Player Matchup

Sylvanus
Sylvanus
Spiderzombie2
Sylvanus
Level 122
God Stats
17W - 7L
1,819 SR
Queue Stats
55W - 29L
1,685 Elo+
Party 1
Fenrir
Fenrir
Zojobi
Fenrir
Level 134
God Stats
4W - 1L
1,741 SR
Queue Stats
78W - 56L
1,653 Elo+
Party 1
Hera
Hera
gameaddict16
Hera
Level 102
God Stats
1W - 2L
1,715 SR
Queue Stats
66W - 49L
1,674 Elo+
Party 1
Team Averages
Level 119
1,759 SR
1,671 Elo+

VS

Team Averages
Level 108
1,486 SR
1,550 Elo+
Ra
Ra
EL SMACK
Ra
Level 148
God Stats
16W - 26L
1,489 SR
Queue Stats
222W - 279L
1,544 Elo+
Solo
Medusa
Medusa
KingJulien3101
Medusa
Level 68
God Stats
79W - 44L
1,610 SR
Queue Stats
925W - 720L
1,584 Elo+
Solo
Hercules
Hercules
SanedracJ
Hercules
Level 108
God Stats
2W - 3L
1,360 SR
Queue Stats
27W - 32L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Spiderzombie2
Sylvanus
13
5 / 7 / 5
10,246
683
11,993
19,143
24,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Zojobi
Fenrir
13
3 / 9 / 6
10,483
699
8,885
18,054
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 5
10,420
695
13,478
12,094
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
11,332
755
11,859
11,315
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 4 / 6
11,058
737
15,863
12,434
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SanedracJ
Hercules
15
6 / 5 / 12
11,356
757
12,768
19,950
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
20
20
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
9
4
6
3
W
Hercules
SanedracJ
Hercules
6
5
12
2.4
L
Sylvanus
Spiderzombie2
Sylvanus
5
7
5
1.07
L
Fenrir
Zojobi
Fenrir
3
9
6
0.67
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
40,490
49,291
Taken
43,699
35,713
Mitigated
26,598
11,673
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,859
1,763
2,485
2,965
11,315
4,098
1,595
4,133
7,070
64,459
0
W
15,863
7,000
0
1,583
12,434
4,943
422
7,312
4,926
0
42,521
W
Hercules
SanedracJ
Hercules
12,768
1,870
0
3,888
19,950
17,557
236
13,176
6,175
0
21,697
L
Sylvanus
Spiderzombie2
Sylvanus
11,993
2,247
2,339
5,688
19,143
24,137
180
4,510
14,129
22,057
0
L
Fenrir
Zojobi
Fenrir
8,885
2,517
0
2,408
18,054
6,845
0
6,032
11,536
0
19,481
L
13,478
3,349
0
1,238
12,094
4,731
0
1,317
10,510
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
33,746
128
Minions Killed
179
0
Camps Cleared
0
685,645
Distance Traveled
834,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,332
755
101
7
0
267,549
3
W
Medusa
11,058
737
43
3
0
277,231
1
W
Hercules
11,356
757
35
2
0
289,875
0
L
Sylvanus
10,246
683
23
2
0
214,667
4
L
Fenrir
10,483
699
24
2
0
235,876
0
L
Hera
10,420
695
81
5
0
235,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role