Player Matchup

Zhong Kui
Zhong Kui
Gamersrollout
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 111L
1,168 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kalipseau
Morgan Le Fay
Level 23
God Stats
3W - 7L
1,442 SR
Queue Stats
92W - 105L
1,382 Elo+
Party 2
Rama
Rama
Kazaito
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,353 Elo+
Party 2
Kali
Kali
MauroO0O
Kali
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
71W - 66L
1,390 Elo+
Solo
Achilles
Achilles
washiminguo
Achilles
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 26L
1,433 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,345 Elo+

VS

Team Averages
Level 15
1,463 SR
1,336 Elo+
Bakasura
Bakasura
GainexD
Bakasura
Level 28
God Stats
7W - 3L
1,703 SR
Queue Stats
166W - 182L
1,449 Elo+
Solo
Anubis
Anubis
Kermle
Anubis
Level 16
God Stats
9W - 9L
1,439 SR
Queue Stats
19W - 31L
1,242 Elo+
Party 1
Ymir
Ymir
Niikii2k
Ymir
Level 16
God Stats
3W - 4L
1,331 SR
Queue Stats
18W - 30L
1,251 Elo+
Party 1
Neith
Neith
PaulPanzer69
Neith
Level 6
God Stats
7W - 9L
1,472 SR
Queue Stats
10W - 15L
1,277 Elo+
Party 1
Bellona
Bellona
heavypunch1
Bellona
Level 7
God Stats
4W - 11L
1,371 SR
Queue Stats
9W - 12L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gamersrollout
Zhong Kui
19
5 / 5 / 2
12,204
488
16,100
20,633
12,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Kalipseau
Morgan Le Fay
14
2 / 11 / 3
9,344
374
9,567
19,091
5,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rama
Kazaito
Rama
15
1 / 8 / 5
9,406
376
9,511
15,447
3,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
11
3 / 6 / 2
9,334
373
6,771
13,363
4,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
washiminguo
Achilles
12
1 / 12 / 3
8,578
343
9,086
26,363
23,233
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GainexD
Bakasura
20
10 / 3 / 8
14,344
574
13,037
19,723
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Kermle
Anubis
19
10 / 4 / 11
13,671
547
18,102
16,893
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
5 / 3 / 21
14,469
579
11,878
22,077
22,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 5 / 13
14,046
562
17,183
15,826
6,854
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
heavypunch1
Bellona
17
6 / 1 / 8
12,857
514
12,613
18,306
15,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
12
Kills
42
42
Deaths
16
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GainexD
Bakasura
10
3
8
4.67
L
Zhong Kui
Gamersrollout
Zhong Kui
5
5
2
1.2
L
Morgan Le Fay
Kalipseau
Morgan Le Fay
2
11
3
0.32
L
Rama
Kazaito
Rama
1
8
5
0.44
W
Anubis
Kermle
Anubis
10
4
11
3.88
L
Kali
3
6
2
0.67
W
Ymir
5
3
21
5.17
W
11
5
13
3.5
W
Bellona
heavypunch1
Bellona
6
1
8
10
L
Achilles
washiminguo
Achilles
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,035
Damage
72,813
94,897
Taken
92,825
49,645
Mitigated
63,776
13,370
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GainexD
Bakasura
13,037
9,103
0
10,660
19,723
10,253
1,471
4,261
15,364
0
123,391
L
Zhong Kui
Gamersrollout
Zhong Kui
16,100
1,473
0
5,177
20,633
12,951
0
7,915
12,568
91,145
0
L
Morgan Le Fay
Kalipseau
Morgan Le Fay
9,567
842
0
1,772
19,091
5,401
66
8,473
10,618
38,476
0
L
Rama
Kazaito
Rama
9,511
6,717
0
2,757
15,447
3,947
110
7,661
7,786
0
42,257
W
Anubis
Kermle
Anubis
18,102
1,898
0
7,881
16,893
7,961
1,804
7,151
9,320
72,295
0
L
Kali
6,771
3,057
0
2,631
13,363
4,113
0
857
11,748
0
35,385
W
Ymir
11,878
2,004
0
3,640
22,077
22,723
1,240
9,590
12,136
47,230
0
W
17,183
5,769
0
3,957
15,826
6,854
5,573
4,723
11,071
0
78,067
W
Bellona
heavypunch1
Bellona
12,613
5,415
0
4,418
18,306
15,985
2,882
3,853
14,211
0
63,031
L
Achilles
washiminguo
Achilles
9,086
2,720
0
1,033
26,363
23,233
0
5,074
20,652
0
33,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,866
Gold Earned
69,387
375
Minions Killed
526
0
Camps Cleared
0
1,836,319
Distance Traveled
2,301,123
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,344
574
154
6
0
548,411
2
L
Zhong Kui
12,204
488
154
6
0
432,558
2
L
Morgan Le Fay
9,344
374
61
2
0
321,280
2
L
Rama
9,406
376
65
3
0
401,186
4
W
Anubis
13,671
547
127
5
0
434,862
0
L
Kali
9,334
373
55
2
0
313,931
3
W
Ymir
14,469
579
41
2
0
425,698
0
W
Neith
14,046
562
132
5
0
414,438
1
W
Bellona
12,857
514
72
3
0
477,714
2
L
Achilles
8,578
343
40
2
0
367,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role