Player Matchup

Guan Yu
Guan Yu
FatRat3168
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,457 Elo+
Party 2
Thor
Thor
MUNNNYB
Thor
Level 5
God Stats
0W - 3L
1,253 SR
Queue Stats
27W - 24L
1,457 Elo+
Party 2
Neith
Neith
Zynsiyme06
Neith
Level 4
God Stats
11W - 14L
1,700 SR
Queue Stats
23W - 31L
1,565 Elo+
Party 1
Loki
Loki
gravytrain1063
Loki
Level 87
God Stats
104W - 82L
1,575 SR
Queue Stats
257W - 234L
1,523 Elo+
Party 1
Da Ji
Da Ji
solris3937
Da Ji
Level 15
God Stats
1W - 3L
1,156 SR
Queue Stats
23W - 31L
1,498 Elo+
Party 1
Team Averages
Level 23
1,437 SR
1,500 Elo+

VS

Team Averages
Level 45
1,414 SR
1,490 Elo+
Neith
Neith
Homie JBurns
Neith
Level 24
God Stats
7W - 5L
1,621 SR
Queue Stats
45W - 35L
1,570 Elo+
Solo
King Arthur
King Arthur
Netflim
King Arthur
Level 4
God Stats
2W - 1L
1,525 SR
Queue Stats
3W - 1L
1,458 Elo+
Party 3
Janus
Janus
Ornsteyn
Janus
Level 138
God Stats
3W - 0L
1,711 SR
Queue Stats
57W - 55L
1,566 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TermlessYeti7
Morgan Le Fay
Level 29
God Stats
4W - 7L
1,142 SR
Queue Stats
13W - 16L
1,449 Elo+
Solo
Kali
Kali
stopherson
Kali
Level 28
God Stats
1W - 3L
1,072 SR
Queue Stats
119W - 114L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FatRat3168
Guan Yu
8
0 / 6 / 2
5,257
438
1,757
7,003
3,710
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
MUNNNYB
Thor
6
1 / 7 / 0
4,902
409
1,269
6,752
2,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
9
1 / 5 / 0
5,871
489
6,065
8,190
2,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 0
6,813
568
1,372
4,419
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
5
0 / 2 / 1
4,668
389
2,145
3,884
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,073
589
5,698
6,670
2,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Netflim
King Arthur
13
7 / 1 / 1
7,606
634
4,364
7,427
3,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Ornsteyn
Janus
14
1 / 0 / 2
8,008
667
1,747
5,048
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
TermlessYeti7
Morgan Le Fay
7
2 / 0 / 4
5,570
464
2,486
7,763
1,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 4
7,303
609
4,539
6,659
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
21
21
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FatRat3168
Guan Yu
0
6
2
0.17
W
7
0
1
7.5
L
Thor
MUNNNYB
Thor
1
7
0
0.14
W
King Arthur
Netflim
King Arthur
7
1
1
7.5
W
Janus
Ornsteyn
Janus
1
0
2
2
W
Morgan Le Fay
TermlessYeti7
Morgan Le Fay
2
0
4
4
L
Neith
1
5
0
0.2
L
1
1
0
1
L
Da Ji
0
2
1
0.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
18,834
30,248
Taken
33,567
10,784
Mitigated
11,709
3,785
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FatRat3168
Guan Yu
1,757
698
255
707
7,003
3,710
0
151
6,852
0
17,447
W
5,698
2,875
0
1,654
6,670
2,152
451
0
6,670
0
36,640
L
Thor
MUNNNYB
Thor
1,269
619
0
0
6,752
2,248
0
743
6,009
0
13,549
W
King Arthur
Netflim
King Arthur
4,364
529
0
2,787
7,427
3,062
322
0
7,427
0
37,391
W
Janus
Ornsteyn
Janus
1,747
41
0
1,129
5,048
1,450
0
0
5,048
65,123
0
W
Morgan Le Fay
TermlessYeti7
Morgan Le Fay
2,486
714
0
1,869
7,763
1,873
84
0
7,763
13,512
0
L
Neith
6,065
3,223
0
1,324
8,190
2,133
200
2,064
6,126
0
24,780
L
1,372
236
0
895
4,419
1,416
0
1,262
3,157
0
41,236
L
Da Ji
2,145
409
25
579
3,884
1,277
150
245
3,639
0
13,265
W
4,539
1,933
0
2,823
6,659
3,172
2
0
6,659
0
36,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
35,560
216
Minions Killed
362
0
Camps Cleared
0
1,098,214
Distance Traveled
1,201,664
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,257
438
39
3
0
218,984
0
W
Neith
7,073
589
65
5
0
208,749
0
L
Thor
4,902
409
24
2
0
204,737
0
W
King Arthur
7,606
634
81
7
0
251,052
0
W
Janus
8,008
667
136
11
0
273,753
0
W
Morgan Le Fay
5,570
464
12
1
0
222,263
0
L
Neith
5,871
489
47
4
0
221,534
0
L
Loki
6,813
568
77
6
0
260,076
2
L
Da Ji
4,668
389
29
2
0
192,883
4
W
Kali
7,303
609
68
6
0
245,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role