Player Matchup

Gilgamesh
Gilgamesh
GodKingReign
Gilgamesh
Level 8
God Stats
7W - 12L
1,350 SR
Queue Stats
148W - 142L
1,424 Elo+
Party 2
Ymir
Ymir
VampNashAlucard
Ymir
Level 25
God Stats
6W - 1L
1,658 SR
Queue Stats
18W - 14L
1,361 Elo+
Solo
Yemoja
Yemoja
Virodief
Yemoja
Level 21
God Stats
28W - 20L
1,505 SR
Queue Stats
61W - 80L
1,251 Elo+
Solo
Bellona
Bellona
moonlight573
Bellona
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Loki
Loki
pickle081603
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,362 Elo+

VS

Team Averages
Level 25
1,361 SR
1,402 Elo+
Chang'e
Chang'e
CeejAlpha
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Izanami
Izanami
PsykoticSoldier
Izanami
Level 16
God Stats
3W - 4L
1,393 SR
Queue Stats
21W - 30L
1,315 Elo+
Solo
Bacchus
Bacchus
ZinQMoDz111
Bacchus
Level 67
God Stats
6W - 3L
1,501 SR
Queue Stats
11W - 12L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
izdixl
Morgan Le Fay
Level 8
God Stats
3W - 4L
1,341 SR
Queue Stats
9W - 9L
1,507 Elo+
Party 1
Bakasura
Bakasura
patridge_boys
Bakasura
Level 20
God Stats
0W - 6L
1,069 SR
Queue Stats
5W - 10L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodKingReign
Gilgamesh
20
16 / 6 / 12
16,628
1,109
33,292
23,847
10,395
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 21
15,499
1,033
30,887
30,026
35,982
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Yemoja
Virodief
Yemoja
20
2 / 0 / 28
14,624
975
17,748
16,254
16,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
moonlight573
Bellona
20
10 / 0 / 20
15,818
1,055
23,901
22,955
19,230
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 7 / 17
13,092
873
12,925
20,688
17,818
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CeejAlpha
Chang'e
20
6 / 13 / 7
14,598
973
38,174
33,324
16,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 11 / 6
13,885
926
27,848
26,113
12,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ZinQMoDz111
Bacchus
20
4 / 3 / 7
14,599
973
29,956
32,288
57,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
izdixl
Morgan Le Fay
20
1 / 7 / 10
13,072
871
5,402
22,737
11,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
patridge_boys
Bakasura
19
0 / 5 / 2
11,828
789
466
13,809
5,958

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
38
Kills
13
13
Deaths
39
98
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CeejAlpha
Chang'e
6
13
7
0.73
W
Gilgamesh
GodKingReign
Gilgamesh
16
6
12
3.67
L
2
11
6
0.45
W
9
0
21
19.5
W
Yemoja
Virodief
Yemoja
2
0
28
16
L
Bacchus
ZinQMoDz111
Bacchus
4
3
7
2.5
L
Morgan Le Fay
izdixl
Morgan Le Fay
1
7
10
0.86
W
Bellona
moonlight573
Bellona
10
0
20
20
L
Bakasura
patridge_boys
Bakasura
0
5
2
0.2
W
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,753
Damage
101,846
113,770
Taken
128,271
100,209
Mitigated
103,071
11,329
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CeejAlpha
Chang'e
38,174
5,621
7,806
7,295
33,324
16,368
0
11,820
21,504
70,726
0
W
Gilgamesh
GodKingReign
Gilgamesh
33,292
17,553
0
1,161
23,847
10,395
0
17,025
6,802
0
61,050
L
27,848
23,486
0
2,784
26,113
12,281
0
7,923
18,190
0
76,910
W
30,887
9,878
0
162
30,026
35,982
0
16,195
13,804
57,965
0
W
Yemoja
Virodief
Yemoja
17,748
3,725
5,537
722
16,254
16,784
0
12,815
3,439
40,896
0
L
Bacchus
ZinQMoDz111
Bacchus
29,956
2,644
0
1,384
32,288
57,244
0
11,768
20,520
47,016
0
L
Morgan Le Fay
izdixl
Morgan Le Fay
5,402
1,990
287
661
22,737
11,220
0
11,561
11,176
14,493
0
W
Bellona
moonlight573
Bellona
23,901
8,200
554
2,929
22,955
19,230
0
16,207
6,739
0
42,038
L
Bakasura
patridge_boys
Bakasura
466
220
0
483
13,809
5,958
0
5,802
8,007
0
2,879
W
12,925
4,508
0
264
20,688
17,818
0
11,290
9,398
282
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,661
Gold Earned
67,982
230
Minions Killed
239
8
Camps Cleared
0
1,448,785
Distance Traveled
1,217,745
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,598
973
69
5
0
232,590
0
W
Gilgamesh
16,628
1,109
51
3
6
280,741
0
L
Izanami
13,885
926
106
7
0
216,200
0
W
Ymir
15,499
1,033
84
6
0
294,009
0
W
Yemoja
14,624
975
42
3
1
260,566
0
L
Bacchus
14,599
973
41
3
0
312,164
0
L
Morgan Le Fay
13,072
871
10
1
0
271,372
0
W
Bellona
15,818
1,055
42
3
0
307,162
0
L
Bakasura
11,828
789
13
1
0
185,419
0
W
Loki
13,092
873
11
1
1
306,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role