Player Matchup

Nemesis
Nemesis
DarkSage6745
Nemesis
Level 123
God Stats
9W - 7L
1,718 SR
Queue Stats
538W - 501L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
EX0tic Yankees
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,598 Elo+
Party 3
Janus
Janus
Peev Shalpatine
Janus
Level 124
God Stats
40W - 27L
1,586 SR
Queue Stats
484W - 415L
1,556 Elo+
Party 3
Aphrodite
Aphrodite
SensoryParagon
Aphrodite
Level 148
God Stats
6W - 6L
1,592 SR
Queue Stats
141W - 166L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
chris5hk47
Danzaburou
Level 124
God Stats
48W - 43L
1,504 SR
Queue Stats
120W - 138L
1,451 Elo+
Party 2
Team Averages
Level 113
1,580 SR
1,532 Elo+

VS

Team Averages
Level 111
1,511 SR
1,464 Elo+
King Arthur
King Arthur
Damage_Tha_God
King Arthur
Level 135
God Stats
17W - 14L
1,582 SR
Queue Stats
306W - 278L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
DavidOnTop
Danzaburou
Level 68
God Stats
6W - 10L
1,437 SR
Queue Stats
207W - 237L
1,403 Elo+
Solo
Janus
Janus
MeoW_Yolo
Janus
Level 124
God Stats
5W - 6L
1,412 SR
Queue Stats
269W - 237L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
NovemberWRomeo
Gilgamesh
Level 87
God Stats
13W - 9L
1,659 SR
Queue Stats
294W - 261L
1,528 Elo+
Party 1
Fafnir
Fafnir
Robert2381
Fafnir
Level 139
God Stats
19W - 28L
1,465 SR
Queue Stats
182W - 243L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkSage6745
Nemesis
20
11 / 3 / 8
15,160
606
25,593
22,649
13,754
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EX0tic Yankees
Sun Wukong
18
0 / 3 / 2
11,707
468
4,673
17,823
11,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 4 / 8
14,019
561
18,420
15,088
5,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
SensoryParagon
Aphrodite
17
0 / 7 / 16
11,702
468
10,132
21,729
28,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
chris5hk47
Danzaburou
20
13 / 3 / 8
15,696
628
24,390
18,061
7,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damage_Tha_God
King Arthur
20
6 / 2 / 5
13,442
538
19,643
23,678
21,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
DavidOnTop
Danzaburou
15
2 / 10 / 2
11,064
443
6,472
17,894
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MeoW_Yolo
Janus
20
3 / 5 / 6
13,056
522
9,333
15,219
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
NovemberWRomeo
Gilgamesh
19
7 / 4 / 9
12,717
509
19,408
29,422
15,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Robert2381
Fafnir
16
2 / 7 / 4
13,303
532
8,830
26,690
17,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
28
Kills
20
20
Deaths
28
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Damage_Tha_God
King Arthur
6
2
5
4.25
W
Nemesis
DarkSage6745
Nemesis
11
3
8
5
L
Danzaburou
DavidOnTop
Danzaburou
2
10
2
0.3
W
Sun Wukong
EX0tic Yankees
Sun Wukong
0
3
2
0.33
L
Janus
MeoW_Yolo
Janus
3
5
6
1.2
L
Gilgamesh
NovemberWRomeo
Gilgamesh
7
4
9
2.88
W
4
4
8
2
L
Fafnir
Robert2381
Fafnir
2
7
4
0.57
W
Aphrodite
SensoryParagon
Aphrodite
0
7
16
1.14
W
Danzaburou
chris5hk47
Danzaburou
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,208
Damage
63,686
95,350
Taken
112,903
67,762
Mitigated
65,907
34,796
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Damage_Tha_God
King Arthur
19,643
2,763
0
9,981
23,678
21,464
0
7,452
16,226
906
92,952
W
Nemesis
DarkSage6745
Nemesis
25,593
14,221
0
5,539
22,649
13,754
1,300
5,495
17,020
0
133,206
L
Danzaburou
DavidOnTop
Danzaburou
6,472
1,996
0
768
17,894
5,452
247
6,772
11,122
0
66,237
W
Sun Wukong
EX0tic Yankees
Sun Wukong
4,673
941
0
5,493
17,823
11,959
1,395
801
17,022
0
56,362
L
Janus
MeoW_Yolo
Janus
9,333
574
0
1,432
15,219
6,043
961
4,003
11,216
103,142
0
L
Gilgamesh
NovemberWRomeo
Gilgamesh
19,408
5,373
0
2,433
29,422
15,044
0
5,667
23,755
0
93,971
W
18,420
2,546
322
4,589
15,088
5,761
1,066
2,478
12,610
116,072
0
L
Fafnir
Robert2381
Fafnir
8,830
2,175
61
5,279
26,690
17,904
317
4,948
21,742
46,554
0
W
Aphrodite
SensoryParagon
Aphrodite
10,132
740
4,271
7,751
21,729
28,930
295
6,020
15,575
42,731
0
W
Danzaburou
chris5hk47
Danzaburou
24,390
11,649
0
6,831
18,061
7,358
9,145
3,449
14,612
0
105,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,284
Gold Earned
63,582
686
Minions Killed
682
0
Camps Cleared
0
2,418,313
Distance Traveled
2,285,495
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,442
538
176
7
0
510,578
5
W
Nemesis
15,160
606
173
7
0
607,223
2
L
Danzaburou
11,064
443
129
5
0
387,433
3
W
Sun Wukong
11,707
468
128
5
0
478,760
0
L
Janus
13,056
522
193
8
0
447,122
4
L
Gilgamesh
12,717
509
112
4
0
501,159
3
W
Janus
14,019
561
208
8
0
507,883
1
L
Fafnir
13,303
532
72
3
0
439,203
3
W
Aphrodite
11,702
468
24
1
0
402,613
3
W
Danzaburou
15,696
628
153
6
0
421,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role