Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DARKNAGE10
Rama
Level 148
God Stats
9W - 13L
1,503 SR
Queue Stats
200W - 212L
1,571 Elo+
Party 2
Persephone
Persephone
MichelTrent
Persephone
Level 128
God Stats
5W - 1L
1,670 SR
Queue Stats
332W - 338L
1,516 Elo+
Party 2
Team Averages
Level 126
1,558 SR
1,529 Elo+

VS

Team Averages
Level 29
1,236 SR
1,272 Elo+
Ares
Ares
Lenorr
Ares
Level 7
God Stats
3W - 3L
1,245 SR
Queue Stats
9W - 13L
1,235 Elo+
Party 1
Scylla
Scylla
Presipope
Scylla
Level 63
God Stats
2W - 5L
1,324 SR
Queue Stats
13W - 16L
1,326 Elo+
Party 1
Hachiman
Hachiman
ZL Hollywood
Hachiman
Level 18
God Stats
0W - 4L
1,139 SR
Queue Stats
3W - 13L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 13
9,853
704
7,443
12,137
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 10
10,503
750
6,506
6,127
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
MichelTrent
Persephone
15
8 / 1 / 8
10,976
784
11,092
5,534
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lenorr
Ares
11
0 / 5 / 1
8,106
579
2,238
11,862
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Presipope
Scylla
13
1 / 6 / 0
8,559
611
5,876
9,344
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ZL Hollywood
Hachiman
11
2 / 6 / 0
8,153
582
2,907
9,151
2,656
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
3
3
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
13
9.5
W
6
1
10
11
L
Ares
Lenorr
Ares
0
5
1
0.1
W
Persephone
MichelTrent
Persephone
8
1
8
12
L
Scylla
Presipope
Scylla
1
6
0
0.17
L
Hachiman
ZL Hollywood
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
11,021
23,798
Taken
30,357
16,112
Mitigated
15,385
4,739
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,443
25
0
2,479
12,137
11,906
27
3,001
9,136
22,836
0
W
6,506
4,787
0
650
6,127
2,332
1,774
3,122
3,005
0
38,670
L
Ares
Lenorr
Ares
2,238
62
0
3,187
11,862
10,454
0
6,206
5,186
11,029
0
W
Persephone
MichelTrent
Persephone
11,092
875
0
1,610
5,534
1,874
920
1,991
3,542
48,217
0
L
Scylla
Presipope
Scylla
5,876
79
0
519
9,344
2,275
0
5,454
3,432
43,310
0
L
Hachiman
ZL Hollywood
Hachiman
2,907
1,597
0
375
9,151
2,656
0
5,518
3,204
0
13,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
24,818
203
Minions Killed
118
0
Camps Cleared
0
711,973
Distance Traveled
604,506
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,853
704
47
3
0
271,429
4
W
Rama
10,503
750
74
5
0
225,716
6
L
Ares
8,106
579
19
1
0
201,350
3
W
Persephone
10,976
784
82
6
0
214,828
1
L
Scylla
8,559
611
75
5
0
223,062
1
L
Hachiman
8,153
582
24
2
0
180,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role