Player Matchup

Hel
Hel
BLAZEPHENOM_TV
Hel
Level 67
God Stats
24W - 36L
1,407 SR
Queue Stats
358W - 362L
1,437 Elo+
Solo
Thor
Thor
MaSSiVe_NuuDiSt
Thor
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 401L
1,464 Elo+
Solo
Ah Puch
Ah Puch
PS_Unpredictable
Ah Puch
Level 122
God Stats
10W - 10L
1,513 SR
Queue Stats
200W - 213L
1,426 Elo+
Party 1
Tiamat
Tiamat
coolbreez472
Tiamat
Level 111
God Stats
0W - 3L
1,328 SR
Queue Stats
30W - 34L
1,432 Elo+
Party 1
Neith
Neith
josephjun
Neith
Level 109
God Stats
63W - 69L
1,478 SR
Queue Stats
312W - 334L
1,450 Elo+
Party 1
Team Averages
Level 95
1,445 SR
1,442 Elo+

VS

Team Averages
Level 93
1,411 SR
1,428 Elo+
Pele
Pele
Neosalt96
Pele
Level 85
God Stats
11W - 13L
1,305 SR
Queue Stats
394W - 385L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
OONovaNinJaH
Baba Yaga
Level 62
God Stats
8W - 8L
1,170 SR
Queue Stats
334W - 323L
1,395 Elo+
Solo
Skadi
Skadi
RoseDragonX
Skadi
Level 120
God Stats
5W - 3L
1,491 SR
Queue Stats
388W - 396L
1,465 Elo+
Solo
Anubis
Anubis
chrisgal821111
Anubis
Level 87
God Stats
11W - 7L
1,585 SR
Queue Stats
74W - 71L
1,415 Elo+
Solo
Khepri
Khepri
qaz567567
Khepri
Level 109
God Stats
43W - 31L
1,503 SR
Queue Stats
849W - 828L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,118
382
3,866
10,156
4,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 3 / 3
8,206
513
4,906
10,174
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 2
7,006
438
5,888
9,570
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
13
1 / 3 / 1
6,940
434
5,523
7,814
4,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
josephjun
Neith
12
2 / 5 / 2
7,071
442
9,791
12,186
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 2 / 3
8,698
544
6,495
10,431
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
OONovaNinJaH
Baba Yaga
14
3 / 0 / 6
8,533
533
5,891
8,100
3,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 6
7,580
474
12,332
8,026
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
4 / 2 / 0
8,672
542
5,780
9,805
5,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
qaz567567
Khepri
12
1 / 1 / 5
7,442
465
4,997
11,314
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
16
17
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
4
3
3
1.83
W
Pele
5
2
3
3.25
W
Baba Yaga
OONovaNinJaH
Baba Yaga
3
0
6
6
L
0
4
2
0.25
W
3
3
6
2
W
4
2
0
2
L
Tiamat
1
3
1
0.5
L
Neith
josephjun
Neith
2
5
2
0.6
W
Khepri
qaz567567
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
35,495
49,900
Taken
47,676
19,466
Mitigated
26,404
13,974
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
487
1,906
3,530
10,156
4,794
0
1,607
8,549
24,061
0
L
4,906
312
0
250
10,174
3,507
0
3,136
7,038
0
46,837
W
Pele
6,495
1,170
0
3,790
10,431
4,864
0
1,889
8,542
0
60,337
W
Baba Yaga
OONovaNinJaH
Baba Yaga
5,891
600
0
2,724
8,100
3,542
897
3,964
4,136
49,592
0
L
5,888
118
142
3,149
9,570
2,920
0
3,614
5,956
36,495
0
W
12,332
4,243
0
742
8,026
2,638
752
2,330
5,696
0
47,204
W
5,780
305
0
6,283
9,805
5,355
430
4,736
5,069
57,238
0
L
Tiamat
5,523
117
0
2,502
7,814
4,900
294
5,431
2,383
33,605
0
L
Neith
josephjun
Neith
9,791
5,303
132
2,363
12,186
3,345
220
2,880
9,306
0
35,767
W
Khepri
qaz567567
Khepri
4,997
336
0
2,657
11,314
10,005
144
2,358
8,956
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
40,925
347
Minions Killed
426
0
Camps Cleared
0
1,341,252
Distance Traveled
1,513,583
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,118
382
47
3
0
269,270
0
L
Thor
8,206
513
91
6
0
285,337
3
W
Pele
8,698
544
98
6
0
341,879
5
W
Baba Yaga
8,533
533
104
7
0
313,071
5
L
Ah Puch
7,006
438
79
5
0
276,470
1
W
Skadi
7,580
474
76
5
0
277,139
5
W
Anubis
8,672
542
111
7
0
277,983
3
L
Tiamat
6,940
434
66
4
0
272,004
0
L
Neith
7,071
442
64
4
0
238,171
1
W
Khepri
7,442
465
37
2
0
303,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role