Player Matchup

Achilles
Achilles
SSJames
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,469 Elo+
Party 1
Arachne
Arachne
ShadowGod17
Arachne
Level 27
God Stats
18W - 2L
1,820 SR
Queue Stats
87W - 57L
1,523 Elo+
Solo
Chiron
Chiron
Souhyago5726
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,504 Elo+
Party 1
Khepri
Khepri
VoyageSemFreio
Khepri
Level 28
God Stats
4W - 2L
1,470 SR
Queue Stats
91W - 113L
1,375 Elo+
Party 1
Janus
Janus
gabriel3201
Janus
Level 27
God Stats
5W - 5L
1,432 SR
Queue Stats
35W - 57L
1,387 Elo+
Party 1
Team Averages
Level 25
1,544 SR
1,452 Elo+

VS

Team Averages
Level 20
1,596 SR
1,501 Elo+
Bellona
Bellona
CaloniPlay
Bellona
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Tiamat
Tiamat
Jvictor 12335
Tiamat
Level 18
God Stats
3W - 4L
1,579 SR
Queue Stats
74W - 91L
1,543 Elo+
Party 2
Ullr
Ullr
NoSupportForMe
Ullr
Level 29
God Stats
29W - 36L
1,516 SR
Queue Stats
148W - 153L
1,610 Elo+
Solo
Thor
Thor
Slayoxis
Thor
Level 22
God Stats
2W - 2L
1,654 SR
Queue Stats
70W - 56L
1,411 Elo+
Party 3
Athena
Athena
Spartanwolf2342
Athena
Level 28
God Stats
2W - 3L
1,732 SR
Queue Stats
42W - 35L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SSJames
Achilles
14
4 / 3 / 1
8,724
513
6,431
9,752
8,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
ShadowGod17
Arachne
19
15 / 0 / 3
11,617
683
21,664
16,655
8,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
13
2 / 5 / 7
8,174
481
7,242
11,420
3,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 5
7,272
428
2,579
10,113
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
7,518
442
5,305
8,245
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaloniPlay
Bellona
11
4 / 4 / 0
7,601
447
5,895
10,903
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 3
7,881
464
6,086
10,676
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 4 / 2
8,848
520
14,784
11,462
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
0 / 5 / 1
7,107
418
2,963
13,448
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 6
7,826
460
6,790
13,499
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
22
Kills
13
13
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaloniPlay
Bellona
4
4
0
1
L
0
4
3
0.38
L
8
4
2
2.25
W
Achilles
SSJames
Achilles
4
3
1
1.5
W
Arachne
ShadowGod17
Arachne
15
0
3
16.5
L
Thor
0
5
1
0.1
W
Chiron
2
5
7
1.1
L
1
5
6
0.8
W
1
2
5
1.75
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
36,518
56,185
Taken
59,988
32,279
Mitigated
30,399
11,512
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaloniPlay
Bellona
5,895
2,388
0
1,018
10,903
7,966
0
372
10,531
0
23,487
L
6,086
288
0
4,699
10,676
4,620
458
3,301
7,375
42,959
0
L
14,784
7,143
0
1,717
11,462
3,673
454
1,887
9,575
0
73,724
W
Achilles
SSJames
Achilles
6,431
2,139
0
362
9,752
8,013
824
835
8,823
0
41,866
W
Arachne
ShadowGod17
Arachne
21,664
16,360
0
7,135
16,655
8,554
1,569
2,973
13,480
0
102,441
L
Thor
2,963
982
0
3,406
13,448
4,534
0
73
13,375
0
43,147
W
Chiron
7,242
2,665
602
2,073
11,420
3,620
0
2,322
9,050
0
34,501
L
6,790
1,621
0
2,416
13,499
9,606
0
2,298
11,201
24,338
0
W
2,579
355
0
1,340
10,113
9,647
177
3,354
6,713
14,476
0
W
5,305
158
0
0
8,245
2,445
816
2,754
5,243
43,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
39,263
411
Minions Killed
375
0
Camps Cleared
0
1,723,478
Distance Traveled
1,540,668
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,601
447
46
3
0
288,012
2
L
Tiamat
7,881
464
90
5
0
321,168
6
L
Ullr
8,848
520
123
7
0
292,861
1
W
Achilles
8,724
513
74
4
0
324,668
1
W
Arachne
11,617
683
171
10
0
395,536
4
L
Thor
7,107
418
84
5
0
314,587
0
W
Chiron
8,174
481
70
4
0
352,187
0
L
Athena
7,826
460
32
2
0
324,040
3
W
Khepri
7,272
428
21
1
0
339,686
1
W
Janus
7,518
442
75
4
0
311,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role