Player Matchup

Morgan Le Fay
Morgan Le Fay
Alex6239
Morgan Le Fay
Level 24
God Stats
17W - 10L
1,588 SR
Queue Stats
53W - 40L
1,555 Elo+
Party 3
Ymir
Ymir
LesitorSR
Ymir
Level 5
God Stats
1W - 2L
1,279 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 2
Ullr
Ullr
PeinadoDelDuki
Ullr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 2
Bellona
Bellona
bleak3n
Bellona
Level 25
God Stats
8W - 12L
1,612 SR
Queue Stats
63W - 58L
1,648 Elo+
Party 3
Arachne
Arachne
iTzHoney
Arachne
Level 24
God Stats
39W - 20L
1,696 SR
Queue Stats
68W - 48L
1,574 Elo+
Party 3
Team Averages
Level 27
1,535 SR
1,517 Elo+

VS

Team Averages
Level 31
1,571 SR
1,569 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Adlanthyr
Olorun
Level 28
God Stats
6W - 4L
1,497 SR
Queue Stats
37W - 23L
1,689 Elo+
Solo
Anubis
Anubis
Pandorαs
Anubis
Level 23
God Stats
2W - 0L
1,791 SR
Queue Stats
60W - 42L
1,671 Elo+
Solo
Loki
Loki
herodesama
Loki
Level 11
God Stats
5W - 6L
1,566 SR
Queue Stats
14W - 19L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
thenietzsche
Kuzenbo
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alex6239
Morgan Le Fay
13
4 / 5 / 4
8,044
503
10,607
10,707
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
0 / 6 / 5
7,248
453
3,689
11,750
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 5 / 4
7,834
490
10,826
11,550
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bleak3n
Bellona
13
1 / 4 / 2
7,587
474
9,206
17,975
14,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
iTzHoney
Arachne
12
5 / 6 / 2
7,918
495
8,645
12,379
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 5 / 3
8,199
512
7,819
10,597
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Adlanthyr
Olorun
17
8 / 0 / 5
10,167
635
12,229
10,829
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Pandorαs
Anubis
17
5 / 1 / 4
10,396
650
15,311
12,191
8,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 6 / 5
8,561
535
4,513
10,838
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
thenietzsche
Kuzenbo
12
3 / 3 / 10
8,838
552
6,128
14,777
13,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
26
26
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
5
3
1.3
W
Olorun
Adlanthyr
Olorun
8
0
5
10.5
L
Morgan Le Fay
Alex6239
Morgan Le Fay
4
5
4
1.2
L
Ymir
0
6
5
0.42
W
Anubis
Pandorαs
Anubis
5
1
4
7
L
4
5
4
1.2
L
Bellona
bleak3n
Bellona
1
4
2
0.5
W
5
6
5
1.25
L
Arachne
iTzHoney
Arachne
5
6
2
1
W
Kuzenbo
thenietzsche
Kuzenbo
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
46,000
64,361
Taken
59,232
35,776
Mitigated
34,495
11,469
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,819
4,613
0
2,319
10,597
3,252
444
3,107
7,490
0
41,609
W
Olorun
Adlanthyr
Olorun
12,229
6,780
369
7,810
10,829
5,202
705
3,578
7,251
73,228
7,594
L
Morgan Le Fay
Alex6239
Morgan Le Fay
10,607
685
229
1,318
10,707
3,779
800
5,836
4,850
44,754
0
L
Ymir
3,689
715
136
47
11,750
8,669
0
4,625
7,029
19,427
0
W
Anubis
Pandorαs
Anubis
15,311
1,408
0
10,057
12,191
8,270
761
102
12,089
79,059
0
L
10,826
3,439
0
580
11,550
3,951
0
4,573
6,756
0
47,495
L
Bellona
bleak3n
Bellona
9,206
2,741
0
5,945
17,975
14,420
0
10,769
7,206
0
48,550
W
4,513
1,411
0
3,774
10,838
4,656
0
1,292
9,546
0
42,807
L
Arachne
iTzHoney
Arachne
8,645
5,329
133
3,081
12,379
4,957
0
6,544
5,779
0
47,071
W
Kuzenbo
thenietzsche
Kuzenbo
6,128
2,736
0
910
14,777
13,115
77
6,282
8,495
16,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
46,161
337
Minions Killed
464
0
Camps Cleared
0
1,370,985
Distance Traveled
1,458,835
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,199
512
67
4
0
257,123
2
W
Olorun
10,167
635
133
8
0
319,148
4
L
Morgan Le Fay
8,044
503
71
4
0
263,836
1
L
Ymir
7,248
453
32
2
0
247,035
0
W
Anubis
10,396
650
157
10
0
257,178
2
L
Ullr
7,834
490
73
5
0
280,622
0
L
Bellona
7,587
474
92
6
0
282,121
2
W
Loki
8,561
535
88
6
0
312,982
2
L
Arachne
7,918
495
69
4
0
297,371
3
W
Kuzenbo
8,838
552
19
1
0
312,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role