Player Matchup

Jormungandr
Jormungandr
BtG Cappuccino
Jormungandr
Level 8
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
SuFoi
Baron Samedi
Level 7
God Stats
1W - 1L
1,437 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Bellona
Bellona
TSG GoBlin
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,502 SR
1,355 Elo+

VS

Team Averages
Level 38
1,503 SR
1,368 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DisciplineGM
Cthulhu
Level 23
God Stats
2W - 2L
1,797 SR
Queue Stats
26W - 57L
1,265 Elo+
Party 2
Aphrodite
Aphrodite
marcyluku
Aphrodite
Level 66
God Stats
2W - 2L
1,213 SR
Queue Stats
46W - 58L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BtG Cappuccino
Jormungandr
15
1 / 5 / 7
11,537
549
24,264
30,574
16,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SuFoi
Baron Samedi
17
6 / 10 / 3
13,675
651
23,734
20,215
8,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
TSG GoBlin
Bellona
14
1 / 8 / 6
11,422
544
11,340
25,244
17,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
13 / 5 / 8
14,775
704
27,348
23,720
13,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DisciplineGM
Cthulhu
16
3 / 4 / 14
12,882
613
11,443
28,405
38,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
marcyluku
Aphrodite
20
6 / 0 / 13
14,185
675
25,796
28,379
15,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
22
23
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
5
8
3.4
L
Jormungandr
BtG Cappuccino
Jormungandr
1
5
7
0.9
W
Cthulhu
DisciplineGM
Cthulhu
3
4
14
2.5
L
Baron Samedi
SuFoi
Baron Samedi
6
10
3
0.75
L
Bellona
TSG GoBlin
Bellona
1
8
6
0.5
W
Aphrodite
marcyluku
Aphrodite
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
64,587
76,033
Taken
80,504
42,082
Mitigated
67,964
11,178
Healing
35,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
27,348
10,752
0
3,158
23,720
13,767
583
12,793
10,927
0
60,324
L
Jormungandr
BtG Cappuccino
Jormungandr
24,264
3,498
70
1,748
30,574
16,419
0
18,928
11,646
54,900
0
W
Cthulhu
DisciplineGM
Cthulhu
11,443
1,031
509
0
28,405
38,225
215
14,486
13,919
33,996
0
L
Baron Samedi
SuFoi
Baron Samedi
23,734
4,541
3,642
5,358
20,215
8,012
0
9,057
11,158
54,368
0
L
Bellona
TSG GoBlin
Bellona
11,340
4,028
0
360
25,244
17,651
0
9,254
15,990
0
30,481
W
Aphrodite
marcyluku
Aphrodite
25,796
3,198
10,857
20,481
28,379
15,972
1,348
20,719
7,660
86,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
41,842
164
Minions Killed
211
0
Camps Cleared
0
948,186
Distance Traveled
1,146,708
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,775
704
64
3
0
368,505
4
L
Jormungandr
11,537
549
49
2
0
341,093
0
W
Cthulhu
12,882
613
26
1
0
381,520
4
L
Baron Samedi
13,675
651
66
3
0
281,290
1
L
Bellona
11,422
544
49
2
0
325,803
2
W
Aphrodite
14,185
675
121
6
0
396,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role