Player Matchup

Gilgamesh
Gilgamesh
ChrisHaus
Gilgamesh
Level 29
God Stats
1W - 0L
1,736 SR
Queue Stats
26W - 25L
1,574 Elo+
Solo
Janus
Janus
DrChaddy
Janus
Level 7
God Stats
23W - 26L
1,342 SR
Queue Stats
187W - 177L
1,491 Elo+
Party 1
Bastet
Bastet
MadBrit123
Bastet
Level 23
God Stats
10W - 5L
1,610 SR
Queue Stats
289W - 278L
1,437 Elo+
Party 1
Ymir
Ymir
TH3Y CALL M3 E
Ymir
Level 26
God Stats
31W - 35L
1,499 SR
Queue Stats
319W - 350L
1,387 Elo+
Party 3
Medusa
Medusa
xXSkyWalker420Xx
Medusa
Level 23
God Stats
2W - 3L
1,325 SR
Queue Stats
121W - 114L
1,531 Elo+
Party 3
Team Averages
Level 22
1,502 SR
1,484 Elo+

VS

Team Averages
Level 37
1,450 SR
1,457 Elo+
Cthulhu
Cthulhu
Havk Nuclear
Cthulhu
Level 25
God Stats
30W - 22L
1,518 SR
Queue Stats
50W - 45L
1,464 Elo+
Party 2
Artemis
Artemis
Havk Quantum
Artemis
Level 23
God Stats
13W - 14L
1,435 SR
Queue Stats
23W - 22L
1,299 Elo+
Party 2
Susano
Susano
Senpai Bagel502
Susano
Level 99
God Stats
1W - 1L
1,342 SR
Queue Stats
82W - 77L
1,412 Elo+
Party 2
Olorun
Olorun
TrX Killz3803
Olorun
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,637 Elo+
Party 2
Hou Yi
Hou Yi
Young CXD7065
Hou Yi
Level 29
God Stats
2W - 2L
1,453 SR
Queue Stats
45W - 40L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisHaus
Gilgamesh
20
3 / 4 / 6
12,875
536
8,649
15,352
10,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
DrChaddy
Janus
20
6 / 2 / 4
13,402
558
13,779
17,081
7,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
MadBrit123
Bastet
20
8 / 4 / 6
13,116
547
16,258
20,188
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 13
10,933
456
4,619
19,430
20,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
13 / 4 / 7
13,236
552
19,620
15,711
6,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Havk Nuclear
Cthulhu
19
7 / 5 / 7
12,698
529
21,699
17,353
21,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Havk Quantum
Artemis
14
0 / 12 / 7
9,185
383
6,355
18,267
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 5
9,734
406
4,274
11,116
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 5 / 3
13,554
565
14,219
22,798
10,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 5 / 9
10,287
429
7,577
15,859
5,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
50
31
Kills
19
19
Deaths
31
36
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChrisHaus
Gilgamesh
3
4
6
1.5
W
Janus
DrChaddy
Janus
6
2
4
4
L
Cthulhu
Havk Nuclear
Cthulhu
7
5
7
2.1
L
Artemis
Havk Quantum
Artemis
0
12
7
0.29
W
Bastet
MadBrit123
Bastet
8
4
6
2.75
L
3
4
5
1.38
W
1
5
13
1.5
L
9
5
3
2.1
L
0
5
9
0.9
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,925
Damage
54,124
87,762
Taken
85,393
52,835
Mitigated
45,596
26,843
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChrisHaus
Gilgamesh
8,649
2,173
0
1,621
15,352
10,577
1,080
9,131
6,221
0
78,333
W
Janus
DrChaddy
Janus
13,779
1,540
0
10,949
17,081
7,414
458
8,071
9,010
103,692
0
L
Cthulhu
Havk Nuclear
Cthulhu
21,699
672
881
3,416
17,353
21,433
452
3,941
13,412
77,537
0
L
Artemis
Havk Quantum
Artemis
6,355
3,700
0
1,064
18,267
4,884
63
5,071
13,196
0
30,463
W
Bastet
MadBrit123
Bastet
16,258
5,290
0
7,650
20,188
7,677
0
9,655
10,533
0
90,939
L
4,274
868
0
192
11,116
3,541
241
1,130
9,986
0
41,556
W
4,619
121
0
515
19,430
20,723
26
5,579
13,851
44,648
0
L
14,219
7,400
674
9,819
22,798
10,578
660
5,755
17,043
87,598
0
L
7,577
2,619
0
2,559
15,859
5,160
0
2,938
12,921
0
67,874
W
19,620
8,966
0
6,108
15,711
6,444
2,882
3,482
12,229
0
91,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,562
Gold Earned
55,458
667
Minions Killed
509
0
Camps Cleared
0
2,259,957
Distance Traveled
2,081,844
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,875
536
144
6
0
492,138
4
W
Janus
13,402
558
175
7
0
471,770
1
L
Cthulhu
12,698
529
137
6
0
445,680
1
L
Artemis
9,185
383
47
2
0
414,115
0
W
Bastet
13,116
547
141
6
0
467,553
4
L
Susano
9,734
406
61
3
0
341,665
5
W
Ymir
10,933
456
68
3
0
404,034
2
L
Olorun
13,554
565
147
6
0
459,655
1
L
Hou Yi
10,287
429
117
5
0
420,729
10
W
Medusa
13,236
552
139
6
0
424,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role