Player Matchup

Ares
Ares
Goodguy12100
Ares
Level 22
God Stats
27W - 30L
1,488 SR
Queue Stats
58W - 62L
1,369 Elo+
Party 3
Erlang Shen
Erlang Shen
MJE3434343
Erlang Shen
Level 60
God Stats
7W - 3L
1,781 SR
Queue Stats
321W - 321L
1,455 Elo+
Party 1
Olorun
Olorun
grassinass
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,388 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iCeD_TeA_BillNye
Morgan Le Fay
Level 6
God Stats
3W - 3L
1,471 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Anhur
Anhur
lbaked_snake
Anhur
Level 12
God Stats
2W - 2L
1,494 SR
Queue Stats
25W - 30L
1,305 Elo+
Party 3
Team Averages
Level 23
1,547 SR
1,389 Elo+

VS

Team Averages
Level 22
1,634 SR
1,547 Elo+
Apollo
Apollo
Its_Gramss
Apollo
Level 28
God Stats
13W - 12L
1,604 SR
Queue Stats
50W - 47L
1,585 Elo+
Solo
Fenrir
Fenrir
JungDif1338
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PP WhiteKnight
Morgan Le Fay
Level 28
God Stats
9W - 8L
1,526 SR
Queue Stats
241W - 233L
1,452 Elo+
Solo
Nemesis
Nemesis
SpudLord PhD
Nemesis
Level 41
God Stats
3W - 2L
1,770 SR
Queue Stats
9W - 12L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
zman 1679
Cthulhu
Level 10
God Stats
8W - 4L
1,770 SR
Queue Stats
13W - 16L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,660
566
2,767
9,871
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MJE3434343
Erlang Shen
10
5 / 1 / 1
6,480
648
7,182
6,227
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
grassinass
Olorun
7
0 / 8 / 1
4,784
478
2,587
6,846
2,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
iCeD_TeA_BillNye
Morgan Le Fay
9
1 / 2 / 1
5,279
528
2,262
5,809
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
5,016
502
1,949
5,776
3,076
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Its_Gramss
Apollo
11
12 / 1 / 0
6,891
689
10,535
6,580
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
9
3 / 0 / 4
5,695
570
3,944
6,420
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
PP WhiteKnight
Morgan Le Fay
11
7 / 2 / 3
6,514
651
6,605
6,333
2,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SpudLord PhD
Nemesis
8
1 / 1 / 3
5,104
510
1,112
4,329
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zman 1679
Cthulhu
7
0 / 3 / 0
4,536
454
796
5,853
3,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
23
23
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Apollo
Its_Gramss
Apollo
12
1
0
12
W
Fenrir
3
0
4
5
L
Erlang Shen
MJE3434343
Erlang Shen
5
1
1
5.5
W
Morgan Le Fay
PP WhiteKnight
Morgan Le Fay
7
2
3
4.25
W
Nemesis
SpudLord PhD
Nemesis
1
1
3
2.5
L
Olorun
grassinass
Olorun
0
8
1
0.06
L
Morgan Le Fay
iCeD_TeA_BillNye
Morgan Le Fay
1
2
1
0.75
L
0
6
1
0.08
W
Cthulhu
zman 1679
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
22,992
34,529
Taken
29,515
14,137
Mitigated
12,339
6,844
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,767
641
0
1,135
9,871
3,214
48
0
9,871
16,629
0
W
Apollo
Its_Gramss
Apollo
10,535
8,587
0
2,324
6,580
2,102
754
2,663
3,917
0
35,283
W
Fenrir
3,944
1,176
0
1,088
6,420
3,405
0
1,654
4,766
0
20,716
L
Erlang Shen
MJE3434343
Erlang Shen
7,182
3,944
0
2,978
6,227
3,853
239
1,902
4,325
0
28,836
W
Morgan Le Fay
PP WhiteKnight
Morgan Le Fay
6,605
1,560
0
2,033
6,333
2,399
652
2,094
4,239
25,365
0
W
Nemesis
SpudLord PhD
Nemesis
1,112
446
0
2,049
4,329
1,356
0
187
4,142
0
18,159
L
Olorun
grassinass
Olorun
2,587
1,876
0
487
6,846
2,203
0
3,850
2,996
14,700
0
L
Morgan Le Fay
iCeD_TeA_BillNye
Morgan Le Fay
2,262
347
48
1,664
5,809
1,791
493
1,649
4,160
28,326
0
L
1,949
1,074
0
532
5,776
3,076
442
0
5,776
0
13,087
W
Cthulhu
zman 1679
Cthulhu
796
146
0
428
5,853
3,077
0
1,018
4,835
14,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
28,740
193
Minions Killed
224
0
Camps Cleared
0
864,420
Distance Traveled
943,703
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,660
566
23
2
0
174,211
0
W
Apollo
6,891
689
60
6
0
179,447
0
W
Fenrir
5,695
570
40
4
0
181,436
2
L
Erlang Shen
6,480
648
58
6
0
206,083
5
W
Morgan Le Fay
6,514
651
41
4
0
170,116
2
W
Nemesis
5,104
510
43
4
0
210,616
0
L
Olorun
4,784
478
24
2
0
147,093
0
L
Morgan Le Fay
5,279
528
55
6
0
184,440
3
L
Anhur
5,016
502
33
3
0
152,593
0
W
Cthulhu
4,536
454
40
4
0
202,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role