Player Matchup

Poseidon
Poseidon
Csonteey27
Poseidon
Level 23
God Stats
18W - 19L
1,495 SR
Queue Stats
59W - 79L
1,328 Elo+
Party 1
Cupid
Cupid
LockSilver
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,387 Elo+
Solo
Hachiman
Hachiman
Stompy MLG
Hachiman
Level 12
God Stats
3W - 4L
1,214 SR
Queue Stats
110W - 60L
1,483 Elo+
Solo
Bellona
Bellona
oreghiba
Bellona
Level 23
God Stats
4W - 6L
1,232 SR
Queue Stats
121W - 181L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
thehollowitz
Cthulhu
Level 27
God Stats
14W - 12L
1,699 SR
Queue Stats
261W - 301L
1,338 Elo+
Party 1
Team Averages
Level 23
1,428 SR
1,372 Elo+

VS

Team Averages
Level 8
1,497 SR
1,446 Elo+
Cthulhu
Cthulhu
AlucardTIV88
Cthulhu
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DirtyKiLL3R
Tsukuyomi
Level 17
God Stats
4W - 5L
1,697 SR
Queue Stats
66W - 62L
1,345 Elo+
Solo
Heimdallr
Heimdallr
Lurnaii
Heimdallr
Level 6
God Stats
2W - 3L
1,288 SR
Queue Stats
28W - 21L
1,387 Elo+
Solo
Fafnir
Fafnir
Riddles96
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TheKrugerOne
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Csonteey27
Poseidon
19
3 / 3 / 7
12,717
489
8,192
12,037
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
9
0 / 4 / 2
8,295
319
4,059
6,594
1,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Stompy MLG
Hachiman
20
18 / 3 / 6
16,397
631
34,503
28,891
12,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
oreghiba
Bellona
18
5 / 3 / 5
12,333
474
10,231
19,450
19,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
thehollowitz
Cthulhu
20
6 / 0 / 7
13,099
504
14,162
19,621
23,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlucardTIV88
Cthulhu
19
1 / 8 / 4
12,016
462
10,307
21,793
15,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
DirtyKiLL3R
Tsukuyomi
15
2 / 7 / 0
10,257
395
5,109
21,797
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Lurnaii
Heimdallr
18
2 / 8 / 2
11,557
445
9,985
29,898
13,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Riddles96
Fafnir
15
2 / 4 / 3
11,828
455
7,402
19,911
24,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
6 / 5 / 0
14,254
548
18,534
16,035
7,216
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
32
Kills
13
13
Deaths
32
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlucardTIV88
Cthulhu
1
8
4
0.38
W
Poseidon
Csonteey27
Poseidon
3
3
7
2.17
L
Tsukuyomi
DirtyKiLL3R
Tsukuyomi
2
7
0
0.29
W
Cupid
0
4
2
0.25
L
Heimdallr
Lurnaii
Heimdallr
2
8
2
0.38
L
Fafnir
Riddles96
Fafnir
2
4
3
0.88
W
Hachiman
Stompy MLG
Hachiman
18
3
6
7
L
Scylla
6
5
0
1.2
W
Bellona
oreghiba
Bellona
5
3
5
2.5
W
Cthulhu
thehollowitz
Cthulhu
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,147
Damage
51,337
86,593
Taken
109,434
61,388
Mitigated
70,180
34,056
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlucardTIV88
Cthulhu
10,307
1,325
0
6,278
21,793
15,960
1,343
2,074
19,719
63,224
0
W
Poseidon
Csonteey27
Poseidon
8,192
1,452
0
1,942
12,037
4,558
843
5,822
6,059
83,572
0
L
Tsukuyomi
DirtyKiLL3R
Tsukuyomi
5,109
1,704
0
5,700
21,797
8,990
0
2,871
18,926
0
63,907
W
Cupid
4,059
1,522
196
1,637
6,594
1,412
320
1,056
5,537
0
17,119
L
Heimdallr
Lurnaii
Heimdallr
9,985
4,305
0
11,925
29,898
13,778
1,546
6,738
23,160
0
114,494
L
Fafnir
Riddles96
Fafnir
7,402
2,017
0
1,122
19,911
24,236
206
6,505
13,406
21,269
0
W
Hachiman
Stompy MLG
Hachiman
34,503
25,053
0
18,161
28,891
12,289
1,996
10,425
18,290
0
187,158
L
Scylla
18,534
1,440
260
2,659
16,035
7,216
0
4,446
11,589
121,865
0
W
Bellona
oreghiba
Bellona
10,231
4,414
0
6,591
19,450
19,273
2,238
9,718
9,688
323
53,662
W
Cthulhu
thehollowitz
Cthulhu
14,162
1,235
427
5,102
19,621
23,856
444
9,876
9,537
60,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
59,912
594
Minions Killed
601
0
Camps Cleared
0
2,266,593
Distance Traveled
2,169,758
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,016
462
109
4
0
422,499
1
W
Poseidon
12,717
489
151
6
0
476,588
7
L
Tsukuyomi
10,257
395
95
4
0
437,256
4
W
Cupid
8,295
319
27
1
0
253,149
0
L
Heimdallr
11,557
445
160
6
0
390,204
3
L
Fafnir
11,828
455
17
1
0
469,639
4
W
Hachiman
16,397
631
211
8
0
441,529
3
L
Scylla
14,254
548
220
8
0
450,160
10
W
Bellona
12,333
474
108
4
0
517,982
3
W
Cthulhu
13,099
504
97
4
0
577,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role