Player Matchup

Chaac
Chaac
CrinkledCut
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,384 Elo+
Party 2
Anubis
Anubis
Kermle
Anubis
Level 16
God Stats
9W - 9L
1,473 SR
Queue Stats
19W - 31L
1,263 Elo+
Party 3
Ymir
Ymir
Niikii2k
Ymir
Level 16
God Stats
3W - 4L
1,521 SR
Queue Stats
18W - 30L
1,271 Elo+
Party 3
Neith
Neith
PaulPanzer69
Neith
Level 7
God Stats
7W - 9L
1,532 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 3
Arachne
Arachne
whiteshadow6
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Team Averages
Level 12
1,505 SR
1,327 Elo+

VS

Team Averages
Level 14
1,458 SR
1,261 Elo+
Morgan Le Fay
Morgan Le Fay
DragonMyMeat
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,332 Elo+
Party 1
Geb
Geb
Gamersrollout
Geb
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 111L
1,115 Elo+
Solo
Chaac
Chaac
LiquidMarmaduke
Chaac
Level 23
God Stats
11W - 10L
1,478 SR
Queue Stats
126W - 131L
1,372 Elo+
Solo
Arachne
Arachne
YungCooch
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,332 Elo+
Party 1
Neith
Neith
mikell742
Neith
Level 3
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 2L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,795
520
7,305
9,765
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Kermle
Anubis
11
2 / 7 / 2
7,946
530
4,365
9,531
4,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
3 / 5 / 4
8,506
567
5,313
12,817
9,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 5 / 3
6,843
456
9,267
8,940
2,274
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
whiteshadow6
Arachne
8
0 / 7 / 0
5,938
396
1,467
7,937
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragonMyMeat
Morgan Le Fay
15
7 / 1 / 10
9,050
603
10,317
7,519
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 7
7,448
497
5,361
11,308
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 1 / 1
7,079
472
3,314
7,528
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
YungCooch
Arachne
15
11 / 1 / 7
9,461
631
12,759
12,019
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
mikell742
Neith
13
7 / 2 / 3
7,840
523
7,430
9,729
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
27
27
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Morgan Le Fay
DragonMyMeat
Morgan Le Fay
7
1
10
12
W
2
4
7
1.38
L
Anubis
Kermle
Anubis
2
7
2
0.43
W
0
1
1
0.5
L
Ymir
3
5
4
1
L
3
5
3
0.9
W
Arachne
YungCooch
Arachne
11
1
7
14.5
W
Neith
mikell742
Neith
7
2
3
4.25
L
Arachne
whiteshadow6
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
39,181
48,990
Taken
48,103
25,183
Mitigated
20,801
7,997
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,305
1,529
0
2,838
9,765
5,774
892
1,988
7,204
0
46,866
W
Morgan Le Fay
DragonMyMeat
Morgan Le Fay
10,317
1,593
0
863
7,519
2,335
371
3,277
4,242
55,091
0
W
5,361
1,154
0
1,537
11,308
6,761
0
2,354
8,954
22,775
0
L
Anubis
Kermle
Anubis
4,365
564
0
1,269
9,531
4,693
553
3,710
5,555
29,666
0
W
3,314
423
0
3,257
7,528
3,967
730
0
7,528
0
33,767
L
Ymir
5,313
1,270
0
2,030
12,817
9,423
27
4,914
7,611
20,248
0
L
9,267
3,194
0
756
8,940
2,274
286
2,913
5,754
0
31,575
W
Arachne
YungCooch
Arachne
12,759
9,382
0
3,802
12,019
5,192
42
2,063
9,956
0
66,776
W
Neith
mikell742
Neith
7,430
3,515
0
4,065
9,729
2,546
1,152
1,984
7,745
0
34,928
L
Arachne
whiteshadow6
Arachne
1,467
1,033
0
1,104
7,937
3,019
0
1,186
6,546
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
40,878
295
Minions Killed
351
0
Camps Cleared
0
1,218,178
Distance Traveled
1,401,028
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,795
520
89
6
0
275,361
3
W
Morgan Le Fay
9,050
603
102
7
0
268,704
1
W
Geb
7,448
497
13
1
0
271,110
1
L
Anubis
7,946
530
57
4
0
226,254
0
W
Chaac
7,079
472
72
5
0
291,184
2
L
Ymir
8,506
567
36
2
0
238,614
0
L
Neith
6,843
456
59
4
0
245,650
0
W
Arachne
9,461
631
101
7
0
313,141
0
W
Neith
7,840
523
63
4
0
256,889
4
L
Arachne
5,938
396
54
4
0
232,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role