo+
Solo
King Arthur
King Arthur
Lladd-Eich-Hun
King Arthur
Level 27
God Stats
5W - 2L
1,682 SR
Queue Stats
74W - 41L
1,654 Elo+
Solo
Loki
Loki
R6destroyer7807
Loki
Level 20
God Stats
8W - 14L
1,325 SR
Queue Stats
28W - 42L
1,308 Elo+
Solo
Artemis
Artemis
Rybro123
Artemis
Level 7
God Stats
6W - 5L
1,217 SR
Queue Stats
13W - 17L
1,339 Elo+
Solo
Ares
Ares
Shalk27
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KOpsy59
Fenrir
12
0 / 12 / 3
8,138
407
3,861
14,764
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
TTommyBoye
Jormungandr
8
0 / 3 / 0
7,589
379
1,376
5,155
2,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
11
1 / 12 / 2
7,641
382
5,102
18,851
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 1
9,108
455
10,986
11,990
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 4
8,899
445
6,631
14,534
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
15 / 3 / 5
11,750
588
17,482
18,016
9,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Lladd-Eich-Hun
King Arthur
18
13 / 1 / 8
12,381
619
15,189
16,839
22,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 1 / 3
9,546
477
3,696
7,520
2,473
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Rybro123
Artemis
15
3 / 0 / 3
10,331
517
2,958
8,263
3,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
Shalk27
Ares
12
2 / 2 / 13
9,087
454
5,800
14,210
14,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
38
39
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
15
3
5
5.83
L
Fenrir
KOpsy59
Fenrir
0
12
3
0.13
W
King Arthur
Lladd-Eich-Hun
King Arthur
13
1
8
17
W
5
1
3
6.5
W
Artemis
Rybro123
Artemis
3
0
3
4.5
W
Ares
Shalk27
Ares
2
2
13
4.25
L
Jormungandr
TTommyBoye
Jormungandr
0
3
0
0
L
Susano
1
12
2
0.17
L
3
4
1
0.88
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
45,125
65,294
Taken
64,848
24,489
Mitigated
52,072
9,369
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,482
7,678
0
9,579
18,016
9,262
6,583
4,777
13,239
82,863
0
L
Fenrir
KOpsy59
Fenrir
3,861
961
0
716
14,764
8,117
1,128
2,814
11,950
0
37,128
W
King Arthur
Lladd-Eich-Hun
King Arthur
15,189
1,960
0
3,073
16,839
22,542
292
2,697
14,142
711
74,724
W
3,696
1,119
0
1,028
7,520
2,473
622
423
7,097
0
39,790
W
Artemis
Rybro123
Artemis
2,958
1,465
0
1,593
8,263
3,069
4,080
4
8,259
0
48,305
W
Ares
Shalk27
Ares
5,800
407
0
860
14,210
14,726
175
4,509
9,701
18,717
0
L
Jormungandr
TTommyBoye
Jormungandr
1,376
620
0
0
5,155
2,396
46
862
4,293
13,888
0
L
Susano
5,102
821
0
2,421
18,851
5,907
0
6,244
12,607
0
36,998
L
10,986
4,527
0
5,489
11,990
3,628
946
6,565
5,425
49,477
0
L
6,631
2,731
0
743
14,534
4,441
646
6,976
7,558
0
32,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
53,095
296
Minions Killed
455
0
Camps Cleared
0
1,319,031
Distance Traveled
1,689,929
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,750
588
133
7
0
336,110
3
L
Fenrir
8,138
407
72
4
0
353,484
0
W
King Arthur
12,381
619
141
7
0
401,968
1
W
Loki
9,546
477
64
3
0
301,912
0
W
Artemis
10,331
517
93
5
0
328,391
2
W
Ares
9,087
454
24
1
0
321,548
2
L
Jormungandr
7,589
379
26
1
0
133,711
0
L
Susano
7,641
382
66
3
0
303,673
0
L
Sol
9,108
455
79
4
0
203,822
2
L
Neith
8,899
445
53
3
0
324,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role