Player Matchup

Sol
Sol
ArbolTreeArbre
Sol
Level 17
God Stats
4W - 2L
1,874 SR
Queue Stats
175W - 59L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CABRAKAN_1_SHOOT
Morgan Le Fay
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 11L
1,819 Elo+
Party 2
Thor
Thor
JPZgameplays
Thor
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 32L
1,640 Elo+
Party 2
Bellona
Bellona
PharahSinManos
Bellona
Level 23
God Stats
53W - 13L
1,813 SR
Queue Stats
284W - 108L
1,658 Elo+
Party 2
Loki
Loki
R6destroyer7807
Loki
Level 20
God Stats
8W - 14L
1,346 SR
Queue Stats
28W - 42L
1,320 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,619 Elo+

VS

Team Averages
Level 9
1,415 SR
1,311 Elo+
Fenrir
Fenrir
KOpsy59
Fenrir
Level 8
God Stats
12W - 13L
1,438 SR
Queue Stats
15W - 28L
1,264 Elo+
Party 1
Ao Kuang
Ao Kuang
M055Y x
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,083 Elo+
Solo
Mulan
Mulan
Shalk27
Mulan
Level 7
God Stats
3W - 2L
1,507 SR
Queue Stats
24W - 23L
1,310 Elo+
Solo
Susano
Susano
VyPe Fayrox
Susano
Level 7
God Stats
4W - 6L
1,353 SR
Queue Stats
6W - 9L
1,247 Elo+
Party 1
Mercury
Mercury
eL-Chunion
Mercury
Level 5
God Stats
6W - 1L
1,277 SR
Queue Stats
183W - 123L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,759
597
4,869
5,684
2,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
CABRAKAN_1_SHOOT
Morgan Le Fay
14
7 / 0 / 5
8,478
652
6,235
4,809
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 3
7,635
587
2,667
8,517
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 0
7,955
612
5,121
7,471
5,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 3
5,475
421
1,222
2,454
939
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KOpsy59
Fenrir
5
0 / 5 / 0
4,695
361
1,406
6,643
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
M055Y x
Ao Kuang
5
2 / 2 / 0
5,035
387
1,220
2,823
645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Shalk27
Mulan
11
1 / 3 / 1
6,212
478
4,627
8,507
8,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
7
0 / 8 / 1
4,933
379
1,502
8,967
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Mercury
eL-Chunion
Mercury
12
2 / 1 / 1
7,228
556
2,422
5,836
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
6
6
L
Morgan Le Fay
CABRAKAN_1_SHOOT
Morgan Le Fay
7
0
5
9.5
L
5
2
3
3.25
W
Fenrir
KOpsy59
Fenrir
0
5
0
0
W
Ao Kuang
M055Y x
Ao Kuang
2
2
0
1
L
2
2
0
1
L
0
0
3
1.5
W
Mulan
Shalk27
Mulan
1
3
1
0.5
W
Susano
0
8
1
0.06
W
Mercury
eL-Chunion
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
11,177
28,935
Taken
32,776
14,475
Mitigated
15,680
10,839
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,869
2,044
0
3,570
5,684
2,342
3,316
414
5,270
41,135
0
L
Morgan Le Fay
CABRAKAN_1_SHOOT
Morgan Le Fay
6,235
1,266
0
1,224
4,809
1,800
1,794
74
4,735
46,474
0
L
2,667
912
0
2,988
8,517
3,658
0
450
8,067
0
40,430
W
Fenrir
KOpsy59
Fenrir
1,406
319
0
487
6,643
2,506
0
3,023
3,620
0
14,259
W
Ao Kuang
M055Y x
Ao Kuang
1,220
475
0
161
2,823
645
0
929
1,894
5,426
0
L
5,121
2,931
0
3,057
7,471
5,736
392
282
7,189
0
44,335
L
1,222
468
0
0
2,454
939
0
0
2,454
0
11,462
W
Mulan
Shalk27
Mulan
4,627
594
0
2,267
8,507
8,485
0
1,363
7,144
0
27,765
W
Susano
1,502
531
0
1,038
8,967
2,292
0
3,946
5,021
0
17,251
W
Mercury
eL-Chunion
Mercury
2,422
996
0
250
5,836
1,752
742
1,843
3,993
0
41,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
28,103
388
Minions Killed
221
0
Camps Cleared
0
1,220,726
Distance Traveled
1,065,540
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,759
597
91
7
0
247,163
0
L
Morgan Le Fay
8,478
652
95
7
0
264,625
0
L
Thor
7,635
587
74
6
0
267,458
0
W
Fenrir
4,695
361
25
2
0
258,565
0
W
Ao Kuang
5,035
387
13
1
0
104,435
0
L
Bellona
7,955
612
104
8
0
260,529
2
L
Loki
5,475
421
24
2
0
180,951
0
W
Mulan
6,212
478
58
4
0
202,335
2
W
Susano
4,933
379
27
2
0
228,234
0
W
Mercury
7,228
556
98
8
0
271,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role