Player Matchup

Ymir
Ymir
Epik1001
Ymir
Level 15
God Stats
16W - 8L
1,707 SR
Queue Stats
91W - 76L
1,425 Elo+
Party 3
Medusa
Medusa
HinataSenpaii03
Medusa
Level 14
God Stats
32W - 23L
1,455 SR
Queue Stats
116W - 119L
1,349 Elo+
Party 3
Hades
Hades
MaxSwaggerXl
Hades
Level 25
God Stats
12W - 13L
1,452 SR
Queue Stats
29W - 40L
1,246 Elo+
Solo
Nike
Nike
Pope_Alope49
Nike
Level 28
God Stats
35W - 49L
1,477 SR
Queue Stats
89W - 107L
1,332 Elo+
Solo
Chernobog
Chernobog
SilverDusk61
Chernobog
Level 28
God Stats
25W - 20L
1,592 SR
Queue Stats
74W - 78L
1,405 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,351 Elo+

VS

Team Averages
Level 36
1,413 SR
1,395 Elo+
Bellona
Bellona
MrBurrito047656
Bellona
Level 22
God Stats
2W - 6L
1,346 SR
Queue Stats
28W - 40L
1,350 Elo+
Party 2
Loki
Loki
Picantovich2833
Loki
Level 33
God Stats
8W - 12L
1,421 SR
Queue Stats
54W - 44L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
RoSe_MoonBeam
Cthulhu
Level 88
God Stats
0W - 1L
1,226 SR
Queue Stats
189W - 193L
1,368 Elo+
Party 1
Olorun
Olorun
Sqidward2411
Olorun
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 1
Zeus
Zeus
glizzy9070
Zeus
Level 29
God Stats
8W - 6L
1,736 SR
Queue Stats
54W - 75L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 12
7,130
548
4,867
9,017
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
14 / 2 / 5
8,911
685
10,903
8,509
2,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 4 / 7
7,285
560
9,721
7,341
2,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 0
7,251
558
2,030
6,735
3,924
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
SilverDusk61
Chernobog
10
1 / 0 / 2
6,477
498
844
6,827
1,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,431
495
2,933
7,244
4,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 4 / 1
7,578
583
5,640
8,502
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
10
1 / 3 / 4
6,842
526
4,067
11,927
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
8
0 / 7 / 3
5,572
429
1,848
8,687
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 4 / 1
7,088
545
7,441
9,540
2,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
10
11
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
12
3.5
W
14
2
5
8.25
W
5
4
7
2.13
L
1
4
1
0.38
L
5
4
1
1.38
W
1
3
0
0.33
L
Cthulhu
1
3
4
1
W
Chernobog
SilverDusk61
Chernobog
1
0
2
2
L
Olorun
0
7
3
0.21
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
21,929
38,429
Taken
45,900
15,458
Mitigated
16,513
10,641
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,867
1,182
138
1,308
9,017
4,172
420
3,489
5,528
20,472
0
W
10,903
5,871
234
4,126
8,509
2,766
988
2,558
5,951
0
31,002
W
9,721
758
349
1,656
7,341
2,789
996
4,879
2,462
34,739
0
L
2,933
585
0
88
7,244
4,306
513
1,697
5,547
0
17,043
L
5,640
592
0
1,518
8,502
2,677
56
1,201
7,301
0
36,556
W
2,030
345
0
0
6,735
3,924
505
1,254
5,481
0
42,402
L
Cthulhu
4,067
551
0
970
11,927
5,134
216
5,825
6,102
24,138
0
W
Chernobog
SilverDusk61
Chernobog
844
264
0
2,830
6,827
1,807
272
1,176
5,651
0
29,374
L
Olorun
1,848
960
216
1,927
8,687
1,962
0
3,998
4,689
19,377
0
L
7,441
2,530
0
3,663
9,540
2,434
141
2,408
7,132
36,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
33,511
298
Minions Killed
248
0
Camps Cleared
0
1,191,620
Distance Traveled
1,217,371
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,130
548
26
2
0
246,495
0
W
Medusa
8,911
685
55
4
0
229,791
0
W
Hades
7,285
560
66
5
0
236,762
0
L
Bellona
6,431
495
30
2
0
224,138
0
L
Loki
7,578
583
81
6
0
269,150
1
W
Nike
7,251
558
81
6
0
247,245
6
L
Cthulhu
6,842
526
35
3
0
239,460
0
W
Chernobog
6,477
498
70
5
0
231,327
0
L
Olorun
5,572
429
36
3
0
244,676
0
L
Zeus
7,088
545
66
5
0
239,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role