Player Matchup

Tyr
Tyr
Silver II
Paedriatrics
Tyr
Silver II
Level 95
God Stats
44W - 49L
1,578 SR
Queue Stats
131W - 142L
988 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
UAV HardLine
Kuzenbo
Bronze II
Level 61
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 23L
932 MMR
Party 1
Izanami
Izanami
Bronze I
dragontamer466
Izanami
Bronze I
Level 76
God Stats
5W - 4L
1,607 SR
Queue Stats
11W - 21L
1,024 MMR
Party 1
Sol
Sol
Silver II
megakram
Sol
Silver II
Level 82
God Stats
10W - 5L
1,621 SR
Queue Stats
187W - 187L
1,063 MMR
Solo
Skadi
Skadi
Silver II
thejokersweapon
Skadi
Silver II
Level 142
God Stats
7W - 3L
1,611 SR
Queue Stats
450W - 472L
990 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,638 SR
1,000 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,523 SR
1,000 MMR
Sylvanus
Sylvanus
Silver V
BIG ROUSH 29
Sylvanus
Silver V
Level 68
God Stats
8W - 16L
1,462 SR
Queue Stats
17W - 39L
919 MMR
Solo
Tiamat
Tiamat
Gold V
EcuaSpooky
Tiamat
Gold V
Level 158
God Stats
1W - 1L
1,385 SR
Queue Stats
80W - 93L
1,048 MMR
Solo
Heimdallr
Heimdallr
Silver III
RaekwonMckenney1
Heimdallr
Silver III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 95L
995 MMR
Solo
Horus
Horus
Silver I
ThaMiGroot
Horus
Silver I
Level 75
God Stats
15W - 7L
1,773 SR
Queue Stats
146W - 166L
1,054 MMR
Solo
Da Ji
Da Ji
Silver III
johhn1318
Da Ji
Silver III
Level 109
God Stats
0W - 2L
1,494 SR
Queue Stats
39W - 47L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 1
14,051
611
10,310
16,736
21,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
UAV HardLine
Kuzenbo
16
4 / 1 / 7
12,575
547
7,142
15,788
18,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 1 / 5
13,705
596
13,196
13,194
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 6 / 1
12,990
565
17,036
20,704
9,262
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 3 / 5
12,719
553
10,680
17,342
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Nu WaMorgan Le FayArtemisGilgameshFenrir

VS

Bans
DanzaburouArachnePeleAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIG ROUSH 29
Sylvanus
17
2 / 1 / 2
10,880
473
9,420
17,085
11,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
EcuaSpooky
Tiamat
14
4 / 1 / 1
9,614
418
6,359
6,849
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
20
1 / 6 / 1
11,758
511
9,971
16,711
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
18
1 / 6 / 3
11,226
488
10,850
21,284
17,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
johhn1318
Da Ji
18
4 / 6 / 4
11,400
496
10,004
18,219
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
12
12
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BIG ROUSH 29
Sylvanus
2
1
2
3
L
Tiamat
EcuaSpooky
Tiamat
4
1
1
4.5
W
4
1
1
4.5
L
Heimdallr
1
6
1
0.25
L
Horus
1
6
3
0.42
W
Kuzenbo
UAV HardLine
Kuzenbo
4
1
7
7.5
W
5
1
5
7.5
L
Da Ji
johhn1318
Da Ji
4
6
4
1
W
5
6
1
0.92
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,364
Damage
46,604
83,764
Taken
80,148
62,950
Mitigated
48,206
29,924
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BIG ROUSH 29
Sylvanus
9,420
2,681
2,875
6,789
17,085
11,445
0
9,806
7,279
47,375
9,977
L
Tiamat
EcuaSpooky
Tiamat
6,359
848
0
2,616
6,849
4,314
0
3,055
3,794
35,968
0
W
10,310
887
0
7,300
16,736
21,308
1,755
1,863
14,819
0
88,441
L
Heimdallr
9,971
5,520
0
4,098
16,711
6,786
2,799
2,901
13,810
0
102,804
L
Horus
10,850
5,097
799
5,919
21,284
17,481
343
4,801
16,483
0
75,240
W
Kuzenbo
UAV HardLine
Kuzenbo
7,142
2,153
0
2,197
15,788
18,920
37
3,144
12,570
30,421
0
W
13,196
7,922
0
3,935
13,194
5,524
600
2,545
10,645
0
107,637
L
Da Ji
johhn1318
Da Ji
10,004
1,865
0
5,212
18,219
8,180
0
3,928
14,291
0
66,385
W
17,036
5,402
0
9,796
20,704
9,262
1,024
5,277
15,033
107,026
0
W
10,680
6,158
0
6,696
17,342
7,936
2,020
1,416
15,806
0
119,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,040
Gold Earned
54,878
705
Minions Killed
613
0
Camps Cleared
0
2,140,961
Distance Traveled
2,000,524
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,880
473
111
5
0
444,552
5
L
Tiamat
9,614
418
79
3
0
309,038
4
W
Tyr
14,051
611
178
8
0
438,127
6
L
Heimdallr
11,758
511
152
7
0
395,094
5
L
Horus
11,226
488
149
6
0
444,919
2
W
Kuzenbo
12,575
547
32
1
0
494,913
7
W
Izanami
13,705
596
189
8
0
434,861
5
L
Da Ji
11,400
496
122
5
0
406,921
6
W
Sol
12,990
565
163
7
0
394,067
2
W
Skadi
12,719
553
143
6
0
378,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role