Player Matchup

Hel
Hel
GetsugaUnbridled
Hel
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 399L
1,513 Elo+
Party 2
Chaac
Chaac
GuardianNotor
Chaac
Level 88
God Stats
1W - 4L
1,015 SR
Queue Stats
254W - 265L
1,508 Elo+
Party 2
Neith
Neith
lso BuII
Neith
Level 81
God Stats
4W - 6L
1,543 SR
Queue Stats
41W - 59L
1,388 Elo+
Solo
Team Averages
Level 79
1,353 SR
1,470 Elo+

VS

Team Averages
Level 129
1,601 SR
1,403 Elo+
Bellona
Bellona
HoosierScott
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
jux9 p4
Ne Zha
Level 125
God Stats
5W - 3L
1,841 SR
Queue Stats
18W - 37L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
totaldomination0
Nu Wa
Level 134
God Stats
41W - 34L
1,464 SR
Queue Stats
554W - 646L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
12,358
618
9,582
22,178
8,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 2
13,667
683
19,998
23,972
29,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
lso BuII
Neith
10
0 / 4 / 1
9,992
500
5,853
9,563
2,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HoosierScott
Bellona
16
2 / 2 / 11
12,153
608
7,991
17,944
24,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
jux9 p4
Ne Zha
18
8 / 2 / 4
13,090
655
13,548
17,458
8,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 5 / 10
13,440
672
23,369
14,866
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
14
14
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
7
3
2
2.67
W
Bellona
HoosierScott
Bellona
2
2
11
3.75
W
Ne Zha
jux9 p4
Ne Zha
8
2
4
5
L
Neith
lso BuII
Neith
0
4
1
0.13
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
44,908
55,713
Taken
50,268
40,526
Mitigated
38,277
22,984
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,582
472
6,204
8,696
22,178
8,713
620
7,918
13,686
56,759
0
L
19,998
2,886
393
6,627
23,972
29,208
774
9,816
13,538
0
68,574
W
Bellona
HoosierScott
Bellona
7,991
1,113
0
1,071
17,944
24,213
906
3,560
14,384
0
37,550
W
Ne Zha
jux9 p4
Ne Zha
13,548
2,833
0
2,569
17,458
8,281
492
2,271
15,187
0
54,180
L
Neith
lso BuII
Neith
5,853
1,608
0
1,064
9,563
2,605
333
4,075
5,120
0
28,378
W
23,369
5,959
92
3,283
14,866
5,783
1,573
3,751
11,115
75,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
38,683
217
Minions Killed
205
0
Camps Cleared
0
903,175
Distance Traveled
1,056,224
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,358
618
89
4
0
351,928
1
L
Chaac
13,667
683
76
4
0
399,294
3
W
Bellona
12,153
608
67
3
0
395,789
2
W
Ne Zha
13,090
655
45
2
0
372,933
2
L
Neith
9,992
500
52
3
0
151,953
3
W
Nu Wa
13,440
672
93
5
0
287,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role