Player Matchup

Sobek
Sobek
BEANTIME
Sobek
Level 60
God Stats
25W - 20L
1,589 SR
Queue Stats
43W - 51L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
BROTHERSxGRIMM
Gilgamesh
Level 40
God Stats
1W - 2L
1,805 SR
Queue Stats
13W - 20L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Myutes
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 2
Bellona
Bellona
PusGod
Bellona
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Hou Yi
Hou Yi
Spare Queuechie
Hou Yi
Level 71
God Stats
9W - 4L
1,827 SR
Queue Stats
53W - 59L
1,422 Elo+
Party 2
Team Averages
Level 45
1,698 SR
1,506 Elo+

VS

Team Averages
Level 57
1,432 SR
1,440 Elo+
Achilles
Achilles
Eroke22
Achilles
Level 69
God Stats
6W - 6L
1,318 SR
Queue Stats
333W - 308L
1,464 Elo+
Party 1
Chaac
Chaac
JaqSpidey
Chaac
Level 82
God Stats
13W - 9L
1,568 SR
Queue Stats
367W - 351L
1,453 Elo+
Party 1
Ares
Ares
Motherfragerz
Ares
Level 88
God Stats
14W - 12L
1,542 SR
Queue Stats
117W - 130L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Senpaizzy
Kukulkan
Level 37
God Stats
13W - 7L
1,528 SR
Queue Stats
87W - 87L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
TropicalTeaX
Danzaburou
Level 7
God Stats
8W - 8L
1,206 SR
Queue Stats
15W - 20L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BEANTIME
Sobek
7
0 / 2 / 0
4,711
471
1,171
6,903
2,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
BROTHERSxGRIMM
Gilgamesh
7
0 / 5 / 0
4,436
444
1,011
6,532
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Myutes
Cthulhu
9
0 / 2 / 2
5,044
504
2,275
5,157
2,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
PusGod
Bellona
7
0 / 5 / 0
4,029
403
1,744
5,705
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,694
469
2,204
4,298
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eroke22
Achilles
9
9 / 1 / 1
6,498
650
4,819
6,146
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JaqSpidey
Chaac
11
3 / 0 / 4
6,474
647
3,864
5,107
3,561
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 0 / 2
5,121
512
2,469
4,100
1,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Senpaizzy
Kukulkan
11
2 / 1 / 2
6,027
603
4,637
3,937
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
TropicalTeaX
Danzaburou
9
0 / 0 / 4
5,300
530
2,828
2,167
587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
0
Kills
16
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
BEANTIME
Sobek
0
2
0
0
L
Gilgamesh
BROTHERSxGRIMM
Gilgamesh
0
5
0
0
W
Achilles
Eroke22
Achilles
9
1
1
9.5
W
Chaac
JaqSpidey
Chaac
3
0
4
5
W
2
0
2
3
L
Cthulhu
Myutes
Cthulhu
0
2
2
0.5
L
Bellona
PusGod
Bellona
0
5
0
0
W
Kukulkan
Senpaizzy
Kukulkan
2
1
2
3
L
0
2
0
0
W
Danzaburou
TropicalTeaX
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
18,617
28,595
Taken
21,457
12,635
Mitigated
8,802
4,202
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BEANTIME
Sobek
1,171
163
0
1,204
6,903
2,773
0
1,397
5,506
5,905
0
L
Gilgamesh
BROTHERSxGRIMM
Gilgamesh
1,011
260
0
1,427
6,532
2,675
0
1,249
5,283
0
20,405
W
Achilles
Eroke22
Achilles
4,819
1,882
0
667
6,146
2,264
0
1,604
4,542
0
26,575
W
Chaac
JaqSpidey
Chaac
3,864
1,058
0
1,986
5,107
3,561
421
95
5,012
0
33,407
W
2,469
36
105
1,150
4,100
1,149
82
355
3,745
9,142
0
L
Cthulhu
Myutes
Cthulhu
2,275
226
0
367
5,157
2,953
0
2,591
2,566
18,489
0
L
Bellona
PusGod
Bellona
1,744
855
0
579
5,705
3,133
0
761
4,944
0
11,747
W
Kukulkan
Senpaizzy
Kukulkan
4,637
741
0
1,099
3,937
1,241
306
1,044
2,893
34,510
0
L
2,204
1,044
0
625
4,298
1,101
0
1,108
3,190
0
24,779
W
Danzaburou
TropicalTeaX
Danzaburou
2,828
942
0
974
2,167
587
715
348
1,819
0
24,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
29,420
171
Minions Killed
266
0
Camps Cleared
0
895,482
Distance Traveled
971,887
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,711
471
14
1
0
181,436
0
L
Gilgamesh
4,436
444
42
4
0
183,308
1
W
Achilles
6,498
650
54
5
0
225,218
0
W
Chaac
6,474
647
79
8
0
189,578
2
W
Ares
5,121
512
17
2
0
208,906
5
L
Cthulhu
5,044
504
40
4
0
170,830
0
L
Bellona
4,029
403
17
2
0
193,877
1
W
Kukulkan
6,027
603
70
7
0
181,502
4
L
Hou Yi
4,694
469
58
6
0
166,031
1
W
Danzaburou
5,300
530
46
5
0
166,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role