Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BmoreRaven
Medusa
Level 104
God Stats
17W - 8L
1,789 SR
Queue Stats
573W - 583L
1,439 Elo+
Solo
Agni
Agni
Flaboss
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,467 Elo+
Solo
Janus
Janus
Shoujin1
Janus
Level 147
God Stats
1W - 2L
1,684 SR
Queue Stats
86W - 77L
1,540 Elo+
Party 2
Chiron
Chiron
Tronvortex1
Chiron
Level 128
God Stats
3W - 2L
1,653 SR
Queue Stats
46W - 41L
1,532 Elo+
Party 2
Team Averages
Level 120
1,625 SR
1,496 Elo+

VS

Team Averages
Level 101
1,460 SR
1,559 Elo+
Vulcan
Vulcan
Ballbeast1815
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
BusyDavid
Bellona
Level 140
God Stats
1W - 4L
1,233 SR
Queue Stats
59W - 56L
1,476 Elo+
Solo
Hera
Hera
Kirbinator6
Hera
Level 64
God Stats
2W - 1L
1,758 SR
Queue Stats
15W - 20L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
Nitsua Najilam
Cthulhu
Level 108
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
cihl
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 4 / 9
10,459
872
14,057
16,893
7,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
BmoreRaven
Medusa
17
8 / 4 / 8
10,369
864
10,897
10,618
4,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Flaboss
Agni
16
3 / 3 / 13
9,532
794
9,944
8,946
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Shoujin1
Janus
17
2 / 3 / 16
11,535
961
11,358
7,707
2,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
2 / 3 / 13
9,544
795
8,141
10,027
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,204
600
4,749
5,617
2,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BusyDavid
Bellona
17
7 / 2 / 4
9,559
797
12,587
18,093
11,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 5 / 11
9,042
754
8,364
8,664
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 4 / 12
9,530
794
9,216
15,153
18,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
cihl
He Bo
17
8 / 5 / 5
10,195
850
12,609
11,242
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
21
Kills
17
17
Deaths
21
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
4
9
2.63
L
0
5
3
0.3
W
Medusa
BmoreRaven
Medusa
8
4
8
3
L
Bellona
BusyDavid
Bellona
7
2
4
4.5
W
Agni
Flaboss
Agni
3
3
13
3.17
L
0
5
11
1.1
L
2
4
12
2
W
Janus
Shoujin1
Janus
2
3
16
3.33
W
Chiron
2
3
13
2.83
L
He Bo
cihl
He Bo
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
47,525
54,191
Taken
58,769
21,605
Mitigated
42,482
24,739
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,057
7,675
1,130
7,211
16,893
7,214
849
9,033
7,860
0
21,855
L
4,749
1,523
0
0
5,617
2,419
0
1,384
4,233
11,448
0
W
Medusa
BmoreRaven
Medusa
10,897
5,950
1,761
1,040
10,618
4,178
1,212
8,327
2,291
0
24,758
L
Bellona
BusyDavid
Bellona
12,587
1,543
2,581
8,640
18,093
11,932
157
6,263
11,830
0
18,643
W
Agni
Flaboss
Agni
9,944
679
370
2,696
8,946
3,194
665
5,763
3,183
23,000
0
L
8,364
1,283
444
1,200
8,664
4,132
527
2,158
6,506
25,659
0
L
9,216
270
142
0
15,153
18,981
210
6,335
8,818
16,712
0
W
Janus
Shoujin1
Janus
11,358
955
1,710
2,165
7,707
2,983
1,104
4,799
2,908
30,448
0
W
Chiron
8,141
2,635
2,393
4,263
10,027
4,036
729
7,016
3,011
0
19,098
L
He Bo
cihl
He Bo
12,609
158
2,442
2,797
11,242
5,018
594
5,162
6,080
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
45,530
152
Minions Killed
133
0
Camps Cleared
0
1,153,257
Distance Traveled
976,513
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,459
872
21
2
0
223,632
0
L
Vulcan
7,204
600
16
1
0
148,260
0
W
Medusa
10,369
864
28
2
0
226,311
0
L
Bellona
9,559
797
11
1
0
218,847
3
W
Agni
9,532
794
27
2
0
247,586
2
L
Hera
9,042
754
56
5
0
193,718
0
L
Cthulhu
9,530
794
29
2
0
221,909
0
W
Janus
11,535
961
50
4
0
224,139
0
W
Chiron
9,544
795
26
2
0
231,589
0
L
He Bo
10,195
850
21
2
0
193,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role