Player Matchup

Chang'e
Chang'e
ESW Scarlet
Chang'e
Level 14
God Stats
22W - 12L
1,511 SR
Queue Stats
27W - 17L
1,475 Elo+
Solo
Artio
Artio
MercuryMouse
Artio
Level 29
God Stats
24W - 7L
1,726 SR
Queue Stats
61W - 54L
1,306 Elo+
Solo
Tyr
Tyr
Nosaj2797
Tyr
Level 27
God Stats
1W - 0L
1,746 SR
Queue Stats
15W - 22L
1,265 Elo+
Solo
Neith
Neith
TinyyTerrorrr
Neith
Level 26
God Stats
53W - 53L
1,428 SR
Queue Stats
92W - 93L
1,360 Elo+
Solo
Nu Wa
Nu Wa
WhiteSnake0880_
Nu Wa
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,381 Elo+

VS

Team Averages
Level 7
1,369 SR
1,119 Elo+
Loki
Loki
Docterdengdong
Loki
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
7W - 19L
954 Elo+
Party 1
Skadi
Skadi
Nick2007todd_dew
Skadi
Level 11
God Stats
2W - 3L
1,558 SR
Queue Stats
118W - 156L
1,291 Elo+
Solo
Nemesis
Nemesis
SaucyDadKila
Nemesis
Level 6
God Stats
1W - 8L
1,065 SR
Queue Stats
13W - 27L
1,151 Elo+
Party 1
Arachne
Arachne
Veyyr
Arachne
Level 6
God Stats
0W - 6L
1,152 SR
Queue Stats
7W - 20L
1,002 Elo+
Party 1
Olorun
Olorun
animakiller67
Olorun
Level 9
God Stats
6W - 10L
1,568 SR
Queue Stats
12W - 19L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ESW Scarlet
Chang'e
18
7 / 1 / 10
11,877
1,080
16,239
11,166
7,143
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
8 / 0 / 15
12,831
1,166
14,179
12,926
12,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 7 / 3
10,040
913
5,112
12,632
7,186
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 0 / 19
11,578
1,053
11,947
6,100
2,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 0 / 14
12,601
1,146
26,832
3,415
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,703
882
9,883
15,394
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 0 / 0
8,640
785
0
1,196
367
Nemesis
SaucyDadKila
Nemesis
15
3 / 10 / 3
10,048
913
11,764
23,522
6,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Veyyr
Arachne
16
4 / 7 / 3
10,274
934
7,784
21,345
8,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 5 / 7
10,345
940
11,707
19,845
6,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
28
Kills
8
8
Deaths
28
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Chang'e
ESW Scarlet
Chang'e
7
1
10
12
W
8
0
15
15.5
L
0
0
0
0
W
2
7
3
0.5
L
Nemesis
SaucyDadKila
Nemesis
3
10
3
0.45
W
2
0
19
11.5
L
Arachne
Veyyr
Arachne
4
7
3
0.79
W
9
0
14
16
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,309
Damage
41,138
46,239
Taken
81,302
30,391
Mitigated
26,677
13,019
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,883
3,387
0
530
15,394
4,592
0
12,028
3,196
0
24,419
W
Chang'e
ESW Scarlet
Chang'e
16,239
2,272
1,883
4,048
11,166
7,143
0
3,398
7,768
30,687
0
W
14,179
1,749
1,059
3,072
12,926
12,429
0
2,095
10,831
26,993
0
L
0
0
0
0
1,196
367
0
1,196
0
0
0
W
5,112
2,242
0
1,178
12,632
7,186
0
4,757
7,875
0
15,692
L
Nemesis
SaucyDadKila
Nemesis
11,764
4,829
0
1,938
23,522
6,803
0
17,296
5,976
0
19,958
W
11,947
7,209
0
996
6,100
2,343
0
1,255
4,845
0
37,589
L
Arachne
Veyyr
Arachne
7,784
5,481
0
1,721
21,345
8,823
0
14,518
6,720
0
12,165
W
26,832
7,801
448
335
3,415
1,290
0
202
3,213
51,464
0
L
11,707
7,273
78
3,548
19,845
6,092
0
11,523
7,920
44,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,927
Gold Earned
49,010
219
Minions Killed
98
9
Camps Cleared
0
975,890
Distance Traveled
806,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,703
882
14
1
0
233,003
0
W
Chang'e
11,877
1,080
50
5
0
201,561
0
W
Artio
12,831
1,166
26
2
0
230,600
0
L
Skadi
8,640
785
0
0
0
0
0
W
Tyr
10,040
913
14
1
3
113,216
0
L
Nemesis
10,048
913
14
1
0
201,407
1
W
Neith
11,578
1,053
73
7
2
210,933
0
L
Arachne
10,274
934
6
1
0
204,392
0
W
Nu Wa
12,601
1,146
56
5
4
219,580
1
L
Olorun
10,345
940
64
6
0
167,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role