Player Matchup

Cthulhu
Cthulhu
Havk Nuclear
Cthulhu
Level 25
God Stats
30W - 22L
1,498 SR
Queue Stats
50W - 45L
1,451 Elo+
Party 2
Artemis
Artemis
Havk Quantum
Artemis
Level 23
God Stats
13W - 14L
1,364 SR
Queue Stats
23W - 22L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
Senpai Bagel502
Aphrodite
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 77L
1,401 Elo+
Party 2
Set
Set
TrX Killz3803
Set
Level 11
God Stats
3W - 0L
1,833 SR
Queue Stats
37W - 38L
1,622 Elo+
Party 2
Raijin
Raijin
reinbold4445
Raijin
Level 29
God Stats
1W - 2L
1,471 SR
Queue Stats
213W - 257L
1,328 Elo+
Solo
Team Averages
Level 37
1,533 SR
1,413 Elo+

VS

Team Averages
Level 21
1,535 SR
1,434 Elo+
Hachiman
Hachiman
BootyMessiah445
Hachiman
Level 17
God Stats
1W - 5L
1,293 SR
Queue Stats
3W - 7L
1,488 Elo+
Solo
Osiris
Osiris
GreivinM28
Osiris
Level 23
God Stats
5W - 6L
1,852 SR
Queue Stats
296W - 319L
1,364 Elo+
Solo
Zeus
Zeus
SaberBeatz608
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,567 Elo+
Solo
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 28
God Stats
181W - 172L
1,515 SR
Queue Stats
226W - 251L
1,368 Elo+
Party 1
King Arthur
King Arthur
Thu_Real_LuillyT
King Arthur
Level 29
God Stats
18W - 19L
1,513 SR
Queue Stats
241W - 250L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Havk Nuclear
Cthulhu
17
4 / 2 / 12
11,580
526
14,329
15,296
17,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Havk Quantum
Artemis
18
8 / 2 / 9
12,068
549
15,850
13,865
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Senpai Bagel502
Aphrodite
17
4 / 0 / 15
11,788
536
13,370
18,293
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 1 / 6
13,569
617
15,793
15,955
16,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
6 / 2 / 5
12,347
561
14,346
15,151
8,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 9 / 1
9,216
419
9,451
16,897
6,062
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
GreivinM28
Osiris
12
0 / 4 / 3
9,830
447
5,168
24,624
10,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 10 / 0
8,569
390
6,092
16,375
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 9 / 0
9,658
439
10,765
16,468
5,242
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Thu_Real_LuillyT
King Arthur
12
2 / 7 / 2
8,734
397
7,237
17,425
13,144
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
39
Kills
7
7
Deaths
39
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
9
1
0.28
L
Osiris
GreivinM28
Osiris
0
4
3
0.38
W
Cthulhu
Havk Nuclear
Cthulhu
4
2
12
5
W
Artemis
Havk Quantum
Artemis
8
2
9
6.25
L
0
10
0
0
W
Aphrodite
Senpai Bagel502
Aphrodite
4
0
15
11.5
L
3
9
0
0.33
L
King Arthur
Thu_Real_LuillyT
King Arthur
2
7
2
0.43
W
17
1
6
20
W
Raijin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,688
Damage
38,713
78,560
Taken
91,789
67,747
Mitigated
40,057
38,925
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,451
6,066
0
1,439
16,897
6,062
984
10,667
6,230
0
42,575
L
Osiris
GreivinM28
Osiris
5,168
2,190
0
5,444
24,624
10,688
11
9,762
14,862
0
27,398
W
Cthulhu
Havk Nuclear
Cthulhu
14,329
446
1,545
1,872
15,296
17,795
1,172
631
14,665
61,758
0
W
Artemis
Havk Quantum
Artemis
15,850
10,135
0
3,052
13,865
5,043
4,010
1,687
12,178
0
54,593
L
6,092
1,057
0
1,062
16,375
4,921
844
8,634
7,741
46,884
0
W
Aphrodite
Senpai Bagel502
Aphrodite
13,370
1,233
8,884
13,009
18,293
19,418
1,009
696
17,033
54,058
0
L
10,765
8,020
0
0
16,468
5,242
84
4,396
12,072
0
57,475
L
King Arthur
Thu_Real_LuillyT
King Arthur
7,237
667
0
1,075
17,425
13,144
0
8,586
8,839
0
37,183
W
15,793
6,594
0
6,115
15,955
16,784
2,768
314
15,641
0
106,544
W
Raijin
14,346
1,094
378
4,070
15,151
8,707
2,790
2,996
12,155
89,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,352
Gold Earned
46,007
539
Minions Killed
405
0
Camps Cleared
0
2,187,592
Distance Traveled
1,537,199
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,216
419
98
4
0
356,687
1
L
Osiris
9,830
447
45
2
0
325,336
1
W
Cthulhu
11,580
526
87
4
0
422,477
0
W
Artemis
12,068
549
95
4
0
405,239
0
L
Zeus
8,569
390
80
4
0
240,609
0
W
Aphrodite
11,788
536
82
4
0
473,270
3
L
Izanami
9,658
439
114
5
0
269,762
0
L
King Arthur
8,734
397
68
3
0
344,805
0
W
Set
13,569
617
144
7
0
507,758
0
W
Raijin
12,347
561
131
6
0
378,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role