Player Matchup

Jormungandr
Jormungandr
CookieXe
Jormungandr
Level 105
God Stats
2W - 1L
1,583 SR
Queue Stats
11W - 7L
1,672 Elo+
Party 1
Chaac
Chaac
HeXBrandon
Chaac
Level 109
God Stats
2W - 0L
1,708 SR
Queue Stats
12W - 8L
1,622 Elo+
Party 1
Camazotz
Camazotz
TlalocExplosivo
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,561 Elo+
Party 3
Chang'e
Chang'e
cocuser
Chang'e
Level 67
God Stats
3W - 5L
1,520 SR
Queue Stats
28W - 38L
1,471 Elo+
Party 3
Team Averages
Level 102
1,578 SR
1,581 Elo+

VS

Team Averages
Level 111
1,595 SR
1,600 Elo+
Ares
Ares
Guntane
Ares
Level 107
God Stats
4W - 2L
1,621 SR
Queue Stats
132W - 76L
1,628 Elo+
Party 2
Nemesis
Nemesis
JCLR1502
Nemesis
Level 100
God Stats
0W - 2L
1,583 SR
Queue Stats
4W - 9L
1,477 Elo+
Solo
Guan Yu
Guan Yu
JFrAnEy10
Guan Yu
Level 115
God Stats
1W - 1L
1,616 SR
Queue Stats
99W - 59L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
Kjsnyde21
Kukulkan
Level 121
God Stats
1W - 3L
1,562 SR
Queue Stats
112W - 74L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CookieXe
Jormungandr
16
1 / 1 / 11
10,481
749
12,708
14,351
17,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
17
2 / 0 / 8
10,933
781
14,797
15,780
18,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
18
9 / 2 / 2
11,691
835
17,453
18,221
8,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
cocuser
Chang'e
17
3 / 2 / 4
10,511
751
9,644
7,406
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Guntane
Ares
15
3 / 2 / 1
10,134
724
11,168
19,536
26,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JCLR1502
Nemesis
15
1 / 4 / 3
9,343
667
9,490
13,978
7,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
JFrAnEy10
Guan Yu
15
1 / 3 / 1
9,621
687
8,546
21,152
28,306
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Kjsnyde21
Kukulkan
16
0 / 6 / 1
9,681
692
6,687
10,097
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CookieXe
Jormungandr
1
1
11
6.5
L
Ares
Guntane
Ares
3
2
1
1.75
W
Chaac
2
0
8
6
L
Nemesis
JCLR1502
Nemesis
1
4
3
0.63
L
Guan Yu
JFrAnEy10
Guan Yu
1
3
1
0.5
L
Kukulkan
Kjsnyde21
Kukulkan
0
6
1
0.08
W
Camazotz
9
2
2
5
W
Chang'e
cocuser
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,602
Damage
35,891
55,758
Taken
64,763
47,839
Mitigated
66,684
21,640
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CookieXe
Jormungandr
12,708
3,932
0
762
14,351
17,699
507
4,124
10,123
32,894
0
L
Ares
Guntane
Ares
11,168
703
0
1,012
19,536
26,724
0
6,408
12,852
26,656
0
W
Chaac
14,797
2,595
0
6,199
15,780
18,142
345
6,063
9,527
0
52,246
L
Nemesis
JCLR1502
Nemesis
9,490
1,906
0
2,007
13,978
7,122
435
4,528
9,235
0
32,303
L
Guan Yu
JFrAnEy10
Guan Yu
8,546
546
2,653
7,443
21,152
28,306
0
9,794
11,074
0
23,767
L
Kukulkan
Kjsnyde21
Kukulkan
6,687
28
0
140
10,097
4,532
347
1,330
8,767
45,792
0
W
Camazotz
17,453
6,361
0
6,308
18,221
8,751
1,094
4,814
13,325
0
45,475
W
Chang'e
cocuser
Chang'e
9,644
1,012
5,268
3,103
7,406
3,247
1,082
3,041
4,331
28,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
38,779
253
Minions Killed
216
10
Camps Cleared
11
1,129,854
Distance Traveled
1,070,888
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,481
749
46
3
0
264,786
4
L
Ares
10,134
724
30
2
0
277,171
3
W
Chaac
10,933
781
84
6
3
292,085
4
L
Nemesis
9,343
667
60
4
5
262,980
3
L
Guan Yu
9,621
687
39
3
0
294,663
2
L
Kukulkan
9,681
692
87
6
6
236,074
3
W
Camazotz
11,691
835
59
4
6
312,370
3
W
Chang'e
10,511
751
64
5
1
260,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role