Player Matchup

Neith
Neith
FLIIPE
Neith
Level 6
God Stats
3W - 0L
1,206 SR
Queue Stats
13W - 10L
1,438 Elo+
Party 1
Set
Set
KoMMaIV
Set
Level 21
God Stats
7W - 2L
1,656 SR
Queue Stats
28W - 17L
1,507 Elo+
Party 1
Chronos
Chronos
Nanzista
Chronos
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,353 Elo+
Party 1
Khepri
Khepri
Pawliin
Khepri
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Achilles
Achilles
Pericao
Achilles
Level 5
God Stats
2W - 0L
1,295 SR
Queue Stats
4W - 4L
1,337 Elo+
Party 1
Team Averages
Level 8
1,431 SR
1,427 Elo+

VS

Team Averages
Level 15
1,434 SR
1,410 Elo+
Kuzenbo
Kuzenbo
Elissanderson
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 114L
1,218 Elo+
Solo
Ra
Ra
FrancisquinTX10
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,655 Elo+
Solo
Mulan
Mulan
alanmaster7
Mulan
Level 25
God Stats
0W - 1L
1,385 SR
Queue Stats
22W - 27L
1,416 Elo+
Solo
Chaac
Chaac
zCAINNz
Chaac
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
272W - 287L
1,500 Elo+
Solo
Amaterasu
Amaterasu
zero_gil_jackson
Amaterasu
Level 13
God Stats
13W - 10L
1,286 SR
Queue Stats
33W - 37L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FLIIPE
Neith
10
3 / 2 / 3
6,339
488
6,016
5,661
1,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
13
8 / 1 / 1
8,077
621
7,270
7,496
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Nanzista
Chronos
11
2 / 1 / 6
7,047
542
6,607
6,781
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Pawliin
Khepri
10
3 / 1 / 9
7,063
543
4,651
6,910
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Pericao
Achilles
11
4 / 1 / 6
7,417
571
9,013
8,287
8,902
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
0 / 6 / 1
5,560
428
1,904
9,241
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
2 / 5 / 0
5,913
455
4,161
7,540
2,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 1
5,963
459
3,101
8,119
2,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
zCAINNz
Chaac
10
2 / 2 / 1
6,731
518
8,025
10,807
7,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
11
1 / 2 / 0
6,208
478
2,698
10,056
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
6
6
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
6
1
0.08
W
Neith
FLIIPE
Neith
3
2
3
2.25
L
2
5
0
0.4
W
Set
8
1
1
8.5
W
Chronos
Nanzista
Chronos
2
1
6
5
W
Khepri
Pawliin
Khepri
3
1
9
7.5
W
Achilles
Pericao
Achilles
4
1
6
7
L
1
5
1
0.3
L
Chaac
zCAINNz
Chaac
2
2
1
1.25
L
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
19,889
35,135
Taken
45,763
21,653
Mitigated
26,413
11,837
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
1,904
1,377
0
945
9,241
8,193
0
2,447
6,794
13,299
0
W
Neith
FLIIPE
Neith
6,016
3,139
0
1,961
5,661
1,776
1,096
81
5,580
0
31,749
L
4,161
623
285
849
7,540
2,021
0
2,759
4,781
23,300
0
W
Set
7,270
3,404
0
4,391
7,496
3,271
1,748
996
6,500
0
54,330
W
Chronos
Nanzista
Chronos
6,607
3,615
0
2,416
6,781
2,405
1,216
966
5,815
37,873
0
W
Khepri
Pawliin
Khepri
4,651
1,504
0
2,551
6,910
5,299
485
2,603
4,307
13,856
0
W
Achilles
Pericao
Achilles
9,013
2,692
0
518
8,287
8,902
0
1,594
6,693
0
31,809
L
3,101
487
0
1,045
8,119
2,771
160
1,211
6,908
175
19,952
L
Chaac
zCAINNz
Chaac
8,025
1,406
0
3,023
10,807
7,094
0
3,078
7,729
0
28,564
L
Amaterasu
2,698
1,240
0
3,634
10,056
6,334
0
1,763
8,293
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
30,375
303
Minions Killed
234
0
Camps Cleared
0
1,151,455
Distance Traveled
1,153,864
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,560
428
25
2
0
225,808
0
W
Neith
6,339
488
59
5
0
191,183
3
L
Ra
5,913
455
50
4
0
232,162
1
W
Set
8,077
621
105
8
0
238,200
2
W
Chronos
7,047
542
70
5
0
234,167
1
W
Khepri
7,063
543
10
1
0
246,370
6
W
Achilles
7,417
571
59
5
0
241,535
0
L
Mulan
5,963
459
49
4
0
218,862
0
L
Chaac
6,731
518
42
3
0
212,885
2
L
Amaterasu
6,208
478
68
5
0
264,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role