Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GeminiShrimp
Fenrir
Level 18
God Stats
2W - 3L
1,224 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
LividGandalf
Baron Samedi
Level 13
God Stats
11W - 10L
1,591 SR
Queue Stats
29W - 32L
1,429 Elo+
Party 3
Izanami
Izanami
RunescapeGamer69
Izanami
Level 22
God Stats
9W - 7L
1,651 SR
Queue Stats
17W - 22L
1,394 Elo+
Party 3
Persephone
Persephone
hyoka-snowYT
Persephone
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 9L
1,400 Elo+
Party 1
Team Averages
Level 21
1,451 SR
1,452 Elo+

VS

Team Averages
Level 49
1,535 SR
1,390 Elo+
Danzaburou
Danzaburou
JablesCreed
Danzaburou
Level 6
God Stats
5W - 3L
1,506 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 2
Ra
Ra
Jklleez
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,233 Elo+
Party 2
Ao Kuang
Ao Kuang
Septic81
Ao Kuang
Level 28
God Stats
34W - 28L
1,538 SR
Queue Stats
38W - 32L
1,481 Elo+
Solo
Chaac
Chaac
VeryNewPlsBeNice
Chaac
Level 120
God Stats
7W - 1L
1,629 SR
Queue Stats
27W - 26L
1,512 Elo+
Party 2
Ganesha
Ganesha
bearvsoctopus
Ganesha
Level 87
God Stats
1W - 1L
1,502 SR
Queue Stats
16W - 29L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
2 / 8 / 8
12,018
1,002
16,044
24,801
33,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
2 / 7 / 2
10,659
888
9,645
23,906
16,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LividGandalf
Baron Samedi
17
1 / 8 / 5
10,993
916
12,326
20,334
14,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 9 / 1
11,611
968
22,133
16,156
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
hyoka-snowYT
Persephone
17
0 / 7 / 4
10,310
859
6,848
15,421
4,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JablesCreed
Danzaburou
19
4 / 3 / 23
12,589
1,049
22,613
14,465
7,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 13
10,861
905
1,878
5,574
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Septic81
Ao Kuang
20
25 / 0 / 7
16,525
1,377
26,776
10,554
5,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 2 / 22
13,648
1,137
26,592
26,345
29,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
20
0 / 1 / 36
12,947
1,079
14,432
18,965
25,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
141
10
Kills
40
39
Deaths
10
20
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
8
8
0.75
L
Fenrir
2
7
2
0.43
W
Danzaburou
JablesCreed
Danzaburou
4
3
23
5.17
W
0
4
13
1.63
L
Baron Samedi
LividGandalf
Baron Samedi
1
8
5
0.44
L
5
9
1
0.61
W
Ao Kuang
Septic81
Ao Kuang
25
0
7
28.5
W
11
2
22
11
W
Ganesha
0
1
36
18
L
Persephone
hyoka-snowYT
Persephone
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,996
Damage
92,291
100,618
Taken
75,903
73,866
Mitigated
69,802
7,525
Healing
25,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
16,044
3,250
0
0
24,801
33,497
0
10,679
13,780
34,675
0
L
Fenrir
9,645
1,527
0
761
23,906
16,220
0
8,785
14,464
0
19,737
W
Danzaburou
JablesCreed
Danzaburou
22,613
12,895
0
3,426
14,465
7,541
0
9,186
5,279
0
48,425
W
1,878
435
229
377
5,574
2,499
0
2,330
3,244
8,632
0
L
Baron Samedi
LividGandalf
Baron Samedi
12,326
525
1,326
1,811
20,334
14,938
0
9,223
10,717
25,656
0
L
22,133
13,920
0
1,285
16,156
4,592
0
7,739
8,096
0
58,620
W
Ao Kuang
Septic81
Ao Kuang
26,776
7,078
285
6,124
10,554
5,627
0
6,113
4,441
42,168
0
W
26,592
4,916
0
9,940
26,345
29,061
0
8,297
17,202
0
51,158
W
Ganesha
14,432
1,044
2,307
2,517
18,965
25,074
0
9,292
9,673
27,184
0
L
Persephone
hyoka-snowYT
Persephone
6,848
621
234
2,108
15,421
4,619
0
6,659
8,624
18,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
66,570
182
Minions Killed
230
4
Camps Cleared
1
1,101,982
Distance Traveled
1,028,673
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,018
1,002
31
3
0
248,284
0
L
Fenrir
10,659
888
22
2
1
247,086
0
W
Danzaburou
12,589
1,049
71
6
0
183,184
0
W
Ra
10,861
905
16
1
0
97,475
0
L
Baron Samedi
10,993
916
14
1
0
252,152
1
L
Izanami
11,611
968
88
7
1
183,937
0
W
Ao Kuang
16,525
1,377
50
4
1
258,643
0
W
Chaac
13,648
1,137
93
8
0
249,250
1
W
Ganesha
12,947
1,079
0
0
0
240,121
0
L
Persephone
10,310
859
27
2
2
170,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role