Player Matchup

Zeus
Zeus
GodBin7
Zeus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,616 Elo+
Solo
Arachne
Arachne
Sannti00
Arachne
Level 27
God Stats
39W - 33L
1,536 SR
Queue Stats
179W - 145L
1,517 Elo+
Party 1
Ymir
Ymir
Yamilelec
Ymir
Level 24
God Stats
106W - 77L
1,551 SR
Queue Stats
131W - 99L
1,539 Elo+
Party 1
Janus
Janus
Zeke1999
Janus
Level 27
God Stats
23W - 23L
1,370 SR
Queue Stats
120W - 94L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
zanaql
Cernunnos
Level 24
God Stats
6W - 5L
1,417 SR
Queue Stats
118W - 89L
1,516 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,540 Elo+

VS

Team Averages
Level 18
1,624 SR
1,513 Elo+
Xbalanque
Xbalanque
CharlieParra
Xbalanque
Level 28
God Stats
1W - 5L
1,499 SR
Queue Stats
1W - 5L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Espialidoso
Hun Batz
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Kr3www
Ao Kuang
Level 28
God Stats
1W - 2L
1,795 SR
Queue Stats
63W - 42L
1,558 Elo+
Solo
Apollo
Apollo
Yuri-Sidious
Apollo
Level 8
God Stats
5W - 4L
1,584 SR
Queue Stats
8W - 5L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
negriways
Kumbhakarna
Level 16
God Stats
22W - 24L
1,744 SR
Queue Stats
120W - 107L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GodBin7
Zeus
9
0 / 4 / 1
5,778
525
2,610
5,018
2,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Sannti00
Arachne
11
4 / 2 / 4
6,888
626
4,135
5,609
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
3 / 3 / 8
5,963
542
2,535
6,638
3,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Zeke1999
Janus
12
6 / 0 / 6
7,150
650
6,496
4,525
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
zanaql
Cernunnos
12
6 / 2 / 7
6,943
631
9,697
7,467
2,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CharlieParra
Xbalanque
11
1 / 3 / 1
6,222
566
2,595
6,916
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Espialidoso
Hun Batz
9
1 / 3 / 1
5,475
498
1,299
7,953
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Kr3www
Ao Kuang
13
6 / 1 / 0
7,666
697
5,290
6,326
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
7
3 / 8 / 2
5,073
461
5,513
10,070
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
negriways
Kumbhakarna
8
0 / 5 / 5
5,302
482
3,989
9,183
3,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
11
11
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CharlieParra
Xbalanque
1
3
1
0.5
L
Hun Batz
Espialidoso
Hun Batz
1
3
1
0.5
W
Zeus
GodBin7
Zeus
0
4
1
0.13
L
Ao Kuang
Kr3www
Ao Kuang
6
1
0
6
W
Arachne
Sannti00
Arachne
4
2
4
3
W
Ymir
3
3
8
2.33
L
Apollo
3
8
2
0.5
W
Janus
Zeke1999
Janus
6
0
6
9
L
Kumbhakarna
negriways
Kumbhakarna
0
5
5
0.5
W
Cernunnos
zanaql
Cernunnos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
18,686
29,257
Taken
40,448
11,403
Mitigated
12,510
7,161
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CharlieParra
Xbalanque
2,595
1,043
0
1,920
6,916
2,152
1,007
1,840
5,076
0
35,375
L
Hun Batz
Espialidoso
Hun Batz
1,299
296
0
2,214
7,953
2,033
0
1,248
6,705
0
26,978
W
Zeus
GodBin7
Zeus
2,610
910
0
780
5,018
2,097
518
3,143
1,875
23,198
0
L
Ao Kuang
Kr3www
Ao Kuang
5,290
1,730
0
3,663
6,326
2,437
674
2,610
3,716
37,444
5,465
W
Arachne
Sannti00
Arachne
4,135
2,757
0
2,276
5,609
2,519
690
2,033
3,576
0
28,717
W
Ymir
2,535
492
150
495
6,638
3,288
332
1,265
5,373
12,214
0
L
Apollo
5,513
3,289
0
1,763
10,070
2,470
0
3,121
6,949
0
19,805
W
Janus
Zeke1999
Janus
6,496
675
0
749
4,525
1,194
0
793
3,732
42,443
0
L
Kumbhakarna
negriways
Kumbhakarna
3,989
754
0
625
9,183
3,418
0
2,822
6,361
11,099
0
W
Cernunnos
zanaql
Cernunnos
9,697
5,288
0
2,711
7,467
2,305
2,436
1,293
6,174
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
29,738
281
Minions Killed
278
0
Camps Cleared
0
1,004,114
Distance Traveled
929,940
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,222
566
83
8
0
155,085
0
L
Hun Batz
5,475
498
59
5
0
187,622
2
W
Zeus
5,778
525
55
5
0
192,974
0
L
Ao Kuang
7,666
697
89
8
0
214,400
2
W
Arachne
6,888
626
49
4
0
215,460
2
W
Ymir
5,963
542
20
2
0
194,755
2
L
Apollo
5,073
461
34
3
0
170,883
0
W
Janus
7,150
650
83
8
0
213,250
1
L
Kumbhakarna
5,302
482
13
1
0
201,950
2
W
Cernunnos
6,943
631
74
7
0
187,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role