Player Matchup

Ao Kuang
Ao Kuang
DedGuyAlive
Ao Kuang
Level 27
God Stats
1W - 1L
1,557 SR
Queue Stats
57W - 48L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Dhlong24054
Gilgamesh
Level 65
God Stats
10W - 7L
1,654 SR
Queue Stats
87W - 82L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Ozziess
Kuzenbo
Level 68
God Stats
11W - 4L
1,500 SR
Queue Stats
38W - 49L
1,455 Elo+
Party 1
Chernobog
Chernobog
SurvivinIvan
Chernobog
Level 37
God Stats
5W - 5L
1,689 SR
Queue Stats
62W - 74L
1,418 Elo+
Party 1
Agni
Agni
chunkychud
Agni
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 64L
1,389 Elo+
Party 1
Team Averages
Level 55
1,580 SR
1,431 Elo+

VS

Team Averages
Level 62
1,469 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
CorloSan96
Morgan Le Fay
Level 9
God Stats
1W - 2L
1,434 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 2
Sol
Sol
DOZER2K14
Sol
Level 122
God Stats
0W - 1L
1,443 SR
Queue Stats
60W - 63L
1,411 Elo+
Party 2
Izanami
Izanami
Devilseed123
Izanami
Level 18
God Stats
15W - 10L
1,510 SR
Queue Stats
27W - 27L
1,413 Elo+
Party 2
Bakasura
Bakasura
KingThamp
Bakasura
Level 118
God Stats
18W - 19L
1,522 SR
Queue Stats
236W - 255L
1,583 Elo+
Party 2
Osiris
Osiris
ScaryBanana
Osiris
Level 45
God Stats
2W - 5L
1,435 SR
Queue Stats
86W - 90L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DedGuyAlive
Ao Kuang
17
8 / 5 / 6
11,313
566
9,871
17,336
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dhlong24054
Gilgamesh
20
4 / 1 / 5
12,781
639
8,967
10,600
6,644
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Ozziess
Kuzenbo
16
2 / 0 / 12
10,903
545
6,968
13,504
17,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
SurvivinIvan
Chernobog
18
11 / 1 / 6
11,828
591
12,258
11,781
5,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 7
11,574
579
15,960
10,201
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CorloSan96
Morgan Le Fay
13
1 / 10 / 1
8,234
412
7,354
13,270
3,702
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 10 / 4
9,920
496
5,175
18,896
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Devilseed123
Izanami
13
0 / 7 / 2
8,737
437
4,141
12,665
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
KingThamp
Bakasura
20
9 / 3 / 1
13,233
662
20,051
19,774
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
15
0 / 3 / 0
8,776
439
2,449
11,324
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
31
Kills
11
11
Deaths
33
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CorloSan96
Morgan Le Fay
1
10
1
0.15
L
1
10
4
0.3
W
Ao Kuang
DedGuyAlive
Ao Kuang
8
5
6
2.2
L
Izanami
Devilseed123
Izanami
0
7
2
0.14
W
Gilgamesh
Dhlong24054
Gilgamesh
4
1
5
6.5
L
Bakasura
KingThamp
Bakasura
9
3
1
3.17
W
Kuzenbo
Ozziess
Kuzenbo
2
0
12
8
L
Osiris
0
3
0
0
W
Chernobog
SurvivinIvan
Chernobog
11
1
6
14
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,024
Damage
39,170
63,422
Taken
75,929
41,715
Mitigated
29,010
22,806
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CorloSan96
Morgan Le Fay
7,354
1,174
0
960
13,270
3,702
349
7,741
5,405
32,539
0
L
5,175
1,327
0
5,453
18,896
5,646
834
10,756
7,585
52,228
0
W
Ao Kuang
DedGuyAlive
Ao Kuang
9,871
3,542
0
7,315
17,336
8,155
190
1,717
14,768
74,649
0
L
Izanami
Devilseed123
Izanami
4,141
3,387
0
2,089
12,665
3,799
556
4,219
8,396
0
49,800
W
Gilgamesh
Dhlong24054
Gilgamesh
8,967
1,992
529
3,121
10,600
6,644
2,448
1,588
8,256
0
82,909
L
Bakasura
KingThamp
Bakasura
20,051
12,332
0
8,042
19,774
10,095
6
6,008
13,626
0
119,829
W
Kuzenbo
Ozziess
Kuzenbo
6,968
1,854
0
2,589
13,504
17,654
1,023
3,866
9,027
27,907
0
L
Osiris
2,449
620
0
1,520
11,324
5,768
731
3,124
8,118
0
39,020
W
Chernobog
SurvivinIvan
Chernobog
12,258
8,893
0
6,115
11,781
5,347
4,248
2,547
8,310
0
75,143
W
15,960
800
425
2,712
10,201
3,915
320
4,880
4,812
75,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
48,900
595
Minions Killed
518
0
Camps Cleared
0
2,035,804
Distance Traveled
1,875,800
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,234
412
54
3
0
329,249
0
L
Sol
9,920
496
102
5
0
323,939
12
W
Ao Kuang
11,313
566
115
6
0
405,372
5
L
Izanami
8,737
437
94
5
0
321,361
6
W
Gilgamesh
12,781
639
165
8
0
426,699
1
L
Bakasura
13,233
662
193
10
0
500,053
1
W
Kuzenbo
10,903
545
32
2
0
410,738
0
L
Osiris
8,776
439
75
4
0
401,198
3
W
Chernobog
11,828
591
141
7
0
395,359
6
W
Agni
11,574
579
142
7
0
397,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role