Player Matchup

Tiamat
Tiamat
LtKennedy
Tiamat
Level 137
God Stats
2W - 3L
1,706 SR
Queue Stats
117W - 164L
1,392 Elo+
Solo
Ullr
Ullr
Zearaphim
Ullr
Level 48
God Stats
1W - 2L
1,446 SR
Queue Stats
120W - 130L
1,349 Elo+
Solo
Odin
Odin
aloosa
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,316 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,352 Elo+

VS

Team Averages
Level 71
1,519 SR
1,377 Elo+
Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kowrinn
Nu Wa
Level 64
God Stats
2W - 0L
1,750 SR
Queue Stats
29W - 49L
1,359 Elo+
Party 1
Ares
Ares
Qewi
Ares
Level 64
God Stats
1W - 1L
1,306 SR
Queue Stats
17W - 40L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LtKennedy
Tiamat
16
1 / 2 / 2
10,760
598
19,242
15,206
12,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
1 / 8 / 1
10,049
558
11,132
18,218
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
aloosa
Odin
14
1 / 5 / 0
9,629
535
7,487
14,779
17,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 8
11,716
651
13,487
15,604
12,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Kowrinn
Nu Wa
16
5 / 2 / 8
11,680
649
15,984
11,965
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Qewi
Ares
16
4 / 0 / 9
12,535
696
10,934
23,444
34,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
8
10
W
Nu Wa
Kowrinn
Nu Wa
5
2
8
4.5
L
Tiamat
LtKennedy
Tiamat
1
2
2
1
W
Ares
Qewi
Ares
4
0
9
8.5
L
Ullr
1
8
1
0.19
L
Odin
aloosa
Odin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
40,405
48,203
Taken
51,013
35,694
Mitigated
53,051
8,603
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,487
2,930
0
4,490
15,604
12,112
180
4,707
10,897
0
28,586
W
Nu Wa
Kowrinn
Nu Wa
15,984
3,846
588
4,636
11,965
6,614
1,414
5,785
6,180
65,165
0
L
Tiamat
LtKennedy
Tiamat
19,242
1,012
1,046
4,599
15,206
12,441
0
8,346
6,860
68,768
0
W
Ares
Qewi
Ares
10,934
615
0
5,527
23,444
34,325
764
8,750
14,694
25,411
0
L
Ullr
11,132
5,180
0
233
18,218
5,920
0
8,218
10,000
0
36,433
L
Odin
aloosa
Odin
7,487
1,320
0
2,725
14,779
17,333
0
10,354
4,425
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
35,931
181
Minions Killed
158
0
Camps Cleared
0
938,035
Distance Traveled
917,903
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,716
651
30
2
0
290,377
0
W
Nu Wa
11,680
649
96
5
0
284,899
0
L
Tiamat
10,760
598
93
5
0
347,702
1
W
Ares
12,535
696
32
2
0
342,627
0
L
Ullr
10,049
558
58
3
0
264,838
0
L
Odin
9,629
535
30
2
0
325,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role